Galaxy Legion Forum http://galaxylegion.com/forum/ |
|
artifact that increases attack defence and hull http://galaxylegion.com/forum/viewtopic.php?f=6&t=25809 |
Page 1 of 1 |
Author: | Darth.Alex [ Sun Jun 10, 2012 9:07 pm ] |
Post subject: | artifact that increases attack defence and hull |
heres an idea what about one single artifact that can buff up all three of your main stats hull, attack and defence with one use |
Author: | Dave_smith354 [ Sun Jun 10, 2012 9:29 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
Darth.Alex wrote: heres an idea what about one single artifact that can buff up all three of your main stats hull, attack and defence with one use Can you say "overpowered"? |
Author: | Darth.Alex [ Sun Jun 10, 2012 9:35 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
in all fairness it would be much more efficient then having to use 3 different artis to buff up |
Author: | KxG Ryoko [ Sun Jun 10, 2012 9:52 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
maybe if this was a ct lab recipe, then /maybe/ +1 something like 20 grid consoles 50 nanite swarms 100 crimson obelisks [insert artifact name here] effect: +50% hull, +25% Defence, +25% attack for 8 hours, unremovable by CMs tweak/berate as necessary ![]() |
Author: | Darth.Alex [ Sun Jun 10, 2012 10:04 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
thats a good idea actually good thinking |
Author: | varunjitsingh146 [ Sun Jun 10, 2012 10:18 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
KxG Ryoko wrote: maybe if this was a ct lab recipe, then /maybe/ +1 something like 20 grid consoles 50 nanite swarms 100 crimson obelisks [insert artifact name here] effect: +50% hull, +25% Defence, +25% attack for 8 hours, unremovable by CMs tweak/berate as necessary ![]() yeah i agree if it was a Ct Lab recipe than it might work. +1 for Ct lab idea |
Author: | Darth.Alex [ Sun Jun 10, 2012 10:24 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
it seems to be a popular idea the whole ct lab thing and varunjit i still cant get over the signiture below your banner lol |
Author: | Youdontkno [ Sun Jun 10, 2012 10:31 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
I like it plus 1! ![]() |
Author: | varunjitsingh146 [ Sun Jun 10, 2012 10:40 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
Darth.Alex wrote: it seems to be a popular idea the whole ct lab thing and varunjit i still cant get over the signiture below your banner lol spread the news the sexy indian leader of Omicron is single ![]() |
Author: | mrshmee [ Sun Jun 10, 2012 10:41 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
a little Over powered in combination with the other artifacts used to make it drop it to 30% hull 15% atk 15% def |
Author: | kirkeastment [ Sun Jun 10, 2012 10:46 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
KxG Ryoko wrote: maybe if this was a ct lab recipe, then /maybe/ +1 something like 20 grid consoles 50 nanite swarms 100 crimson obelisks [insert artifact name here] effect: +50% hull, +25% Defence, +25% attack for 8 hours, unremovable by CMs tweak/berate as necessary ![]() way to overpowered, gotta factor in that this would be usable on top of your regular buffs, like any other ctlab artifact i.e. crux amp. +10% hull/defense and 5% attack for 8 hours |
Author: | KxG Ryoko [ Sun Jun 10, 2012 10:48 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
Actually yeah, I didn't factor in all the others~ yeah, 10% or 15% for hull/defence, and yeah 5% for attack |
Author: | senatorhung [ Sun Jun 10, 2012 11:41 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
KxG Ryoko wrote: Actually yeah, I didn't factor in all the others~ yeah, 10% or 15% for hull/defence, and yeah 5% for attack also, an 8 hour buff is *way* too long - cut it down to 3 hours. |
Author: | kirkeastment [ Mon Jun 11, 2012 6:14 am ] |
Post subject: | Re: artifact that increases attack defence and hull |
senatorhung wrote: KxG Ryoko wrote: Actually yeah, I didn't factor in all the others~ yeah, 10% or 15% for hull/defence, and yeah 5% for attack also, an 8 hour buff is *way* too long - cut it down to 3 hours. crux amp lasts 12 hours, 8 hours is already a cut down timer, 3 hours just wouldn't make it worth the hassle |
Author: | neogoterra [ Mon Jun 11, 2012 8:36 am ] |
Post subject: | Re: artifact that increases attack defence and hull |
Here is a idea make it also use a couple ship bots that way we can stop hearing the high ranker's whine about not having a use for them? |
Author: | Preliator Xzien [ Mon Jun 11, 2012 3:24 pm ] |
Post subject: | Re: artifact that increases attack defence and hull |
it seems OP still as rescued prisoners, ship bots, x-charge cells, durtianium brackets, android helmsmen and android scientists are abundant already if you know how to get them. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |