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 Loss of Decks/New NPC 
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Joined: Mon Sep 05, 2011 9:16 am
Posts: 2737
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Why not a new high level npc that hits so hard it destroys decks and or cargo? Gives uses for ship bots again.

For rank 700+

Drannik ship 3 ships
Rank 1500
Has 25k attack 40k defense
200k shields 500k hull

Rewards are
New core size 15 + 100 energy
Planet trap- When activated the planet will gain 5k defense and attack lasts 12 hrs
Base Upgrade +50 defense and option to change the image to something other than the hyperport

Abilities
Disassembly: causes loss of a deck


Stryll one too
12 ships
rank 1k
30k attack 50k def
1.2M shields 2.4M hull

rewards
stryll prisoners
stryll scanner size 20 + 140 scan


abilities
stryll disruption -30% 30 mins
Crushing blow -10 cargo

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Sat May 05, 2012 1:53 am
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Joined: Mon Dec 19, 2011 6:01 pm
Posts: 1216
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+1 but do they have 20 slots something they seem a little over powered and have 2 week lasting

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Sat May 05, 2012 8:26 am
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Joined: Sat Dec 25, 2010 4:04 am
Posts: 641
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Anyone that had low decks or cargo wouldn't hit those. Destroying decks is a bad idea any high lvl player could just destroy decks making the damage cap low on the ship. Oh and as for myself I would just rather buy something with them that would make my ship better still hoping on that. I do like the idea of not being forced to see the hyper port.

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Sat May 05, 2012 10:30 am
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Joined: Mon Sep 05, 2011 9:16 am
Posts: 2737
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Willeitner wrote:
Anyone that had low decks or cargo wouldn't hit those. Destroying decks is a bad idea any high lvl player could just destroy decks making the damage cap low on the ship. Oh and as for myself I would just rather buy something with them that would make my ship better still hoping on that. I do like the idea of not being forced to see the hyper port.


They are limited to the high ranks any way, I am assuming at that point they have enough artifact production to compensate. Would reducing 1-2 decks at a time be worth dropping large modules to save on damage cap be worth it?

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Sat May 05, 2012 7:30 pm
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Joined: Fri May 13, 2011 5:27 pm
Posts: 302
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As someone who largely couldn't care less when he's disabled (and I'm over 700)... Meh. I need my decks. Damage cap is meaningless to me. The only time I care about it is when I'm NPCing and someone hits me. At which point I spend the paltry sum of 200m to repair myself or use one of the several hundred nanos I've got in my cargo. weee, that took 3 seconds.


Tue May 08, 2012 2:26 pm
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