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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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this is intended to be for higher ranked players.
Daily Mission 200 energy per go 50 rounds 2 ship bots per attempt
Rewards: Each attempt at the mission would randomly drop: Durtanium Brackets, Andriod Scientists, Rescued Prisoners, Android Helsmen.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
Last edited by varunjitsingh146 on Tue Aug 14, 2012 3:48 am, edited 1 time in total.
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Tue Aug 14, 2012 3:40 am |
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samaritean
Joined: Sat Feb 11, 2012 3:50 pm Posts: 785
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varunjitsingh146 wrote: this is intended to be for higher ranked players.
Daily Mission 200 energy per go 50 rounds 20 ship bots per attempt
Rewards: Each attempt at the mission would randomly drop: Durtanium Brackets, Andriod Scientists, Rescued Prisoners, Android Helsmen. How is it daily if it has 50 rounds? ROLF
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Tue Aug 14, 2012 3:43 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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samaritean wrote: varunjitsingh146 wrote: this is intended to be for higher ranked players.
Daily Mission 200 energy per go 50 rounds 20 ship bots per attempt
Rewards: Each attempt at the mission would randomly drop: Durtanium Brackets, Andriod Scientists, Rescued Prisoners, Android Helsmen. How is it daily if it has 50 rounds? ROLF you spend 200 energy 50 times to complete it once a day.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Aug 14, 2012 3:44 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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varunjitsingh146 wrote: samaritean wrote: varunjitsingh146 wrote: this is intended to be for higher ranked players.
Daily Mission 200 energy per go 50 rounds 20 ship bots per attempt
Rewards: Each attempt at the mission would randomly drop: Durtanium Brackets, Andriod Scientists, Rescued Prisoners, Android Helsmen. How is it daily if it has 50 rounds? ROLF you spend 200 energy 50 times to complete it once a day. how the hell do you get 10,000 ship bots ber day?
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Tue Aug 14, 2012 3:46 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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that was a typo that i just fixed. it was supposed to say 2 ship bots not 20.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Aug 14, 2012 3:48 am |
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samaritean
Joined: Sat Feb 11, 2012 3:50 pm Posts: 785
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varunjitsingh146 wrote: samaritean wrote: varunjitsingh146 wrote: this is intended to be for higher ranked players.
Daily Mission 200 energy per go 50 rounds 20 ship bots per attempt
Rewards: Each attempt at the mission would randomly drop: Durtanium Brackets, Andriod Scientists, Rescued Prisoners, Android Helsmen. How is it daily if it has 50 rounds? ROLF you spend 200 energy 50 times to complete it once a day. And in your awesome suggestion you thought of 20 ship- bots per attempt x 50 times = 1000 ship-bots/day required. And 10k energy lol. Man, where do you people come with these ideas?
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Tue Aug 14, 2012 3:50 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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still 100... 99% of the people able to do the mission wont get that much a day like that it wouldn't be a daily mission but just repeatable , make it 2 per attempt and 10-15 attempts to complete , than it might be ok
honestly i still think that is to much
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Tue Aug 14, 2012 3:50 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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like i said the mission is meant for higher ranks who have ship bots gathering dust. and i already said the 20 shipbots per go was a typo 
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Aug 14, 2012 3:51 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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varunjitsingh146 wrote: like i said the mission is meant for higher ranks who have ship bots gathering dust. and i already said the 20 shipbots per go was a typo  than the players who do have shipbots stacked from a year of not needing any would have a MAJOR advantage above anyone who unlocks the mission
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Tue Aug 14, 2012 3:53 am |
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samaritean
Joined: Sat Feb 11, 2012 3:50 pm Posts: 785
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varunjitsingh146 wrote: like i said the mission is meant for higher ranks who have ship bots gathering dust. and i already said the 20 shipbots per go was a typo  Even at 100/day required its still a big fat failed idea. With 15k AP/h you get about 5-7 tops a day, now, most high ranks have from 40k till 100k. Do the maths. Plus 10k energy is ridiculous. A good idea would have been something like 2k energy and 20-30 ship bots. Why the hell would you come up with such a suggestion when its obvious you don't even know how many ship-bots drop in a high ranks cargo geez. It's nice to add more posts and useless suggestions here, like there weren't plenty already by others.
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Tue Aug 14, 2012 4:00 am |
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StolenPlanet
Joined: Sat Jun 05, 2010 1:54 am Posts: 1208
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failname wrote: varunjitsingh146 wrote: like i said the mission is meant for higher ranks who have ship bots gathering dust. and i already said the 20 shipbots per go was a typo  than the players who do have shipbots stacked from a year of not needing any would have a MAJOR advantage above anyone who unlocks the mission True, but that's like saying they have a major advantage because they can sell off their non needed research for more credits. The man said HIGH RANKS to begin with. 10k energy on a daily mission is a bit of a stretch, but not impossible. The two current daily missions will cost you 5k anyway. Besides, most 1000 rank ships have that easily 10k energy and more likely have 15k+ average. As far as the ship bots go, well- Ship-Bot (Uses Left: 1093) I would have enough to do the mission one time easy also. And I know there are high ranks with far more ship bots wasting away in their cargo holds than me.
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Tue Aug 14, 2012 4:02 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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StolenPlanet wrote: failname wrote: varunjitsingh146 wrote: like i said the mission is meant for higher ranks who have ship bots gathering dust. and i already said the 20 shipbots per go was a typo  than the players who do have shipbots stacked from a year of not needing any would have a MAJOR advantage above anyone who unlocks the mission True, but that's like saying they have a major advantage because they can sell off their non needed research for more credits. The man said HIGH RANKS to begin with. 10k energy on a daily mission is a bit of a stretch, but not impossible. The two current daily missions will cost you 5k anyway. Besides, most 1000 rank ships have that easily 10k energy and more likely have 15k+ average. As far as the ship bots go, well- Ship-Bot (Uses Left: 1093) I would have enough to do the mission one time easy also. And I know there are high ranks with far more ship bots wasting away in their cargo holds than me. yes but the amount of ship bots required should be relative to how much one gains per day not how much one stacked over a time of months, maybe even a year or more
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Tue Aug 14, 2012 4:04 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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samaritean wrote: varunjitsingh146 wrote: like i said the mission is meant for higher ranks who have ship bots gathering dust. and i already said the 20 shipbots per go was a typo  Even at 100/day required its still a big fat failed idea. With 15k AP/h you get about 5-7 tops a day, now, most high ranks have from 40k till 100k. Do the maths. Plus 10k energy is ridiculous. A good idea would have been something like 2k energy and 20-30 ship bots. Why the hell would you come up with such a suggestion when its obvious you don't even know how many ship-bots drop in a high ranks cargo geez. It's nice to add more posts and useless suggestions here, like there weren't plenty already by others. high ranks have like what 20k energy? the high energy requirement would give them something to burn energy on.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Aug 14, 2012 4:06 am |
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StolenPlanet
Joined: Sat Jun 05, 2010 1:54 am Posts: 1208
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failname wrote: StolenPlanet wrote: failname wrote: than the players who do have shipbots stacked from a year of not needing any would have a MAJOR advantage above anyone who unlocks the mission True, but that's like saying they have a major advantage because they can sell off their non needed research for more credits. The man said HIGH RANKS to begin with. 10k energy on a daily mission is a bit of a stretch, but not impossible. The two current daily missions will cost you 5k anyway. Besides, most 1000 rank ships have that easily 10k energy and more likely have 15k+ average. As far as the ship bots go, well- Ship-Bot (Uses Left: 1093) I would have enough to do the mission one time easy also. And I know there are high ranks with far more ship bots wasting away in their cargo holds than me. yes but the amount of ship bots required should be relative to how much one gains per day not how much one stacked over a time of months, maybe even a year or more I feel you, but again, the same argument could be made for any non trade-able artifact. Why not say the same for Nulls that have been stacked for months at a time?
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Tue Aug 14, 2012 4:10 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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StolenPlanet wrote: I feel you, but again, the same argument could be made for any non trade-able artifact. Why not say the same for Nulls that have been stacked for months at a time? is there a mission that requires nulls? stacking nulls is a choice to delay your pvp bursts so you will have enough later on to pvp for your 50/50/50 actions
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Tue Aug 14, 2012 4:12 am |
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StolenPlanet
Joined: Sat Jun 05, 2010 1:54 am Posts: 1208
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failname wrote: StolenPlanet wrote: I feel you, but again, the same argument could be made for any non trade-able artifact. Why not say the same for Nulls that have been stacked for months at a time? is there a mission that requires nulls? stacking nulls is a choice to delay your pvp bursts so you will have enough later on to pvp for your 50/50/50 actions There is no mission for stacking ship bots either. But since he was making the suggestion and you countered his suggestion with the thought of imbalance toward the higher rank, I was just pointing out that the imbalance already exists. Most any non trade-able artifact will be more plentiful in the hands of the ship with more AP. Ask how many CM's the higher ranks have clogging their cargo bays too. I don't see this type of mission suggestion requirement as any more daunting than a rank requirement for a mission or a scan requirement to find an npc. The mission isn't suggested with the little guy in mind. It is suggested for the ships with well over 10k energy and 100's if not 1000's of ship bots already wasting away.
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Tue Aug 14, 2012 4:20 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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StolenPlanet wrote: failname wrote: StolenPlanet wrote: I feel you, but again, the same argument could be made for any non trade-able artifact. Why not say the same for Nulls that have been stacked for months at a time? is there a mission that requires nulls? stacking nulls is a choice to delay your pvp bursts so you will have enough later on to pvp for your 50/50/50 actions There is no mission for stacking ship bots either. But since he was making the suggestion and you countered his suggestion with the thought of imbalance toward the higher rank, I was just pointing out that the imbalance already exists. Most any non trade-able artifact will be more plentiful in the hands of the ship with more AP. Ask how many CM's the higher ranks have clogging their cargo bays too. I don't see this type of mission suggestion requirement as any more daunting than a rank requirement for a mission or a scan requirement to find an npc. The mission isn't suggested with the little guy in mind. It is suggested for the ships with well over 10k energy and 100's if not 1000's of ship bots already wasting away. yes, but you keep using nulls at some point you stop using ship bots
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Tue Aug 14, 2012 4:22 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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exactly why this mission can be repeated if implemeneted  this way higher ranks would have a use for them.
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Tue Aug 14, 2012 4:25 am |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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varunjitsingh146 wrote: exactly why this mission can be repeated if implemeneted  this way higher ranks would have a use for them. which is also the part where they would have a major advantage and headstart on people who just unlocked the mission
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Tue Aug 14, 2012 4:30 am |
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StolenPlanet
Joined: Sat Jun 05, 2010 1:54 am Posts: 1208
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"yes, but you keep using nulls at some point you stop using ship bots"
Not necessarily. I know several people who have stopped pvp. I retired from it myself after the first fall of the Dysonain base. I mainly started back up because of the Ni/CN war. But even now, while I am out of legion, I have been silent. I have been riding the halc for over a month now. The use of nulls or ship bots both come down to player choice for his/her ship.
We are a bit off topic, so I won't keep trying to get the last word. bahaha. I appreciate your comments and I think it is good to look out for the little guy. The game does have to be in balance. I still give the suggested mission a +1 for higher rank entertainment.
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Tue Aug 14, 2012 4:32 am |
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