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 Dan PLz chanfe the TM restriction 
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Joined: Sun Apr 25, 2010 6:40 pm
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Dan, please look into this again. It really makes for boring play when i have to wait 24 hours before I can use another TM. That is very discouraging from playing the game any further for that amount of time. Sure I can still disable at will but having to wait 15 minutes to hack or raid...zzzzzzzz. I just really dont think a limit to their use is necessary. There are plenty of ways players that dont enjoy PVP can avoid getting hacked or raided multiple times. For the most part, the majority of us PVPers dont even like to bother with the non PVPers because of all the traps and minimum amount of available actions.

For the love of the game Dan lift the limit. It would help the community and lift moral. After all, how can players and legions that love to war (this is a game for fighting remember) fight with any real affect or appreciation when there is such a small daily limit.

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Mon Aug 06, 2012 12:28 am
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Totally agree. The limit was implemented because of one player's illegal actions. He's gone now, so unless what he was doing is still possible, there really is no reason for having that limit anymore. At the very least, raise it significantly. Not only for the homicidal maniacs, but at the higher ranks, you almost HAVE to use a flare to even have the hack button available.

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Mon Aug 06, 2012 12:37 am
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+1, more TMs per day would be very nice.

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Mon Aug 06, 2012 12:52 am
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Joined: Sat Jun 05, 2010 1:54 am
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+1/2 I don't mind there being a limit, but I would like to see it separated from spam actions. 25 TMs should be 25 TMs.

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Mon Aug 06, 2012 12:55 am
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+1 50 TM limit ....very reasonable take away offensive actions such as emp and bombs..plz

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Mon Aug 06, 2012 1:11 am
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Totally agree we need some sort of adjustment be it an increase in the count or eliminating some things from counting.
Also it would be great if there was some way that players could know what their limit is and when it might "clear" or reset.


Mon Aug 06, 2012 1:49 am
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I wonder how many times do we have to ask for this?

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Mon Aug 06, 2012 1:52 am
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Dismas wrote:
Also it would be great if there was some way that players could know what their limit is and when it might "clear" or reset.


You mean something like this?

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Mon Aug 06, 2012 1:55 am
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yeah we need the limit removed or significantly raised

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Mon Aug 06, 2012 4:59 am
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+1 YES we do !!!

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Mon Aug 06, 2012 5:17 am
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while yes this is a huge +1 could we at the very least make it so that every arti we use isnt counted against us?

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Mon Aug 06, 2012 4:31 pm
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Joined: Fri Oct 28, 2011 10:40 pm
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+1 to this.... however i would just be as happy if the actions would reset at midnight GST, instead of through out the day. Some days i can't even use a tm because the night before i racked up 50+ actions and then through out the next day i rack up 50+ more before the time of my first action the day before.


Mon Aug 06, 2012 5:41 pm
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+1 When I get violent, I don't stop for a long time, being able to keep smashing sounds good to me

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Mon Aug 06, 2012 6:43 pm
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how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ?

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Mon Aug 06, 2012 7:20 pm
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senatorhung wrote:
how about a CT-lab recipe for an artifact that would let you reset your action limit to ZERO - usable only once per 24 hours ?


How about you get a completely full ctlab before you toss around ideas for moronic ctlab recipes?

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
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Mon Aug 06, 2012 7:26 pm
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Tbh I think the disable counter should be got rid off full stop. That way you can constantly raid and hack others as long as you are yourself being hacked and raided, so it can't be abused, and you aren't limited on the number of tms you can use. At the moment I see no point in the disable counter, if you are constantly being disabled then stop repairing or throw on a calming amp.

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Mon Aug 06, 2012 9:26 pm
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the action's count on enemy ship should be the only restriction .

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Mon Aug 06, 2012 9:58 pm
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itsSoulPLayAgain wrote:
the action's count on enemy ship should be the only restriction .

This exactly.

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Mon Aug 06, 2012 10:32 pm
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itsSoulPLayAgain wrote:
the action's count on enemy ship should be the only restriction .

agreed +1

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Mon Aug 06, 2012 10:42 pm
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itsSoulPLayAgain wrote:
the action's count on enemy ship should be the only restriction .


Yes. This. A million times yes.

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Mon Aug 06, 2012 10:44 pm
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