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Experience for Killing Bases
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Rebel4561
Joined: Sat Oct 15, 2011 3:49 pm Posts: 1638 Location: Where ever the cookies are
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If you think about Bases are just like NPCs but with a few more spots to fill. I think it wouldn't hurt if we got a bit of experience for killing them. Here's how i think it should work
Level 3 base 1-20 top damage 50XP Level 4 base 1-30 top damage 100XP Level 5 base 1-40 top damage 150XP Level 6 base 1-50 top damage 200XP Level 7 base 1-60 top damage 250XP
_________________The 8th Elite  
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Tue Jul 17, 2012 4:47 pm |
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Fireblade
Joined: Wed Nov 16, 2011 1:42 am Posts: 1148
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That kind of Xp would make no difference for the amount of E you need to put in to kill a base apart from the 3 maybe.
_________________ 
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Tue Jul 17, 2012 4:48 pm |
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Preliator Xzien
Joined: Thu Jul 28, 2011 2:56 pm Posts: 8877 Location: Behind you... Stop looking behind you...
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If it was implemented it would have to be a ratio of damage you did to level of the base.
_________________P R E L I A T O R||XZIEN Entertainment Extraordinaire ~ Artwork, Writing, Rants, Memes Golgotha wrote: its the attitude of being willing to take on the shark with the right harpoon that sets you above most
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Wed Jul 18, 2012 4:27 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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I kinda like the exp as is .
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Wed Jul 18, 2012 5:04 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Like Pony I think it's fine as it is, other than that is the fact it's such a small thing that it's not worth fixing.
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Wed Jul 18, 2012 7:01 pm |
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