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Legion Tax - V2 http://galaxylegion.com/forum/viewtopic.php?f=6&t=27685 |
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Author: | matt45561 [ Sun Aug 05, 2012 11:03 pm ] |
Post subject: | Legion Tax - V2 |
This will help many small legions (most big legion would not need this) with paying base upkeep by deducting a percentage of credits form the legion members mineral sells. All members of the legion are deducted a percentage of credits from mineral sells based on what a leader has set up from 0% to 20% in 1% increments. The tax rate can be set by a leader in the rules tab on the base. Example: Legion Tax is set a 10% A member collects minerals and sells them for 2,000,000,000 Credits, 20% (400,000,000 Credits) is deducted (in game fee) along with the 10% legion tax (200,000,000 Credits) leaving the player with 1,400,000,000 Credits Optional Feature One - Leader Officer and Members can have different tax rates, but Leader tax rate can't be below that of an officer and the officers can't be below that of a member. They still all CAN be equal. Optional Feature Two - Punishment Rate can be set for members who break a rule of the legion (up to 25%) The punishment button would be in the kick, promote, demote area in the legions tab but to set the rate you would have to go to base rules. Edit - August 5, 2012 22:00 GST: Here is an other Option Take the 20% fee already on taken in mineral sells and instead of taking that to where ever it go's put it into the base. I take it this is to simulate the various people it takes to sell stuff in trading hubs and it's them taking their cut but with a legion what if the base was the trading hub and it takes the cut! _________________________________________________________________________ Legion Tax (- V1) by kimbotoo - viewtopic.php?f=6&t=25982 Side note: While I'm in a big legion now I did come from a small legion and know the problems they face with this |
Author: | Darth Flagitious [ Sun Aug 05, 2012 11:09 pm ] |
Post subject: | Re: Legion Tax - V2 |
No. |
Author: | matt45561 [ Sun Aug 05, 2012 11:11 pm ] |
Post subject: | Re: Legion Tax - V2 |
Darth Flagitious wrote: No. No, why? This is optional it most likely wouldn't effect you at all. |
Author: | itsSoulPLayAgain [ Sun Aug 05, 2012 11:24 pm ] |
Post subject: | Re: Legion Tax - V2 |
If the legion mate can aford to give to the legion he would give , If he does not .. Remove him. But maybe only good legions dont need to tax there people or want a tax.. ![]() ![]() ![]() Sorry to be so mean , I won the horse a$$ award last year and im going for it this year to. ![]() ![]() ![]() ![]() As for matty or who ever , just cause it does not effect him Dose not mean he cant say no, do u want Dan to waist time programing useless junk that few will use. If we do this lest make rank 2 bases sparkle redo al rank sub 200 npc's . if we are ding one waist of time lest do them all. |
Author: | hpat [ Sun Aug 05, 2012 11:39 pm ] |
Post subject: | Re: Legion Tax - V2 |
The original concept of helping the legion pay upkeep is good, but even with you 10% scenario, he's paying 30% tax, and on a full 20%, he's paying 40% tax... the total figures are use to high for this to work, I think. |
Author: | Darth Flagitious [ Sun Aug 05, 2012 11:43 pm ] |
Post subject: | Re: Legion Tax - V2 |
matt45561 wrote: Darth Flagitious wrote: No. No, why? This is optional it most likely wouldn't effect you at all. Regardless whether this would affect me or not, it's a very bad idea. You linked the last thread about this, I think I made my opinions and reasoning quite clear in it. The most compelling reason to NOT have a legion enforced tax of any form is that no player can know the financial situation and plans of each and every person in the legion. If you do not have that information, you CANNOT say how much a person can afford to donate to the legion. Legions need to build their bases according to their income, not tailor the income to pay for the build. |
Author: | itsSoulPLayAgain [ Mon Aug 06, 2012 12:03 am ] |
Post subject: | Re: Legion Tax - V2 |
NO NEW TAXES!! IDK if it's a game or not. I'm dieing hear. ![]() ![]() |
Author: | matt45561 [ Mon Aug 06, 2012 2:42 am ] |
Post subject: | Re: Legion Tax - V2 |
Darth Flagitious wrote: matt45561 wrote: Darth Flagitious wrote: No. No, why? This is optional it most likely wouldn't effect you at all. Regardless whether this would affect me or not, it's a very bad idea. You linked the last thread about this, I think I made my opinions and reasoning quite clear in it. The most compelling reason to NOT have a legion enforced tax of any form is that no player can know the financial situation and plans of each and every person in the legion. If you do not have that information, you CANNOT say how much a person can afford to donate to the legion. Legions need to build their bases according to their income, not tailor the income to pay for the build. That's why a good leader would asks their players how much they could afford and if he didn't it's easy to see what happens people abandon ship to a legion that doesn't have tax. When a legion it struggling there usually a few players who are barely holding the base up after ship upkeep and putting credits into the base this way would distribute the pressure meaning while yes people lose a little credits when you distribute over all members each member has to put less in thus the entire legion will do better. You ever seen someone sit on a nail it stabs them but is you stack a bunch together the persons Wight (in this case each individual ships credits) is distributed preventing the person from getting stabbed I think in most case keeping the bases working along with ship will be very easy and yea let's say a person needs to make a planet and they are low on credits, in a legion everyone works together don't they? so isn't safe to say that they can help he/she with that. |
Author: | itsSoulPLayAgain [ Mon Aug 06, 2012 2:47 am ] |
Post subject: | Re: Legion Tax - V2 |
matt45561 wrote: That's why a good leader would asks their players how much they could afford and if he didn't it's easy to see what happens people abandon ship to a legion that doesn't have tax. When a legion it struggling there usually a few players who are barely holding the base up after ship upkeep and putting credits into the base this way would distribute the pressure meaning while yes people lose a little credits when you distribute over all members each member has to put less in thus the entire legion will do better. You ever seen someone sit on a nail it stabs them but is you stack a bunch together the persons Wight (in this case each individual ships credits) is distributed preventing the person from getting stabbed I think in most case keeping the bases working along with ship will be very easy and yea let's say a person needs to make a planet and they are low on credits, in a legion everyone works together don't they? so isn't safe to say that they can help he/she with that. If every on in the legion works to gather then why do you even need this, there a little clicky thingy on the base that lest u add CR tothe base funds. |
Author: | matt45561 [ Mon Aug 06, 2012 2:48 am ] |
Post subject: | Re: Legion Tax - V2 |
hpat wrote: The original concept of helping the legion pay upkeep is good, but even with you 10% scenario, he's paying 30% tax, and on a full 20%, he's paying 40% tax... the total figures are use to high for this to work, I think. honestly the whole reson i posted this on here is so we can fine tune it. What if this... Dan takes away the game tax (where dose this go, No where but the black hole?) and it's replaced but taking the 20% and puting it into the base. |
Author: | matt45561 [ Mon Aug 06, 2012 2:50 am ] |
Post subject: | Re: Legion Tax - V2 |
itsSoulPLayAgain wrote: matt45561 wrote: That's why a good leader would asks their players how much they could afford and if he didn't it's easy to see what happens people abandon ship to a legion that doesn't have tax. When a legion it struggling there usually a few players who are barely holding the base up after ship upkeep and putting credits into the base this way would distribute the pressure meaning while yes people lose a little credits when you distribute over all members each member has to put less in thus the entire legion will do better. You ever seen someone sit on a nail it stabs them but is you stack a bunch together the persons Wight (in this case each individual ships credits) is distributed preventing the person from getting stabbed I think in most case keeping the bases working along with ship will be very easy and yea let's say a person needs to make a planet and they are low on credits, in a legion everyone works together don't they? so isn't safe to say that they can help he/she with that. If every on in the legion works to gather then why do you even need this, there a little clicky thingy on the base that lest u add CR tothe base funds. yes for planet and stuff but people forget to donate credits sometimes wich can kill a base thats why |
Author: | itsSoulPLayAgain [ Mon Aug 06, 2012 3:56 am ] |
Post subject: | Re: Legion Tax - V2 |
matt45561 wrote: itsSoulPLayAgain wrote: matt45561 wrote: That's why a good leader would asks their players how much they could afford and if he didn't it's easy to see what happens people abandon ship to a legion that doesn't have tax. When a legion it struggling there usually a few players who are barely holding the base up after ship upkeep and putting credits into the base this way would distribute the pressure meaning while yes people lose a little credits when you distribute over all members each member has to put less in thus the entire legion will do better. You ever seen someone sit on a nail it stabs them but is you stack a bunch together the persons Wight (in this case each individual ships credits) is distributed preventing the person from getting stabbed I think in most case keeping the bases working along with ship will be very easy and yea let's say a person needs to make a planet and they are low on credits, in a legion everyone works together don't they? so isn't safe to say that they can help he/she with that. If every on in the legion works to gather then why do you even need this, there a little clicky thingy on the base that lest u add CR tothe base funds. yes for planet and stuff but people forget to donate credits sometimes wich can kill a base thats why Have you tryed asking them? |
Author: | sith squirrel [ Mon Aug 06, 2012 5:12 am ] |
Post subject: | Re: Legion Tax - V2 |
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Author: | Preliator Xzien [ Mon Aug 06, 2012 7:11 am ] |
Post subject: | Re: Legion Tax - V2 |
I'd rather not be taxed in both RL and in GL, tyvm. ![]() |
Author: | Nuron [ Mon Aug 06, 2012 9:37 am ] |
Post subject: | Re: Legion Tax - V2 |
-1 Why take taxes when you can contribute. This would just put loads of cash into the base that would just sit there and slowly disappear through time. |
Author: | hpat [ Tue Aug 07, 2012 6:27 am ] |
Post subject: | Re: Legion Tax - V2 |
matt45561 wrote: hpat wrote: The original concept of helping the legion pay upkeep is good, but even with you 10% scenario, he's paying 30% tax, and on a full 20%, he's paying 40% tax... the total figures are use to high for this to work, I think. honestly the whole reson i posted this on here is so we can fine tune it. What if this... Dan takes away the game tax (where dose this go, No where but the black hole?) and it's replaced but taking the 20% and puting it into the base. Problem is, then people can install a commerce bay and launder their taxes back to themselves.... the 20% game tax won't go anywhere..... |
Author: | Legionaire [ Tue Aug 07, 2012 9:07 am ] |
Post subject: | Re: Legion Tax - V2 |
ok heres why most wouldnt like it. we get taxed for everything even dieing by goverments in real life so taxing us in the one place where we advoid tax would probably cause ppl to get annoyed by this. if they can afford it anyway then they should pay themselves if not then they cannot be expected to pay what they havnt got but then in saying that they should make sure they have something to give and contribute to the group. |
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