namalak wrote:
Considering it is effectively a 4 hour long trap which effects all ships that attack the base, and a fairly good delay tactic (like a containment missile being fired on a ship, with added pacification elimination), a cost of 7 and a percentage of 2% isn't too shabby. Won't be a terrific option for a level 1-3 base, but level 4 and up should be helped a lot.
to be honest, i actually dont see any issues with base battles as they are now...
putting all in one pot... this trap will kick back any legions who are starting to take on lvl5s
basically only legions that will take on any "occupied" bases wil be top 10 legions
honestly, i will quit trying to take on any bases....if there will be any changes to make them harder to take down, just SO not worth of effort