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Idea for the Megacoil Repulser......
http://galaxylegion.com/forum/viewtopic.php?f=6&t=24790
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Author:  Zargor [ Sun May 13, 2012 8:29 am ]
Post subject:  Idea for the Megacoil Repulser......

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My idea is to remove the rank requirement for it or remove the medal requirement. Or....even lower the medal requirement for it. Coz no rank 50 will have 500 medals.

Author:  Epicownage [ Sun May 13, 2012 10:29 am ]
Post subject:  Re: Idea for the Megacoil Repulser......

If no rank 50 will have 500 medal points then what's the problem.

Author:  Zargor [ Sun May 13, 2012 12:40 pm ]
Post subject:  Re: Idea for the Megacoil Repulser......

Epicownage wrote:
If no rank 50 will have 500 medal points then what's the problem.


Well there is a rank requirement, and a medal requirement. Fair enough 500 medals but it just seems a bit stupid to have both required when a rank 50 will not have 500 medals. It should really IMO have 1 or the other.

Author:  Preliator Xzien [ Sun May 13, 2012 3:01 pm ]
Post subject:  Re: Idea for the Megacoil Repulser......

If it aint broke, don't fix it.
Though I do find that odd

Author:  Epicownage [ Sun May 13, 2012 3:11 pm ]
Post subject:  Re: Idea for the Megacoil Repulser......

Odd yes, immediately needing Dan's full attention no. Then again I assume it's just a coding change or something similar (not really a tech-wizz). So yeah i suppose he could find the time to change it if he pries himself away from furiously working on the GTC that is.

Author:  Darth Flagitious [ Sun May 13, 2012 3:16 pm ]
Post subject:  Re: Idea for the Megacoil Repulser......

Hmmm.... Maybe Dan actually has a plan where he's going... Mayhaps some MORE medal achievements where a level 50 COULD get 500 points?

Author:  elerian [ Sun May 13, 2012 3:40 pm ]
Post subject:  Re: Idea for the Megacoil Repulser......

quite possible, this system is fairly new and missions are always comin out as is with current so there is most likely going to be an achievement for completing this one as well. since a majority of the achievements are something your are going to do through your natural progression of the game anyways then I dont see why not.

@epic -> chances are its not even a coding change, Dan probably has multiple DB tables for artis, on there a field called something like 'rank_req', its just a matter of changing the value of the field is all.

Author:  Epicownage [ Sun May 13, 2012 4:01 pm ]
Post subject:  Re: Idea for the Megacoil Repulser......

Ah right. thanks for enlightening me lol.

Author:  ODragon [ Sun May 13, 2012 4:16 pm ]
Post subject:  Re: Idea for the Megacoil Repulser......

I'd be happy if it just was useful against bases. At the moment, it isn't that great for high level players.

Author:  KxG Ryoko [ Sun May 13, 2012 4:56 pm ]
Post subject:  Re: Idea for the Megacoil Repulser......

I find it amusing that we can have base defence and base attack bonuses without medal points, but only an npc attack bonus without needing any medal points.

little bit of a double standard really, although I can probably guess why it's been done, to avoid autoranking getting easier after he's worked hard to slow it down? (any thoughts guys?)

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