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my recommendation for the game http://galaxylegion.com/forum/viewtopic.php?f=6&t=26485 |
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Author: | Soulripper [ Thu Jun 28, 2012 3:04 am ] |
Post subject: | my recommendation for the game |
I still have a little beef about we should be able to take unoccupied invincible planets with only Drannik colony ship, so you can only ever get a max of three, limiting you. someone else paid for it and deleted their account so I think it should be fair game, but that just my subjective opinion. But that aside. The improvement I like to make for the game is: when a player fluxes a planet in you database, you get a message that a planet has been removed from you database, I would really like to see that in the news feed filter for planet alerts. and the same thing goes for when one of your planets with a Xecti Pathway Detector is found...same thing. I hope others agree with this suggestion also. let me hear your thoughts. |
Author: | Uy23e [ Thu Jun 28, 2012 3:44 am ] |
Post subject: | Re: my recommendation for the game |
for the first one. I would have agreed with that if it was that way since beginning of time, as the only reason unocced ones cant be occupied is fear of rich ppl buying infinite number. However, if the change is made now, those who have used their colony ships would be at a great disadvantage. If that can be worked out, +1. Otherwise -1. I generally would flag the stuff that shows in my feed, but I guess having a separate category for recently alerted etc might be useful. +0.5 for the little connivance |
Author: | Narej [ Thu Jun 28, 2012 3:49 am ] |
Post subject: | Re: my recommendation for the game |
I like the first idea, though it might encourage rich players to make multiple accounts and hoard invincible planets (bad thing). The second idea is decent, but not high priority. |
Author: | failname [ Thu Jun 28, 2012 3:58 am ] |
Post subject: | Re: my recommendation for the game |
Narej wrote: I like the first idea, though it might encourage rich players to make multiple accounts and hoard invincible planets (bad thing). The second idea is decent, but not high priority. |
Author: | neogoterra [ Thu Jun 28, 2012 4:01 am ] |
Post subject: | Re: my recommendation for the game |
Well a idea is if you take one of those abandoned planets they lose the invincible effect meaning they would have to watch them just like any other nice shiney planet |
Author: | Soulripper [ Thu Jun 28, 2012 4:11 am ] |
Post subject: | Re: my recommendation for the game |
I see where you are coming from with the first Idea, a rich player/ game nut, with a multi account could potentially complete the whole terra project mission chain, receiving 5 invincible planets, then abandon 3 invincible planets from his previous account, taking them with the drannik colony ship giving him a total of 8 invincible planets. Despite the fact multi accounts are by rule not allowed. But what my main objective was, to give players who are not the heavy money spenders a chance to get luck and scan an occupied invincible planet and be able to take it, thereby allowing them to have a chance ( although small) the ability to have one planet of every type to complete the planet alert medal challenge and improve planet profile. on a personal note, I am not sure if you would call me a heavy spender because I stopped after I bought the mission dyson, but still have spent money. |
Author: | Soulripper [ Thu Jun 28, 2012 4:12 am ] |
Post subject: | Re: my recommendation for the game |
also do like the idea if you do use a drannik colony ship, the planet losses invincibility too...a very nice addition. |
Author: | varunjitsingh146 [ Thu Jun 28, 2012 4:36 am ] |
Post subject: | Re: my recommendation for the game |
first yes, second not really needed. |
Author: | PLURVIOUS [ Thu Jun 28, 2012 4:43 am ] |
Post subject: | Re: my recommendation for the game |
Why not just have the planets lose their invincibility, drop off any databases (to deter multis), and lose all planet structures when the player's account is deleted. There's a severe shortage of natural dysons anyway. Some lucky player somewhere will scan it and it will make their day. |
Author: | PLURVIOUS [ Thu Jun 28, 2012 4:45 am ] |
Post subject: | Re: my recommendation for the game |
Also, the Pathway detector DOESN'T currently alert your news feed? - You have to be online when and if it's tripped ?!?!?! Please tell me I'm wrong about that... |
Author: | Soulripper [ Thu Jun 28, 2012 4:53 am ] |
Post subject: | Re: my recommendation for the game |
No, I have only every had one Xecti Pathway Detector go off, but I was just lucky enough to notice it in the news feed among all the other various crap info in the news feed, but just like when someone fluxes a planet and you receive a message that a planet has been removed from your database...The message can easily be overlooked. I just thought if it also appeared in the planet alert filter for the news-feed also, it would be one of those small things in the game you might not overlook as easily. |
Author: | PLURVIOUS [ Thu Jun 28, 2012 5:02 am ] |
Post subject: | Re: my recommendation for the game |
ah, ok. I feel better now... I check my "all" news feed every time I log back on, but yea, I agree: an alert of that importance could stand out better. |
Author: | Uy23e [ Thu Jun 28, 2012 9:01 pm ] |
Post subject: | Re: my recommendation for the game |
Soulripper wrote: also do like the idea if you do use a drannik colony ship, the planet losses invincibility too...a very nice addition. No, that's just worse.... Player A is very rich, he creates alts B,C A shares planets to B, B occupies, B abandons, C occupies C makes it into a mission planet C delete account/reset B occupies with drannik ship B exit legion A invade off of B repeat with B2,C2, B3, C3 and so on, player A now have 5000 Dyson/rifts So no... this would NOT work in any way or fashion whatsoever. ==I SEPARATE THINGS=================================================== The make invincible into fair natural idea is workable, thou I think invincibility should be kept for 72 hours just in case of freak alerts somehow. But as it is fully purged and emptied, it would avoid any kinda of abuse (unless someone fills the universe with them XD) so it's a good idea. |
Author: | detregets [ Mon Jul 02, 2012 6:11 am ] |
Post subject: | Re: my recommendation for the game |
ALL transformed planet a players owns should revert back to their normal planet type if the player deletes his/her account or gets banned. problem solved , and no one gets to exploit anything . this includes plasmas, gaias, sentients, oceanics, demons, mission dysons, missions exotics , crystals , irradiated , and any others made in the future |
Author: | Uy23e [ Mon Jul 02, 2012 6:59 am ] |
Post subject: | Re: my recommendation for the game |
detregets wrote: ALL transformed planet a players owns should revert back to their normal planet type if the player deletes his/her account or gets banned. problem solved , and no one gets to exploit anything . this includes plasmas, gaias, sentients, oceanics, demons, mission dysons, missions exotics , crystals , irradiated , and any others made in the future and u think such info can be found for exotic/dyson(known type, but stats..)/rift how? |
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