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5000 raids??!!!
http://galaxylegion.com/forum/viewtopic.php?f=6&t=25729
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Author:  Plagueis [ Fri Jun 08, 2012 10:29 am ]
Post subject:  5000 raids??!!!

My Cargo Runneth Over
Successfully perform 5000 raids against other ships. Reward
1449 / 5000

Why is it that The Black Hat requires 2600 hacks, but My Cargo Runneth Over requires an overwhelming 5000 raids? It's a lot easier to rack up hacks than raids, because most of the time you have to kill a ship before raiding it. Hacking takes a mere 5 energy, sometimes a flare or two, and some tm's if you want to do more than one in 15 minutes. It would make a lot more since for it to be the other way around. I say it should be only 2600 raids.

Author:  Plagueis [ Fri Jun 08, 2012 10:32 am ]
Post subject:  Re: 5000 raids??!!!

I imagine some players will multiraid others working toward this medal. Before medals came out, I multiraided players on my bt to make it to the leaderboard. Then I did it to stay on the leaderboard. Now I do it to move up the leaderboard and to work toward the medal. While I had a 80% raiding bonus, I also multiraided players on my news feed, both lower ranks and higher ranks. Lower the raids required, and there won't be as much multiraiding.

Or would lowering the raids required INCREASE the amount of multiraiding? 5000 is very hefty, and I imagine many players aren't even attempting to reach that. A more achievable number would have more players shooting for it.

Author:  Fireblade [ Fri Jun 08, 2012 10:33 am ]
Post subject:  Re: 5000 raids??!!!

The medal after that black hat requires 8000 hacks

Author:  Plagueis [ Fri Jun 08, 2012 10:35 am ]
Post subject:  Re: 5000 raids??!!!

Fireblade225 wrote:
The medal after that black hat requires 8000 hacks


:o
Wow! That'll take a while. And hundreds of tm's to get there sooner.

Author:  senatorhung [ Fri Jun 08, 2012 2:28 pm ]
Post subject:  Re: 5000 raids??!!!

Plagueis wrote:
My Cargo Runneth Over
Successfully perform 5000 raids against other ships. Reward
1449 / 5000

Why is it that The Black Hat requires 2600 hacks, but My Cargo Runneth Over requires an overwhelming 5000 raids? It's a lot easier to rack up hacks than raids, because most of the time you have to kill a ship before raiding it. Hacking takes a mere 5 energy, sometimes a flare or two, and some tm's if you want to do more than one in 15 minutes. It would make a lot more since for it to be the other way around. I say it should be only 2600 raids.


there was a raid medal for 1000 raids (which i will get sometime this weekend), but there wasn't one for 1000 hacks, so if you look at it that way, the raid medal was 'easier' to get.

i don't multi-raid (in fact, i try not to badge a ship more than once a week), but at my level, there are plenty of targets.

Author:  Billik [ Fri Jun 08, 2012 3:09 pm ]
Post subject:  Re: 5000 raids??!!!

If you raid/hack a ship with no RP/MP/AP it only takes 5 minutes to run the timer, that should make things quicker :mrgreen:

Author:  Darth Flagitious [ Fri Jun 08, 2012 3:23 pm ]
Post subject:  Re: 5000 raids??!!!

Billik wrote:
If you raid/hack a ship with no RP/MP/AP it only takes 5 minutes to run the timer, that should make things quicker :mrgreen:


But it doesn't count for the medal.... :mrgreen:

Author:  Billik [ Fri Jun 08, 2012 3:25 pm ]
Post subject:  Re: 5000 raids??!!!

Darth Flagitious wrote:
Billik wrote:
If you raid/hack a ship with no RP/MP/AP it only takes 5 minutes to run the timer, that should make things quicker :mrgreen:


But it doesn't count for the medal.... :mrgreen:


Really? Still a successful hack/raid you'd think it would be, oh well advice retracted

Author:  Capt Soddy [ Fri Jun 08, 2012 3:34 pm ]
Post subject:  Re: 5000 raids??!!!

5000 raids is a good milestone considered there is the Pirate level before that.

move along

Author:  Plagueis [ Sun Jun 10, 2012 6:05 am ]
Post subject:  Re: 5000 raids??!!!

senatorhung wrote:
Plagueis wrote:
My Cargo Runneth Over
Successfully perform 5000 raids against other ships. Reward
1449 / 5000

Why is it that The Black Hat requires 2600 hacks, but My Cargo Runneth Over requires an overwhelming 5000 raids? It's a lot easier to rack up hacks than raids, because most of the time you have to kill a ship before raiding it. Hacking takes a mere 5 energy, sometimes a flare or two, and some tm's if you want to do more than one in 15 minutes. It would make a lot more since for it to be the other way around. I say it should be only 2600 raids.


there was a raid medal for 1000 raids (which i will get sometime this weekend), but there wasn't one for 1000 hacks, so if you look at it that way, the raid medal was 'easier' to get.

i don't multi-raid (in fact, i try not to badge a ship more than once a week), but at my level, there are plenty of targets.


I guess if you compare 1000 raids to 2600 hacks, those medals are reasonable. Considering that there's a medal requiring 8000 hacks, I'd say 5000 raids is reasonable. It's still a lot, though. It'll be a long time, but I'll eventually get there.

Author:  strm avenger [ Sun Jun 10, 2012 8:51 am ]
Post subject:  Re: 5000 raids??!!!

And yet, kills stop at 1k.

Author:  TimeManipulator [ Mon Jun 11, 2012 1:45 am ]
Post subject:  Re: 5000 raids??!!!

strm avenger wrote:
And yet, kills stop at 1k.

Tell me about it...:roll:

Author:  senatorhung [ Mon Jun 11, 2012 3:53 am ]
Post subject:  Re: 5000 raids??!!!

strm avenger wrote:
And yet, kills stop at 1k.


reds have a usefulness still ... blues and yellows, not so much.

Author:  TimeManipulator [ Mon Jun 11, 2012 4:28 am ]
Post subject:  Re: 5000 raids??!!!

senatorhung wrote:
strm avenger wrote:
And yet, kills stop at 1k.


reds have a usefulness still ... blues and yellows, not so much.

Correcto, decent Lv5-6 base lock always need a decent amount of red's. Other than that, I would still like to see more PvP kills medal(s) tier(s).

Author:  Plagueis [ Tue Jun 26, 2012 11:29 pm ]
Post subject:  Re: 5000 raids??!!!

senatorhung wrote:
strm avenger wrote:
And yet, kills stop at 1k.


reds have a usefulness still ... blues and yellows, not so much.


Senary-frame upgrades (a big rip-off, but I still want them), counter-intelligence nexi (I have difficulty deciding where to place them, but I manage to place one somewhere every once in a while), dispatch centers (crappy, but ...), and dispatch station upgrades (actually a decent structure).-

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