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Invasion Time... http://galaxylegion.com/forum/viewtopic.php?f=6&t=24967 |
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Author: | Rambojr [ Fri May 18, 2012 2:15 pm ] |
Post subject: | Invasion Time... |
Could we get the invasion time on planets reduced from 24 hours to 12 hours just like the alerts pls... Edit: cause I have so many planets to take with not enough time to do it... ![]() |
Author: | TaylorX [ Fri May 18, 2012 6:21 pm ] |
Post subject: | Re: Invasion Time... |
As nice as that would be, if invade times were reduced, you could scan blitz, then quickly take several planets in a short amount of time. You could also fail an invasion, and not have to wait that long to make another attempt, meaning the person who own the planet has a less chance to get on and put up a fighting chance to keep their planet. Do you see how quickly this could become broken? |
Author: | Asheron [ Fri May 18, 2012 11:00 pm ] |
Post subject: | Re: Invasion Time... |
So only reduce invasion cooldown periods by using rare artifacts. |
Author: | Rambojr [ Sat May 19, 2012 11:50 am ] |
Post subject: | Re: Invasion Time... |
TaylorX wrote: As nice as that would be, if invade times were reduced, you could scan blitz, then quickly take several planets in a short amount of time. You could also fail an invasion, and not have to wait that long to make another attempt, meaning the person who own the planet has a less chance to get on and put up a fighting chance to keep their planet. Do you see how quickly this could become broken? Well I understand if you were to fail invasion on a planet and the timer is set at 24 hours so it would give the owner a fighting chance.. But I dont see why would you have to wait if you were to invade another planet and flux it and wait for another 24 hours to invade diferent planet.. |
Author: | Uy23e [ Sat May 19, 2012 12:22 pm ] |
Post subject: | Re: Invasion Time... |
also have the issue of invade(success) flux counter-invade(off the 12 hours "alert") counter-flux normally that would mean a safe planet for the original owner..... if timer is 12 hours instead.... |
Author: | Chris24markey [ Sat May 19, 2012 12:28 pm ] |
Post subject: | Re: Invasion Time... |
I can support this for successful invasions only. If you fail the invade i agree it should still remain 24 hr. SO +1 for success 12 timers resets -1 for failed 12 hr timers..... should remain 24 hr. |
Author: | Sahil667 [ Sat May 19, 2012 5:07 pm ] |
Post subject: | Re: Invasion Time... |
I think it should be 20 like the daily, or even 23 , so that the invasion doesnt keep getting pushed back until you have to skip invading for a day |
Author: | Sparky [ Sat May 19, 2012 5:08 pm ] |
Post subject: | Re: Invasion Time... |
as well as removing the planet abandon timer |
Author: | Rambojr [ Sat May 19, 2012 5:12 pm ] |
Post subject: | Re: Invasion Time... |
Sparky wrote: as well as removing the planet abandon timer +1 o yeah that needs to go for sure |
Author: | icarium81 [ Sat May 19, 2012 5:20 pm ] |
Post subject: | Re: Invasion Time... |
there is an arti that lets you remove the invasion timer.. iirc yyou only get 5.. paradox generators.. better save them for something special. I used 2 on a X18 from a rank 1K+ |
Author: | Sahil667 [ Sat May 19, 2012 5:21 pm ] |
Post subject: | Re: Invasion Time... |
icarium81 wrote: there is an arti that lets you remove the invasion timer.. iirc yyou only get 5.. paradox generators.. better save them for something special. I used 2 on a X18 from a rank 1K+ you get 10 |
Author: | Chris24markey [ Sat May 19, 2012 7:21 pm ] |
Post subject: | Re: Invasion Time... |
icarium81 wrote: there is an arti that lets you remove the invasion timer.. iirc yyou only get 5.. paradox generators.. better save them for something special. I used 2 on a X18 from a rank 1K+ that was a waste thought you said to save them for a good planet... at any rate yes there are only 5 and I lost them a long time ago. This thread has merit and a successful raid should be less that 24 hr, i will compromise 15hr on the reset timer, 20 hr at the very least but 12 hr is were I still think its fair, unless its a failed raid and then it should remain 24hr. PS timer on abandoning planets is a +1 as well, just think dan more money for you 5 gp is needed why restrict it!!!! |
Author: | Epicownage [ Sat May 19, 2012 7:24 pm ] |
Post subject: | Re: Invasion Time... |
When you say raid do you by any chance mean invasion? |
Author: | icarium81 [ Sat May 19, 2012 7:28 pm ] |
Post subject: | Re: Invasion Time... |
epic, its OBVIOUS that they mean invasion. theres no 24 hour timer on raids, and they're talking about PLANET! |
Author: | Epicownage [ Sat May 19, 2012 7:35 pm ] |
Post subject: | Re: Invasion Time... |
icarium81 wrote: epic, its OBVIOUS that they mean invasion. theres no 24 hour timer on raids, and they're talking about PLANET! It's OBVIOUS I'm trying to be a troll here. |
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