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New ship module: Energy Optimizer
http://galaxylegion.com/forum/viewtopic.php?f=6&t=22741
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Author:  Razorback [ Mon Mar 26, 2012 10:14 pm ]
Post subject:  New ship module: Energy Optimizer

This would be something to obtain after a long multi-mission chain, like a racial unlock. It reduces the amount of energy used on missions by 15%.

Author:  Ferros [ Mon Mar 26, 2012 11:56 pm ]
Post subject:  Re: New ship module: Energy Optimizer

15% is a bit much. It could drastically shift the XP ratios of some missions.

Author:  Fireblade [ Tue Mar 27, 2012 12:38 am ]
Post subject:  Re: New ship module: Energy Optimizer

While this sounds great with the addition of using a neural and a rsl that'd give you a massive xp boost

for example 25 55xp ratio would turn into 25 80 ratio it's a massive increase turn human and get the additional 10% people will be able to sit and autorank all day on missions


While i'd like a % increase like this it'd have to be reduced and maybe a mission tier reward after 100 mission completions or something

Author:  Wolfy Minion [ Tue Mar 27, 2012 12:47 am ]
Post subject:  Re: New ship module: Energy Optimizer

Dan has been making missions more and more energy consuming to make people slow down. You really think he is going t give them this?

Author:  Razorback [ Tue Mar 27, 2012 12:45 pm ]
Post subject:  Re: New ship module: Energy Optimizer

Just trying to think outside the box. Nothing's written in stone until it's coded anyways.

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