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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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It would be a storage vault that people can fill with artifacts or take artifacts out. Give each vault a size bonus bases on rank of base, that allow extra base space to be used to expanded the base space if needed/ wanted .
This would be helpful for people to but artifacts they dont need in the base so people who need them can quickly get them. With cargo being a problem for lower ranks they can store some artifact in the base to free up cargo space.
Have any transactions of deposits and withdraws show up in leg base logs and have the base rules to be set as ALL members leaders one officers and leaders only like we have with all other functions .
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Sat Mar 24, 2012 8:29 pm |
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Skeleton1
Joined: Sat Dec 24, 2011 5:08 pm Posts: 87
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+1 would also like it to include basic planet structure artis too (phase cutter etc.)
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Sat Mar 24, 2012 8:57 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Already been mentioned like a hundred times before.
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Sat Mar 24, 2012 9:03 pm |
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kellmaster
Joined: Sun Feb 19, 2012 4:36 am Posts: 319
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Epicownage wrote: Already been mentioned like a hundred times before. possibly, first time ive seen it though =P +1. ONLY artifacts that are shareable though, and i suggest having a limit on how many can be withdrawn at once. Also with having it in a base log, excellent idea, but either increase the size of the base log, or have a seperate log for artifact withdrawls/deposits.
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Sun Mar 25, 2012 8:30 am |
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Zargor
Joined: Sat Oct 29, 2011 12:39 pm Posts: 1430
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And make there be a time limit between withdrawls, say......1hr.
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Sun Mar 25, 2012 11:20 am |
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martin.smit
Joined: Fri Dec 30, 2011 10:45 am Posts: 148
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Zargor wrote: And make there be a time limit between withdrawls, say......1hr. No why? time limit. Its not like repair. Only thing i can see is that storage towers prices might drop a bit.
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Sun Mar 25, 2012 11:51 am |
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kellmaster
Joined: Sun Feb 19, 2012 4:36 am Posts: 319
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martin.smit wrote: Zargor wrote: And make there be a time limit between withdrawls, say......1hr. No why? time limit. Its not like repair. Only thing i can see is that storage towers prices might drop a bit. storage towers arent for how many artifacts you hold at once. A time limit might be appropriate in a legion where members cant be trusted, in case one decides to take everything and leave, the limit will stop them being able to take it all straight away.
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Sun Mar 25, 2012 11:19 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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Many of the time limmits in this game are complete stupid hindrances that bring down the games quality and makes it more of a pathetic time waist of stupidity, I would not like to see ANY TIME waiting for withdrawing arts. There is way to much WAIST OF TIME aspects to the game as is lest not add more.
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Mon Mar 26, 2012 5:49 am |
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kellmaster
Joined: Sun Feb 19, 2012 4:36 am Posts: 319
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itsSoulPLayAgain wrote: Many of the time limmits in this game are complete stupid hindrances that bring down the games quality and makes it more of a pathetic time waist of stupidity, I would not like to see ANY TIME waiting for withdrawing arts. There is way to much WAIST OF TIME aspects to the game as is lest not add more. Well you are already waiting for one thing, why not wait for this at the same time? Getting to withdraw artis constantly wont help if you still need to wait to raid someone, or to lock a new base, or anything else really.
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Mon Mar 26, 2012 5:55 am |
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Sereomontis
Joined: Tue Oct 18, 2011 8:15 pm Posts: 476
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this is basically the same concept as sending un-sendable artifacts. wont be done, because the un-sendable artifacts are un-sendable for a reason.
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Mon Mar 26, 2012 6:07 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Sereomontis wrote: this is basically the same concept as sending un-sendable artifacts. wont be done, because the un-sendable artifacts are un-sendable for a reason. Not only that, but it eliminates the constraints on cargo space that are there for a reason.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon Mar 26, 2012 6:14 pm |
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CGfighter
Joined: Sun Jan 23, 2011 2:03 am Posts: 107
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kellmaster wrote: itsSoulPLayAgain wrote: Many of the time limmits in this game are complete stupid hindrances that bring down the games quality and makes it more of a pathetic time waist of stupidity, I would not like to see ANY TIME waiting for withdrawing arts. There is way to much WAIST OF TIME aspects to the game as is lest not add more. Well you are already waiting for one thing, why not wait for this at the same time? Getting to withdraw artis constantly wont help if you still need to wait to raid someone, or to lock a new base, or anything else really. agree with kell when your send artis you have a 5 min wait so it should be like wise for removing from the vault
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Mon Mar 26, 2012 7:13 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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CGfighter wrote: kellmaster wrote: itsSoulPLayAgain wrote: Many of the time limmits in this game are complete stupid hindrances that bring down the games quality and makes it more of a pathetic time waist of stupidity, I would not like to see ANY TIME waiting for withdrawing arts. There is way to much WAIST OF TIME aspects to the game as is lest not add more. Well you are already waiting for one thing, why not wait for this at the same time? Getting to withdraw artis constantly wont help if you still need to wait to raid someone, or to lock a new base, or anything else really. agree with kell when your send artis you have a 5 min wait so it should be like wise for removing from the vault To start undependable arts should not be able to be stored. Secondly I'm not looking to keep Tm's in it my idea was more for mission needed arts to help lower ranks have access to them.
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Mon Mar 26, 2012 7:19 pm |
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canshow
Joined: Fri Jul 29, 2011 3:21 pm Posts: 1862
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If lower ranks want access to arties, especially mission related ones, then they will either use the GTC which is to come in the future, ask for it on the legion comm, or go on the forums and buy the artifacts themselves.
_________________ Eh.
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Mon Mar 26, 2012 8:12 pm |
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hpat
Joined: Thu Jan 05, 2012 8:34 am Posts: 328 Location: Trading Post, Normally.
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Perhaps to make it easier for both private storage, and for legion arty banks, make player able to put artys into two holds: A private one (Smaller, but can only be accesed by you, or your legion ONLY if you leave the legion, and a legion hold avalible to anyone
_________________ When an unstoppable force collides with an immovable object, energy is released, the unstoppable force may also be rebounded.
I am that immovable object, on your path to greatness.
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Tue Mar 27, 2012 4:45 am |
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kellmaster
Joined: Sun Feb 19, 2012 4:36 am Posts: 319
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hpat wrote: Perhaps to make it easier for both private storage, and for legion arty banks, make player able to put artys into two holds: A private one (Smaller, but can only be accesed by you, or your legion ONLY if you leave the legion, and a legion hold avalible to anyone private storage isnt really necessary also, change your sig to include chuck norris.
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Wed Mar 28, 2012 10:12 am |
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