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Mrk 2 lab tech . http://galaxylegion.com/forum/viewtopic.php?f=6&t=24867 |
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Author: | itsSoulPLayAgain [ Tue May 15, 2012 2:01 am ] |
Post subject: | Mrk 2 lab tech . |
Atm many of you have over stocked cargo's. Our ap is off the charts and we cant even sell many arts. I think we need lab tech that Enhances previous lab tech. An example would be . Plasma Ionizer Particle Enhancer . Cost to make 200 flairs 200 storms 100 processing cores . as you can see it has around 4x the arts needed for the original plasma item. Have it increase the res on a plasma by 2 up to +20. RP is mostly useless but would still be nice to have better planets. Domain Walker mrk 2 rather then 30 arts have it be 100 and it upgrades the Domain Walker to a mrk to adding 400 atk and def . Have the upgrade blue prints come just like the lab tech use RP to try for it . How ever it would be rather insane unlocking the like the last tach was hard to get to much RP would be used to get them .. I think maybe a second tab for upgrading a lab tech should be bases on the fallowing. 1ST: as a whole the legion should need to have made X amount of the lab tech made. Like have 500 Domain walkers needed to have been made . Then allow an option for the people to try to upgrade it. I think the 22k RP -34k RP % that we had for unlocking lab tech would be fair . Besides the fact that new lab tech would be grate , I think this could help sellers sell more and boost the GL economy and solve cargo issues . |
Author: | Tree7304 [ Tue May 15, 2012 3:29 am ] |
Post subject: | Re: Mrk 2 lab tech . |
I like this a lot ![]() +1 |
Author: | Bluecifer [ Tue May 15, 2012 4:36 pm ] |
Post subject: | Re: Mrk 2 lab tech . |
I like. Maybe some tweeking on the mods that give % bonuses, but still +1 |
Author: | Chris24markey [ Tue May 15, 2012 4:46 pm ] |
Post subject: | Re: Mrk 2 lab tech . |
or just add a new tek lab as I posted a long time ago... that incorporates upgrades to the old items with some new ones.. this would be an advanced R&D lab... And it would take a flat rate of 80-150k rp to try and upgrade the old discovery... But +1 to this line of improvments!!!! |
Author: | Zargor [ Wed May 16, 2012 12:12 am ] |
Post subject: | Re: Mrk 2 lab tech . |
+1 i like the idea, but i have just finished making all 3 of my velox's if they were to get upgraded (incl. aegis capacitor) then that would mean 200 helmsman and 400 void shells, it was hard enough getting the helmsman and void shells, and now for them to be upgraded (which is great) with double or more artis required, how about for the velox (and aegis) that u require say a further 50 helmsman and 100 void shells for upgrade. (And for the aegis 50 x-charge, and 100 sheild amps). I love the idea, but if it took double amount of artis to upgrade them, i would be annoyed coz i just finished making them. |
Author: | itsSoulPLayAgain [ Wed May 16, 2012 12:58 am ] |
Post subject: | Re: Mrk 2 lab tech . |
Zargor wrote: +1 i like the idea, but i have just finished making all 3 of my velox's if they were to get upgraded (incl. aegis capacitor) then that would mean 200 helmsman and 400 void shells, it was hard enough getting the helmsman and void shells, and now for them to be upgraded (which is great) with double or more artis required, how about for the velox (and aegis) that u require say a further 50 helmsman and 100 void shells for upgrade. (And for the aegis 50 x-charge, and 100 sheild amps). I love the idea, but if it took double amount of artis to upgrade them, i would be annoyed coz i just finished making them. It does not have to be double , But i think it would be nice for UPPER ranks to do some thing with there arts. I am suggesting this for upper ranks mostly . |
Author: | Uy23e [ Wed May 16, 2012 3:17 am ] |
Post subject: | Re: Mrk 2 lab tech . |
sure, why not. the Q is, how would this work in term of discovery? should it be that you need to unlock all basics to start being able to find adv or be able to find a specific adv as soon as u unlock the basic ver of the arti? would like a volcanic one too at least, currently the demons are kinda useless cause volcanics are very hard to bump and many many other things |
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