RigorMortis wrote:
As of now, a successful hack means that you hacked the enemy and received research and a badge (unless you recently hacked them as well), but really so long as you hacked the enemy and received at least a badge, shouldn't this be counted as a "successful" hack (and therein go into your hacks record etc.)? Because even if you didn't get research, you still successfully hacked into their systems.
And the same thing should go for raids as well; if you only get a badge, you were still successful, they just had nothing for you to steal when you were in their cargo hold.
Would this be possible?
Actully this raise an interesting question. thou the current set up make little sense, it could go one of two ways:
1. give a badge, add a count
2. does NOT give a badge, does NOT add a count
While this is a game and have the badging system, it is fairly easy for us to actully know that the hack was successful--it gave a badge.
HOWEVER, if u think about it in RL, how do u know that you didn't actully fail and is actully misled to a fake virtual sandbox?
Same with raiding, how do you know that they didn't hide the stuff and make u fail as a raiding party?
So while the hacked/raided party would know for certain what the real result is, the acting party technically cannot know, nor actully the third party that's awarding the badges(now who is giving out badges for things, seriously it makes no sense)
Therefore, one can also make the argument that when u get nothing, you failed.