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Joined: Thu Aug 05, 2010 11:58 pm
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I understand the 20 hr waiting period to prevent people form doing it more than once, but that don't make them day missions......


Can you make the reset at 6 am every day unless it has not been done.

So if you have say 5 of 10 done it stays 5 of 10 until you finish it......

However if it is completed..... come 6am it resets..... I would and I am sure others would like it that way much better.

As it is now theoretically every 6 days you actually get a free daily..... if you were to do it every 20 hrs on the dot.

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Wed Mar 14, 2012 4:25 pm
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Joined: Thu Nov 25, 2010 6:49 pm
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You never noticed the Daily Reward is on a 20 hour timer? I suspect it's done that way to encourage people to log on at different times leading to more activity and increased obsession.

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Wed Mar 14, 2012 4:47 pm
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Joined: Sat Jun 26, 2010 8:47 am
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The New Daily for higher ranks is a joke for the energy spent.....Klorvis Shroud Generator Research: 1, Cloak: 200 waaaaay weak wasted to much energy

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Wed Mar 14, 2012 4:59 pm
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Joined: Sun Jun 19, 2011 6:24 pm
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jodymorrison wrote:
The New Daily for higher ranks is a joke for the energy spent.....Klorvis Shroud Generator Research: 1, Cloak: 200 waaaaay weak wasted to much energy


but you could've got +30% production on your best planet for 2 days too.


Wed Mar 14, 2012 5:01 pm
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Darth Flagitious wrote:
You never noticed the Daily Reward is on a 20 hour timer? I suspect it's done that way to encourage people to log on at different times leading to more activity and increased obsession.


the 20 hr timer was implemented at 20 hrs and not 24 hr for the same reason the base abilities were reduced to 20hr...... has nothing to do with trying to make players come on at different times.

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Wed Mar 14, 2012 8:58 pm
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Joined: Sun Feb 19, 2012 4:36 am
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Chris24markey wrote:
Darth Flagitious wrote:
You never noticed the Daily Reward is on a 20 hour timer? I suspect it's done that way to encourage people to log on at different times leading to more activity and increased obsession.


the 20 hr timer was implemented at 20 hrs and not 24 hr for the same reason the base abilities were reduced to 20hr...... has nothing to do with trying to make players come on at different times.


Because Dan doesn't live on earth, and where he comes from they have a 20 hour day?

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Wed Mar 14, 2012 9:25 pm
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Joined: Thu Aug 05, 2010 11:58 pm
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kellmaster wrote:

Because Dan doesn't live on earth, and where he comes from they have a 20 hour day?


that was not a question..... lol it was a point that the 20 hr was not intended for more action... only it was made 20 hr for the same reason the base abilities were lowered to 20 hr and if you do not know that reason than I can explain it to you.


All I am asking is if he can make them reset if complete every day so they are truly a daily.

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Thu Mar 15, 2012 4:05 am
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Joined: Tue Oct 18, 2011 8:15 pm
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kirkeastment wrote:
jodymorrison wrote:
The New Daily for higher ranks is a joke for the energy spent.....Klorvis Shroud Generator Research: 1, Cloak: 200 waaaaay weak wasted to much energy


but you could've got +30% production on your best planet for 2 days too.


there are also other rewards, like The Omni Scanner which gives 80 scan and 300 shield.
or so ive been told.


Thu Mar 15, 2012 12:26 pm
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