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kellmaster
Joined: Sun Feb 19, 2012 4:36 am Posts: 319
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For whatever reason i havent had any random planet effects in a couple of weeks, but either way, i thought of a new one. Alien Insect Swarm: Reduces 1 production type (at random) on your planet by 20%, but boosts another by 10%. Lasts 1 week. You can pay credits to remove this if you want, cost increases based on planet size. If the effect is not removed by the end of the first week, it changes to "Uncontrolled Outbreak" which cannot be removed, and remains on the planet for another week with the same effect.
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Fri May 11, 2012 7:02 am |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Negative effects are NOT a good idea, many little guys can barely handle the blockades, they really don't need more hinderances. A big -1 from me.
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Fri May 11, 2012 11:07 am |
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Enrique8076
Joined: Fri May 20, 2011 8:18 pm Posts: 496 Location: Fighting Evil
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Epicownage wrote: Negative effects are NOT a good idea, many little guys can barely handle the blockades, they really don't need more hinderances. A big -1 from me. I agree with this guy. This is a HORRIBLE IDEA!!! Do you want the little guys to suffer???? Unless you screw around with it to make it better, that will be a -20 from me.
_________________Sometimes you got to look at life and laugh at its face. I do it all the time. HA HA HA!!! <========Find this.
Last edited by Enrique8076 on Sun May 13, 2012 7:29 pm, edited 1 time in total.
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Fri May 11, 2012 8:06 pm |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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If and only if Dan increase planet events proc in general. I've said in a thread of this type before, having one negative and 10 postives is better than just 5 positives.
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Fri May 11, 2012 10:31 pm |
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f3ar3dlegend
Joined: Wed Feb 01, 2012 10:18 pm Posts: 549
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-20% one type, but +10% other type? Would only worth it if you could choose which one would be lowered and which would be raised... But wouldn't exactly be random then, now would it?
_________________
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Sat May 12, 2012 1:19 am |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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It's better than chucking tons of energy at it. Credits are abundant if you know how to maintain it so it balances out either way.
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Sat May 12, 2012 3:42 am |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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it could work if you tweak the idea a bit
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Sun May 13, 2012 5:29 pm |
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kellmaster
Joined: Sun Feb 19, 2012 4:36 am Posts: 319
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Make suggestions then people! dont just say something is bad and then give no input.
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Mon May 14, 2012 2:20 am |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Were not giving input cause the very basis of the idea is bad, there is no way ANY sort of negative effect should be allowed into the game unless the positive effect outweighed it.
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Mon May 14, 2012 4:26 pm |
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