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Weekly Challenges (Propose New Challenges if you have any)
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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It would be a weekly mission-like achievement that would cost something like EM, CTP, Artifacts, or Credits to attempt OR an achievement that resets in a week if not completed. If you complete the challenge it could award a powerful artifact or more CTP, EM, Medal Points, or Credits. The challenge would have to be something that you'd have to devote a lot of energy or effort in to complete.
Here are some ideas for challenges:
100 Takedowns: Disable 100 ships in one week Hack Frenzy: Hack 250 Ships in one week Pirate of the Galaxy: Raid 100 ships in one week Mono E Mono: Disable 50 Elites in one week without alerting the legion to them Quick Conqueror: Conquer 5 planets in one week
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Last edited by playret0195x on Sat Jun 09, 2012 6:17 pm, edited 1 time in total.
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Sat Jun 09, 2012 2:23 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Hacks and raids are pretty darn easy once you get a decent supply of nulls, you could just buy the tm's or to get enough nulls I assume you have high enough arti to get enough tm's. The disable, planet take and elite ones would be fairly hard though, except maybe the elite one if your high in rank and do a lot of npcing. But I like the idea.
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Sat Jun 09, 2012 3:22 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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I like it. mono e mono should only apply to the smaller elites.. since theres already the medal for the larger ones.
not sure what the rewards should be for them though.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Sat Jun 09, 2012 3:52 pm |
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KxG Ryoko
Joined: Tue Nov 01, 2011 7:31 am Posts: 945 Location: Midchilda Section Six
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+1 to the idea if, especially with the disables it be required to disable 100 unique ships, rather than zeroing some weaker player just cause it's easier.
potentially also adding a limit of like 5 raids/hacks per ship, after that it doesn't count.
_________________ Offical Stuff-Knower of Mist Nebula Corps
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Sat Jun 09, 2012 4:17 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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Propose Your Ideas for Challenges if you have any
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Sat Jun 09, 2012 6:17 pm |
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Feldshan
Joined: Mon May 28, 2012 1:57 pm Posts: 172
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Would be nicer to see some alliance based challenges as right now its only disabling bases...
Some might be: Donate a certain amount of a certain resource to the base and the base gets a boost in production. Take out a certain number of bases in a week and your base gets some extra credits or something that is needed to upgrade it. Take our a certain number of enemy ships and your base gets a boost in atk. and def. due to updated combat intell.
The boosts last for a week or if the legion manages to fulfill the requirements again they reset. Maybe have the difficulty scale with the base size, the rank of the legion members and the amount of legion members.
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Sat Jun 09, 2012 8:47 pm |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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+1 conquer a certain amount of planets
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Sat Jun 09, 2012 9:00 pm |
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spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
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Normandy's Star Racer 22.2 (ie Normandy SR22.2, and if you don't know what that name's from you don't deserve a computer, or to play this game): In a single week: Disable 22 ships, hack 22 ships, raid 22 ships, Kill 222 NPCs, Invade 2 planets, raid 2 bases, complete 22 rounds of missions, Help to kill 22 elite/boss NPCs, donate 2.222,222,222B credits to the base, Contribute 2222 energy 222 CTP and 22222 EM, and spend 22 rank points.
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Sun Jun 10, 2012 6:55 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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spyder wrote: Normandy's Star Racer 22.2 (ie Normandy SR22.2, and if you don't know what that name's from you don't deserve a computer, or to play this game): In a single week: Disable 22 ships, hack 22 ships, raid 22 ships, Kill 222 NPCs, Invade 2 planets, raid 2 bases, complete 22 rounds of missions, Help to kill 22 elite/boss NPCs, donate 2.222,222,222B credits to the base, Contribute 2222 energy 222 CTP and 22222 EM, and spend 22 rank points. There are many problems with this, the most obvious being the me donation, what if all the em which in the vast majority of cases is already all donated?
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Mon Jun 11, 2012 7:54 pm |
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spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
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Epicownage wrote: spyder wrote: Normandy's Star Racer 22.2 (ie Normandy SR22.2, and if you don't know what that name's from you don't deserve a computer, or to play this game): In a single week: Disable 22 ships, hack 22 ships, raid 22 ships, Kill 222 NPCs, Invade 2 planets, raid 2 bases, complete 22 rounds of missions, Help to kill 22 elite/boss NPCs, donate 2.222,222,222B credits to the base, Contribute 2222 energy 222 CTP and 22222 EM, and spend 22 rank points. There are many problems with this, the most obvious being the me donation, what if all the em which in the vast majority of cases is already all donated? Drop out the base donation part - Didn't think that little bit through.
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Mon Jun 11, 2012 8:16 pm |
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