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Make ship bots useful for high ranks + new ct lab item idea
http://galaxylegion.com/forum/viewtopic.php?f=6&t=22676
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Author:  Absolutely Nothing [ Sun Mar 25, 2012 2:08 am ]
Post subject:  Make ship bots useful for high ranks + new ct lab item idea

There are a lot of high rank players that have all or nearly all of the modules installed and keep raking in ship bots with no use. Just adding them for no reason only hurts ones damage cap. Making them send-able would be too volatile, so I propose a sister station to the newly released ct lab concord station to balance out the attack buffs vs the defense buffs.

Currently planets have 2 types of defense buffs, the barrier nexus (20%) and the concord station (10%), but only one attack buff with the lazuli darkmines (25%). Another station can be introduced in the ct lab which can take advantage of ship bots.

Here is the current one already in the game:
Galactic Concord Station
[ Planet Structure - Size:1, Mining:1, Artifact:1, Defense:+10% ]
"If the planet has not been attacked in the last 9 months
when this is first built, all bonuses are doubled."
Limit 1 per planet.
requirements: halc (50) calm amps (50) process core(40)

I propose an attack platform sister station:
Galactic Crimson Station
[ Planet Structure - Size:1, Research:1, Artifact:1, Attack:+15% ] * Needs a slightly higher % buff since the planet attack debuff is higher (same reasoning with why the darkmines have 25% attack vs 20% defense on the barrier nexus)
"If the planet has not been attacked in the last 9 months
when this is first built, all bonuses are doubled."
Limit 1 per planet.
Requirements:
50 ship bots
because an attack station needs to be built on a platform which is a good use of ship bots)

200 crimson obelisks
because an attack platform needs some heavy duty attack artifacts wired in parrallel, and quite frankly, crimson obelisks are a joke in GL, you cant unload them for free if you wanted to. Perhaps this will encourage people to stockpile

40 relay tower chassis
following the same convention defined in the first station, except that the first station uses Mining:1, Artifact:1 which comes from processing core stats, this one would use Research:1, Artifact:1, which comes from relay tower stats

Take the current station picture, run it through a color filter to turn the blue icon in the middle to red color (red always seems to denote attack) and presto, a fun new ct lab item which balances out the defense vs attack buffs and solves the problem of ship bots and crimson obelisks at the same time.

Author:  BlackheartedKnight [ Sun Mar 25, 2012 2:12 am ]
Post subject:  Re: Make ship bots useful for high ranks + new ct lab item idea

Absolutely Nothing wrote:
There are a lot of high rank players that have all or nearly all of the modules installed and keep raking in ship bots with no use. Just adding them for no reason only hurts ones damage cap. Making them send-able would be too volatile, so I propose a sister station to the newly released ct lab concord station to balance out the attack buffs vs the defense buffs.

Currently planets have 2 types of defense buffs, the barrier nexus (20%) and the concord station (10%), but only one attack buff with the lazuli darkmines (25%). Another station can be introduced in the ct lab which can take advantage of ship bots.

Here is the current one already in the game:
Galactic Concord Station
[ Planet Structure - Size:1, Mining:1, Artifact:1, Defense:+10% ]
"If the planet has not been attacked in the last 9 months
when this is first built, all bonuses are doubled."
Limit 1 per planet.
requirements: halc (50) calm amps (50) process core(40)

I propose an attack platform sister station:
Galactic Crimson Station
[ Planet Structure - Size:1, Research:1, Artifact:1, Attack:+15% ] * Needs a slightly higher % buff since the planet attack debuff is higher (same reasoning with why the darkmines have 25% attack vs 20% defense on the barrier nexus)
"If the planet has not been attacked in the last 9 months
when this is first built, all bonuses are doubled."
Limit 1 per planet.
Requirements:
50 ship bots
because an attack station needs to be built on a platform which is a good use of ship bots)

200 crimson obelisks
because an attack platform needs some heavy duty attack artifacts wired in parrallel, and quite frankly, crimson obelisks are a joke in GL, you cant unload them for free if you wanted to. Perhaps this will encourage people to stockpile

40 relay tower chassis
following the same convention defined in the first station, except that the first station uses Mining:1, Artifact:1 which comes from processing core stats, this one would use Research:1, Artifact:1, which comes from relay tower stats

Take the current station picture, run it through a color filter to turn the blue icon in the middle to red color (red always seems to denote attack) and presto, a fun new ct lab item which balances out the defense vs attack buffs and solves the problem of ship bots and crimson obelisks at the same time.

You thought it out quite nicely. I say +1.

Author:  romanoid [ Sun Mar 25, 2012 2:24 am ]
Post subject:  Re: Make ship bots useful for high ranks + new ct lab item idea

-1
if smaller legion than top 40 finds its just loss of RPs in CTlab, also they will not really be able to use it since they nee those bots, rather make high ranked mission (repeatable) to consume those

Author:  itsSoulPLayAgain [ Tue Jul 31, 2012 5:28 pm ]
Post subject:  Re: Make ship bots useful for high ranks + new ct lab item idea

romanoid wrote:
-1
if smaller legion than top 40 finds its just loss of RPs in CTlab, also they will not really be able to use it since they nee those bots, rather make high ranked mission (repeatable) to consume those


+1 to first idea

-1 to Remanoid. The lab is not there for lower ranks.

Author:  Darth Flagitious [ Tue Jul 31, 2012 5:31 pm ]
Post subject:  Re: Make ship bots useful for high ranks + new ct lab item idea

Nice necro Pony... lol

I would have much rather seen something like this than the waste that got added today... At least this idea would have a use beyond 1 or 2 times.

Author:  itsSoulPLayAgain [ Tue Jul 31, 2012 7:16 pm ]
Post subject:  Re: Make ship bots useful for high ranks + new ct lab item idea

Darth Flagitious wrote:
Nice necro Pony... lol

I would have much rather seen something like this than the waste that got added today... At least this idea would have a use beyond 1 or 2 times.



I saw the link in a new thread i thought this was new. :oops: :oops: :oops: For got to check the dates :( :(

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