Need LOTS of 1k+ rank Contents SOON!
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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Hey Dan,
I already get some feedback from high rank players that they felt little bored with GL not doing much other than repeated base and NPC farming and same 2 weeks missions, etc. They needed something more to have fun. There are many missions, etc for young players to enjoy but high rank players don't have much things to do..
If you really want to retain those long-term, veteran, high rank players in GL for long time, you really need to release high rank contents FASTER and OFTEN..
We all are starving for new stuff (not tiny contents at a time)..
It would be so cool to introduce entirely new BIG stuff that opens up after 1k rank that would motivate lot of low rank players to aim for so they can have great time post 1k rank..
Many MMOs kept releasing high content expansions to retain veteran players for long time. Why not here?
Thanks..
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Tue Mar 13, 2012 5:36 am |
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destroyer43
Joined: Sun Jun 12, 2011 11:01 pm Posts: 2072
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don't worry, once you've made a post about it, the next update will be 1k+ rank stuff.
_________________
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Tue Mar 13, 2012 6:28 am |
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Drekentai
Joined: Mon Oct 10, 2011 1:31 am Posts: 115
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+1, might only have most of the race chains + some others done, might only be a little over half way to 1k but I can already start seeing the decline in available things to do.
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Tue Mar 13, 2012 7:04 am |
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gert
Joined: Sat May 14, 2011 7:07 am Posts: 838 Location: South Africa
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+1 I have to agree here but not only rank 1k plus i am rank 539 and getting bored fast we need updates of worth faster .
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Tue Mar 13, 2012 12:18 pm |
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The Exterminator
Joined: Wed Jan 25, 2012 6:17 pm Posts: 1232
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destroyer43 wrote: don't worry, once you've made a post about it, the next update will be 1k+ rank stuff. You know, This is the crap that starts wars... All in all, +1..This is probs why FRAIL quit and other high ranks are considering it.
_________________Lumberjack, Konqul Excavator, Officer of Empire of the Sun Currently looking for a tree.
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Tue Mar 13, 2012 12:46 pm |
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Fireblade
Joined: Wed Nov 16, 2011 1:42 am Posts: 1148
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yea got DarkRevenant just made The Way Of The Fist, <ore content in terms off research npc's and modules really is needed +1
_________________ 
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Tue Mar 13, 2012 12:55 pm |
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Sereomontis
Joined: Tue Oct 18, 2011 8:15 pm Posts: 476
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+1 First of, this is going to be quite a long post, so thanks for taking the time to read it. (assuming you do)
I agree completely, more high rank stuff is needed, though I'm not all the way there yet, rank 1k does not seem that far away, and being close to rank 750 I can already see the game getting more and more boring with each passing rank. The game desperately needs a lot more high rank stuff, fast.
New things that could be added include but are not limited to:
Lots of new NPC's for ranks 500+. (Elites, Bosses, Matched and Standards) New class of NPC rarity: Mythical/Legendary/mega-rare/or similar. Possibly multiple Rewards from Elites/Bosses. Though not primarily a high rank problem, i think it might serve to make the game more interesting. And new Rewards from NPC's would be appreciated, both for planetary use and modules for your ship.
New modules, both for planets and ships, not just the ones from NPC's
New Artifacts available trough Artifact shipments.
New items in the CT lab.
New Planet types. New Planet sizes. (bigger than mega colossal)
Missions that unlock at ranks 500+. New additives to already existing mission chains.
New things added to the Research tree.
I'm sure there are a lot of other things to, these are just some of the suggestions that could and would serve to make the game once again seem interesting to the higher ranked players.
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Tue Mar 13, 2012 1:02 pm |
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Sparky
Joined: Tue Mar 15, 2011 8:00 pm Posts: 2419
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Dan should add a submission form within the game that allows players to submit ideas, images stories etc and with us doing the work as well things could get added more often.
Also what would be the outcome if every npc was available from rank 1-9999 but scaled in rank so you cant out level anything, wouldn't that slow down levelling by a fair amount.
_________________ 
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Tue Mar 13, 2012 1:23 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Sparky wrote: Dan should add a submission form within the game that allows players to submit ideas, images stories etc and with us doing the work as well things could get added more often. I think that would end up slowing down new content. Just look at how many suggestion/ideas get shot down here in the forum because they aren't well thought out or are just plain moronic.. Dan would be wasting all his time slogging through all of those while at least here poorly constructed ideas can be discussed and developed by the community into really strong ones. Even though I haven't reached to point where I'm losing content (still have plenty of missions, NPCs and bases), I can still see where a lot of people could be getting bored with the current content. I don't think new missions or new NPCs are the answer, those would just be bandaids. We need something MAJOR added. Something on par with the addition of legion bases last year. What that would be, I have no idea. What bothers me is that the "bored high ranker" keeps saying "we need more content" over and over, but aside from a big bad mammajamma NPC or a super energy sucking mission, they aren't putting forth any ideas. So, to the bored high ranker, I ask this... What do YOU want? What will keep YOUR interest? Dan has to focus his effort, out of necessity, to create content appropriate for all levels. Needs of the many outweigh the needs of the few and all that. If you guys want some major, interest keeping, high level supplement, develop a workable idea and help the man out. I think Nocifer is on the mark-- Nocifer wrote: It would be so cool to introduce entirely new BIG stuff
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Tue Mar 13, 2012 1:50 pm |
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Sparky
Joined: Tue Mar 15, 2011 8:00 pm Posts: 2419
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The thing with adding new entirely high rank content is that content for lower levels need adding alongside it so that players are gradually introduced to it as they play the game rather then making the higher ranks even more powerful.
_________________ 
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Tue Mar 13, 2012 2:48 pm |
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Capt Soddy
Joined: Wed Feb 23, 2011 4:22 pm Posts: 170
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Multi-legion NPCs that use battle pact fer sharin'. New ultra-rare class. Work it into existing/upcoming story lines.
_________________ Whars te rum?
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Tue Mar 13, 2012 3:07 pm |
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Callandros
Joined: Wed May 25, 2011 5:54 pm Posts: 30
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Incremental upgrades would be good and necessary. But I'd like upgrades that change the way I play the game, not just "more of the same".
Examples
- New pvp tab that require both players to be online. Only specific artifacts could be used - NPC-defended planets that require a legion to defeat. Reward is a player planet that could be placed in, say, a slot of 5 special planets. Harder the NPCs, the better the planet. NPCs could be multiple ships that have dynamic abilities (not just procs when attacked). Limited use of artifacts to keep it a challenge. - Dynamic abilities for races and classes. etc etc
Callandros
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Tue Mar 13, 2012 3:20 pm |
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destroyer43
Joined: Sun Jun 12, 2011 11:01 pm Posts: 2072
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The Exterminator wrote: destroyer43 wrote: don't worry, once you've made a post about it, the next update will be 1k+ rank stuff. You know, This is the crap that starts wars... All in all, +1..This is probs why FRAIL quit and other high ranks are considering it. Considering everyone is sick of this repeatable mission crap, OF course Dan is working on some new stuff to keep players hooked to this game.
_________________
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Tue Mar 13, 2012 4:13 pm |
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gert
Joined: Sat May 14, 2011 7:07 am Posts: 838 Location: South Africa
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destroyer43 wrote: Considering everyone is sick of this repeatable mission crap, OF course Dan is working on some new stuff to keep players hooked to this game. I would like to see it as it has been a long time since anything of substance came out
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Tue Mar 13, 2012 4:41 pm |
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blakespon
Joined: Wed Dec 08, 2010 10:30 pm Posts: 1441 Location: chilling inside of the epic Odyssey eating cookies
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destroyer43 wrote: don't worry, once you've made a post about it, the next update will be 1k+ rank stuff. ever think maybe that the reason for nocis ideas being added int is because they are well thought out and almost always need to be added in?
_________________ join delta surfers! we have cookies thanks xzien and thunderbolta for the banners! 
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Tue Mar 13, 2012 5:15 pm |
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destroyer43
Joined: Sun Jun 12, 2011 11:01 pm Posts: 2072
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blakespon wrote: destroyer43 wrote: don't worry, once you've made a post about it, the next update will be 1k+ rank stuff. ever think maybe that the reason for nocis ideas being added int is because they are well thought out and almost always need to be added in? yes, Considering everyone is sick of the repeatable mission crap.
_________________
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Tue Mar 13, 2012 5:33 pm |
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Rambojr
Joined: Wed Apr 13, 2011 8:09 pm Posts: 1237
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Nocifer Deathblade wrote: Hey Dan,
I already get some feedback from high rank players that they felt little bored with GL not doing much other than repeated base and NPC farming and same 2 weeks missions, etc. They needed something more to have fun. There are many missions, etc for young players to enjoy but high rank players don't have much things to do..
If you really want to retain those long-term, veteran, high rank players in GL for long time, you really need to release high rank contents FASTER and OFTEN..
We all are starving for new stuff (not tiny contents at a time)..
It would be so cool to introduce entirely new BIG stuff that opens up after 1k rank that would motivate lot of low rank players to aim for so they can have great time post 1k rank..
Many MMOs kept releasing high content expansions to retain veteran players for long time. Why not here?
Thanks.. Well this might work..... viewtopic.php?f=6&t=19134
_________________  The Galaxy Pub = A casual place to discuss anything off-topic, whatever suits your mood. - Forum topics are not the proper place to bring up inter-legion conflicts.
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Tue Mar 13, 2012 5:37 pm |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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my legion and its base aren't quite at the level where we can actively participate in base vs base combat. that said, i have seen other fb games where a dearth of content for higher-level players ends up stagnating the game.
combining concepts from one of those games, every weekend, they hosted 'fort' vs 'fort' battles so that there was a regular alliance vs alliance rivalry (based on fort 'level'). once every couple of weeks, they would have a 'super' boss fight, with multiple levels of fighting. the first level had to be defeated before the second level, and the 2d before the 3d. each level could only be targeted by folks in a certain level range, so that folks from all levels could participate, and get proportional rewards.
i still haven't done the exotica mission, but this turf war idea could be combined with another suggestion that i had seen about having the legendary 'sol' system planets as targets to fight over. at the end of the weekend, whichever legion had final control over each planet would reap the rewards of that planet. each planet could also have different battle conditions (more energy, higher cloaking, etc.) so that different types of legions / combatants would be advantaged / disadvantaged. also, a legion could only fight over one 'sol' planet at a time, with a cooldown period to switch targets. requiring the fight to take place over multiple levels would ensure that this isn't just a 'high-level' perk, but one that all levels of players can participate in.
so, the wrinkles for this would be - legion or individual, pvp or everybody vs a super-NPC, and levels of combat (1 victor for every 25 level range for individual or 1 legion winner per base level). anyway, if there's interest, i'm sure others can find ways to improve on this skeleton, but i thought i'd just throw this out there for consideration.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Tue Mar 13, 2012 6:00 pm |
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martin.smit
Joined: Fri Dec 30, 2011 10:45 am Posts: 148
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Darth Flagitious wrote: Sparky wrote: Dan should add a submission form within the game that allows players to submit ideas, images stories etc and with us doing the work as well things could get added more often. I think that would end up slowing down new content. Just look at how many suggestion/ideas get shot down here in the forum because they aren't well thought out or are just plain moronic.. Dan would be wasting all his time slogging through all of those while at least here poorly constructed ideas can be discussed and developed by the community into really strong ones. Even though I haven't reached to point where I'm losing content (still have plenty of missions, NPCs and bases), I can still see where a lot of people could be getting bored with the current content. I don't think new missions or new NPCs are the answer, those would just be bandaids. We need something MAJOR added. Something on par with the addition of legion bases last year. What that would be, I have no idea. What bothers me is that the "bored high ranker" keeps saying "we need more content" over and over, but aside from a big bad mammajamma NPC or a super energy sucking mission, they aren't putting forth any ideas. So, to the bored high ranker, I ask this... What do YOU want? What will keep YOUR interest? Dan has to focus his effort, out of necessity, to create content appropriate for all levels. Needs of the many outweigh the needs of the few and all that. If you guys want some major, interest keeping, high level supplement, develop a workable idea and help the man out. I think Nocifer is on the mark-- Nocifer wrote: It would be so cool to introduce entirely new BIG stuff The idea or suggestion forum should maybe have an upvote /downvote system. This way community can easier voice what is important to them. Some great ideas/suggestions gets lost in forum due to cheers amount. Suggestion / idea at top does not necessarily mean Dan will do it/choose it. It's his discretion still. +1 for more content lv500+
_________________
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Tue Mar 13, 2012 10:10 pm |
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KxG Ryoko
Joined: Tue Nov 01, 2011 7:31 am Posts: 945 Location: Midchilda Section Six
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to be perfectly honest, I'd prefer Dan finish that Galactic Trade Center he mentioned a few months ago before adding content that only a small minority of players will get to see anytime soon.
the trade center will be useful to everyone, the 1K+ content, not so much use to anyone below that rank really.
_________________ Offical Stuff-Knower of Mist Nebula Corps
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Tue Mar 13, 2012 10:41 pm |
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