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 Invincible Planets 
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Joined: Sat Jun 26, 2010 8:47 am
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Can there be a way to take Invincible planets, When the enemy owner has quite the game lets say a month...the planet should be invadable even if the invincibity is aspect are removed open invasion...could get the artifact from NPC or a new mission chain...
any thoughts on this...?

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Thu Aug 02, 2012 4:46 pm
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no. sadly you can't take them. :(

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Thu Aug 02, 2012 4:49 pm
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I know..inactive players planets should be takable...after a certain time of inactivity...

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Thu Aug 02, 2012 4:52 pm
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yeah but what if they gone on vacation or something? say 9months and havent returned and when they are taken the invulnerability is removed? if so +1

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Thu Aug 02, 2012 4:54 pm
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mysterion wrote:
yeah but what if they gone on vacation or something? say 9months and havent returned and when they are taken the invulnerability is removed? if so +1

9 months? But what if it's a woman having a really, severely complicated pregnancy?

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Thu Aug 02, 2012 4:57 pm
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I'm sure the reasoning is that Dan wants the *only* reasonable way to get a Rift planet to be shelling out for the QSE's.

Given how many folks are leaving the game, there's gotta be invincible planets all over the place out there ;)

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Thu Aug 02, 2012 4:59 pm
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Toastar wrote:
I'm sure the reasoning is that Dan wants the *only* reasonable way to get a Rift planet to be shelling out for the QSE's.

Given how many folks are leaving the game, there's gotta be invincible planets all over the place out there ;)

i can imagine that: oh yay i found a Dyson 8-)

10 seconds later: aww i can't colonize it :(

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Thu Aug 02, 2012 5:05 pm
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Well implement a Vacation mode then ....Dans talked about that fer awhile i believe...Bottom line All the quitters in the game with invincible planets should be a way thats fair to colonise or invade ....

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Thu Aug 02, 2012 5:14 pm
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I have to agree. Dan had already made it so after players are inactive for a certain length of time their planets cloak is no longer effective. Perhaps at this point they should also become invade-able. I can understand vacations and not wanting to lose a well paid for planet. But after several months of inactivity... unless they are on a military deployment. Awe hell thats a problem too I used to get deployed for 3 to 5 months at a time. I suppose if the player really enjoyed the game they could always send Dan a note saying they are on deployment, or just make it a year before the invade option is revealed.

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Thu Aug 02, 2012 5:40 pm
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Jason wrote:
I have to agree. Dan had already made it so after players are inactive for a certain length of time their planets cloak is no longer effective. Perhaps at this point they should also become invade-able. I can understand vacations and not wanting to lose a well paid for planet. But after several months of inactivity... unless they are on a military deployment. Awe hell thats a problem too I used to get deployed for 3 to 5 months at a time. I suppose if the player really enjoyed the game they could always send Dan a note saying they are on deployment, or just make it a year before the invade option is revealed.



Do you really see this game goin on another year..even two..Hell even in our own ranks we lost what 6 or more guys in the last few months.
Updates are slow.
High rank content lags
Pvp Caps ...
Rewards....
Time Minipulaters at high rank cap really blows (thanks AFluffyBunny)
The game is goin on a down hill slope...

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Thu Aug 02, 2012 5:48 pm
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Jason wrote:
I have to agree. Dan had already made it so after players are inactive for a certain length of time their planets cloak is no longer effective. Perhaps at this point they should also become invade-able. I can understand vacations and not wanting to lose a well paid for planet. But after several months of inactivity... unless they are on a military deployment. Awe hell thats a problem too I used to get deployed for 3 to 5 months at a time. I suppose if the player really enjoyed the game they could always send Dan a note saying they are on deployment, or just make it a year before the invade option is revealed.

Then a reasonable Vacation Mode should be implemented.....

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Thu Aug 02, 2012 5:52 pm
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Ya, I know. Just wishfull thinking on my part. It would be nice to hear from him. See things in his perspective. Not sure if this was just a pet project for him that unexpectedly took off or if he just dons't have the time required to keep it going anymore. Kinda makes me sad because i have so much fun playing it.

Dan, can you hear us? If you need help let us know. There are many talented players on here that could urn things around.

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Thu Aug 02, 2012 5:54 pm
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Why Invincible Planets are Invincible:

Multi-account abuse, Player A alerts a planet for Player B to make it a Mission Exotic. Player A will have the exotic planet on his/her scan list. Player B goes inactive until the planet becomes non-invincible for Player A to take. Player will now have 2 Mission Exotic, if not even another Mission dyson. The cycle goes on and on until they want to stop. If you want an Invincible Planet, (Exotic/Dyson/Rift)pay money or farm npcs for a long time. These inactive players have spent the GP/Money for themselves, not for other players to take after they quit.

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Thu Aug 02, 2012 5:58 pm
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SirKillsALot wrote:
Why Invincible Planets are Invincible:

Multi-account abuse, Player A alerts a planet for Player B to make it a Mission Exotic. Player A will have the exotic planet on his/her scan list. Player B goes inactive until the planet becomes non-invincible for Player A to take. Player will now have 2 Mission Exotic, if not even another Mission dyson. The cycle goes on and on until they want to stop. If you want an Invincible Planet, (Exotic/Dyson/Rift)pay money or farm npcs for a long time. These inactive players have spent the GP/Money for themselves, not for other players to take after they quit.

well said

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Thu Aug 02, 2012 7:01 pm
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I hear what you are saying but i think you are giving too much credit to potential multi accounts. Who is seriously going to spend all that time making a mission exotica and then sit around waiting several months for the planet to be able to be invaded by their other account? I dont exactly agree with your second point either. I have seen dozens of player purchased artifacts get stolen. Usually they are the storage towers, and that is with players that are still active. We are just talking about those players that no longer play. I would consider the idea that the money they spent was not just for their enjoyment but for the betterment of the game. Once they are gone they forfeit their contribution. Not like you can ask for a refund on GP years after you spent it.

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Thu Aug 02, 2012 8:04 pm
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is there any reason invincible planets can not have a passive cloak way above the scan limit ? if you dont know its there and not interfearing with your game experience i cant see a problem just leaving them to their owner..just a thought :)


Fri Aug 17, 2012 7:47 pm
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Jason wrote:
I hear what you are saying but i think you are giving too much credit to potential multi accounts. Who is seriously going to spend all that time making a mission exotica and then sit around waiting several months for the planet to be able to be invaded by their other account? I dont exactly agree with your second point either. I have seen dozens of player purchased artifacts get stolen. Usually they are the storage towers, and that is with players that are still active. We are just talking about those players that no longer play. I would consider the idea that the money they spent was not just for their enjoyment but for the betterment of the game. Once they are gone they forfeit their contribution. Not like you can ask for a refund on GP years after you spent it.

This suggestion just keeps popping up every so often, Dan has stated before that invincible planets will stay invincible.


Fri Aug 17, 2012 9:17 pm
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if you cant find them i would say they probably invincible also if they have a barrier or whatever preventing alerts then they could not be passed to alts just a thought :)


Fri Aug 17, 2012 10:17 pm
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jodymorrison wrote:
Can there be a way to take Invincible planets, When the enemy owner has quite the game lets say a month...the planet should be invadable even if the invincibity is aspect are removed open invasion...could get the artifact from NPC or a new mission chain...
any thoughts on this...?


You used to be able to take invincible planets from active owners in the past, although this was changed. I don't see any harm in letting them be stolen, if the user was inactive for, say... 3 months?

Then again, there's always the possibility of "multi abuse" :roll: If people have $100 to spend on an Exotic, and a Dyson, then so be it. It'll only be a matter of time before someone notices.

+1

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Fri Aug 17, 2012 11:04 pm
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