Galaxy Legion Forum
http://galaxylegion.com/forum/

Trellith Influence Timer
http://galaxylegion.com/forum/viewtopic.php?f=6&t=26155
Page 1 of 1

Author:  RickMount [ Wed Jun 20, 2012 3:15 pm ]
Post subject:  Trellith Influence Timer

How about making the timer 23 hours instead of 1 day. This is done other places in the game as well and would make it a lot easier to keep up with on a daily basis without the timer getting steadily later in the day.

Author:  failname [ Wed Jun 20, 2012 3:22 pm ]
Post subject:  Re: Trellith Influence Timer

there isnt really a point in this.. in 24 hours you can do it on the exact same time as always, 1 hour earlier then people will do it 1 hour earlier, you wil be able to do it a little faster but you cant be on 24/7 , and in the end you will loose one opportunity to use it
per 10 days ish

Author:  Uy23e [ Wed Jun 20, 2012 5:08 pm ]
Post subject:  Re: Trellith Influence Timer

failname wrote:
there isnt really a point in this.. in 24 hours you can do it on the exact same time as always, 1 hour earlier then people will do it 1 hour earlier, you wil be able to do it a little faster but you cant be on 24/7 , and in the end you will loose one opportunity to use it
per 10 days ish


Yes there is, some ppl perfer to do things on a regular schedule. Yet it's not rly feasible for a person to really perform the action at the exact same time each day. with a 23 hours, or 23 hours 30 min timer, a person can recover a bit from the delays due to whatever once in a while and therefore effectively maintain the time of action of the ability at the same time of the day.

Author:  KJReed [ Fri Jun 22, 2012 12:48 am ]
Post subject:  Re: Trellith Influence Timer

Uy23e wrote:
failname wrote:
there isnt really a point in this.. in 24 hours you can do it on the exact same time as always, 1 hour earlier then people will do it 1 hour earlier, you wil be able to do it a little faster but you cant be on 24/7 , and in the end you will loose one opportunity to use it
per 10 days ish


Yes there is, some ppl perfer to do things on a regular schedule. Yet it's not rly feasible for a person to really perform the action at the exact same time each day. with a 23 hours, or 23 hours 30 min timer, a person can recover a bit from the delays due to whatever once in a while and therefore effectively maintain the time of action of the ability at the same time of the day.


I would say a 20 Hour timer like the daily reward.

Author:  Chloron [ Mon Jul 23, 2012 3:01 pm ]
Post subject:  Re: Trellith Influence Timer

Bump,

I only use this on my 3 best planets, and it is very annoying when I am away from the keyboard and can't turn it on for an hour, and it gets pushed back and back and back and then I don't have it on while I sleep and restart the process in the morning. sigh.

Page 1 of 1 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
https://www.phpbb.com/