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 Ship-Bot CT-Lab Idea 
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Joined: Thu May 31, 2012 12:46 pm
Posts: 292
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How about a ct-lab arti that allowed you to remove decks from your ship..

50 ship-bots
50 omicron traps
50 unstable workhole emitters


The Magic Eraser - Removes 25 decks from ship
(random mod to be unequipped if over maximum deck space)

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Mon Aug 27, 2012 8:58 pm
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Joined: Tue Oct 25, 2011 3:25 am
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1. we already have a ship bot idea
2. proper planning makes this a useless suggestion
3. when you start the game off you should figure out your play style ssb vs. versatility rather quickly, for everything else theres a reset ( that will remove all the decks you want :D )

-1

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Mon Aug 27, 2012 9:08 pm
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simlair stuff has been suggested often... always -1 by 99%

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Mon Aug 27, 2012 9:24 pm
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Joined: Thu May 31, 2012 12:46 pm
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elerian wrote:
1. we already have a ship bot idea
2. proper planning makes this a useless suggestion
3. when you start the game off you should figure out your play style ssb vs. versatility rather quickly, for everything else theres a reset ( that will remove all the decks you want :D )

-1



1) umm so? once someone has an idea for something you can never suggest something again?

2) umm so? I would say a good chunk of people who are in for 1-2 years might like their ship but would want the oppurtunity to "tweak" think wow the ability to reset all talent points.. oh .. and every other MMO that allows the SAME thing at some cost..

3) isn't that the same thing as 2?

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Mon Aug 27, 2012 10:22 pm
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Joined: Tue Apr 17, 2012 12:11 am
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Location: Alpha Legion 100
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-1

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Tue Aug 28, 2012 12:09 am
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Joined: Tue Nov 01, 2011 7:31 am
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-1 for this reason alone (Don't even need another reason)

Imagine mento or a similar high rank player removing 90% of their decks (reducing it way past the threshold for decks being the damage cap), coupled with the undoubtably huge crew size.

so yea..No thanks~

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Tue Aug 28, 2012 12:44 am
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Joined: Tue Apr 17, 2012 12:11 am
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Location: Alpha Legion 100
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KxG Ryoko wrote:
-1 for this reason alone (Don't even need another reason)

Imagine mento or a similar high rank player removing 90% of their decks (reducing it way past the threshold for decks being the damage cap), coupled with the undoubtably huge crew size.

so yea..No thanks~

there we go. i didnt know how to describe it but imagine scouts running around with 20k attack and defense and a billion hull. theres enough clicking involved as is.

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Tue Aug 28, 2012 12:48 am
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KxG Ryoko wrote:
-1 for this reason alone (Don't even need another reason)

Imagine mento or a similar high rank player removing 90% of their decks (reducing it way past the threshold for decks being the damage cap), coupled with the undoubtably huge crew size.

so yea..No thanks~



I'm not a fan of using mento as an argument for any suggestion.. he is one person.. and any change that would help him isn't necessarily a game breaker for the other 99% of the players in GL...land there are actually a good number of high level ssb's out there .. look at golgotha.. the fact of the matter is you can make a ssb from the ground up so why not give the higher levels the option to tinker with their ship build without the requirement of having them reroll their ship and lose everything they have worked for up until this point.. You won't have scouts running around the galaxy as you are still going to want to have scan and cloak and hull and shields all equipped.. its just another way to put a tad bit more strategy ito the game at higher levels .. something different to tinker and minmax with .. and honestly .. at those levels .. 2k ship bots to bring your ship down 1k space.. its going to take alot of ship-bots to bring you down to scout levels..

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Tue Aug 28, 2012 4:37 am
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No Support

You need 5k decks for every single damn module, you don't need to remove decks unless you suck horribly at addition.

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Tue Aug 28, 2012 5:32 am
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If you need to remove decks, what can I say, you obviously haven't planned carefully enough and like varun pointed out, there's always the reset button :mrgreen:.


Tue Aug 28, 2012 11:28 am
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Clangeddin wrote:
elerian wrote:
1. we already have a ship bot idea
2. proper planning makes this a useless suggestion
3. when you start the game off you should figure out your play style ssb vs. versatility rather quickly, for everything else theres a reset ( that will remove all the decks you want :D )

-1



1) umm so? once someone has an idea for something you can never suggest something again?

2) umm so? I would say a good chunk of people who are in for 1-2 years might like their ship but would want the oppurtunity to "tweak" think wow the ability to reset all talent points.. oh .. and every other MMO that allows the SAME thing at some cost..

3) isn't that the same thing as 2?


1. sorry after re-reading my post what it was meant to say was that there is already a CTL blueprint that uses them, and that we really dont need another idea considering THAT one is still new, and few legions even have it unlocked yet.
2. ill use my personal MMO of choice as example.... In DDO yes you can in effect reset your character, BUT the cost is in itself either EXTEREMLY RARE to find, and ONLY at higher levels, or MASSIVELY EXPENSIVE, or about 10-15$ RL cash. Its not something that could be built in the crafting hall ( their version of CTL ). In addition there are several versions of this, 1. you can reset small portions of your character ( X - XX amount of rank points ), you can reset large parts of your character ( XX- XX amount of rank points ), or you can reset YOUR ENTIRE CHARACTER, but you go back to LEVEL 1 with some bonuses ( can ONLY be completed upon reaching xp cap ... so in this game.... never? ). Which one are you interested in?
3. kind of the same but not quite, within each build there are several different ways you can go. for example you can start off as an SSB and do that for your entire career, OR you can plan ahead, realize what you want your max decks to be and and rank up decks as normal till you reach that goal, etc.

so again from number 2 which one are you iterested in? personally id go for the last as it would keep higher ups in the game, or at least give them something to do.. but hey thats me

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Tue Aug 28, 2012 2:00 pm
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destroyer43 wrote:
No Support

You need 5k decks for every single damn module, you don't need to remove decks unless you suck horribly at addition.



.. lol .. then you suck horribly at addition :) last I checked I was at more then 6k .. and I don't have every single module ..

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Tue Aug 28, 2012 2:02 pm
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elerian wrote:
Clangeddin wrote:
elerian wrote:
1. we already have a ship bot idea
2. proper planning makes this a useless suggestion
3. when you start the game off you should figure out your play style ssb vs. versatility rather quickly, for everything else theres a reset ( that will remove all the decks you want :D )

-1



1) umm so? once someone has an idea for something you can never suggest something again?

2) umm so? I would say a good chunk of people who are in for 1-2 years might like their ship but would want the oppurtunity to "tweak" think wow the ability to reset all talent points.. oh .. and every other MMO that allows the SAME thing at some cost..

3) isn't that the same thing as 2?


1. sorry after re-reading my post what it was meant to say was that there is already a CTL blueprint that uses them, and that we really dont need another idea considering THAT one is still new, and few legions even have it unlocked yet.
2. ill use my personal MMO of choice as example.... In DDO yes you can in effect reset your character, BUT the cost is in itself either EXTEREMLY RARE to find, and ONLY at higher levels, or MASSIVELY EXPENSIVE, or about 10-15$ RL cash. Its not something that could be built in the crafting hall ( their version of CTL ). In addition there are several versions of this, 1. you can reset small portions of your character ( X - XX amount of rank points ), you can reset large parts of your character ( XX- XX amount of rank points ), or you can reset YOUR ENTIRE CHARACTER, but you go back to LEVEL 1 with some bonuses ( can ONLY be completed upon reaching xp cap ... so in this game.... never? ). Which one are you interested in?
3. kind of the same but not quite, within each build there are several different ways you can go. for example you can start off as an SSB and do that for your entire career, OR you can plan ahead, realize what you want your max decks to be and and rank up decks as normal till you reach that goal, etc.

so again from number 2 which one are you iterested in? personally id go for the last as it would keep higher ups in the game, or at least give them something to do.. but hey thats me




1) and there are multiple recipes that use flares, and pyramids, and helmsmen.. and granted many legions have not unlocked the drone .. that is true.. but at the same time as soon as you research it you still have the issue that ship-bots are worthless.. and im suggesting that 50 ship-bots removes 25 decks or there about .. resetting your account is a harsh and drastic measure and people who suggest that instead of coming up with alternatives are doing a disservice to the "suggestion" point of the forums.. obviously a lot of higher level players are leaving the game for various reasons one fo them being losing interest any who would want to try some twinking and tweaking to their ship wouldn't want to reset and lose mission planets and all the stuff they spent money on in game (its not like you can reset and keep your rifts and dysons etc..) and its not like the CONTENT is different going through the game again.. I am merely suggesting a small change that might present an additional avenue to tweaking your ship ...

And from a Story perspective - if persay it was the year 3500 .. and I spent years adding on to my ship adding the latest and greatest tech .. and then one day I realized my ship couldn't go warp 17 anymore because its too damn heavy.. Couldn't I take my mega-colossal galaxy destroyer to the local ship shop and say listen dude here 100 billion credits (and my 50 ship-bots) modify my ship to make it lighter and fly faster..

Oh wait no I wouldn't be able to do that because the union of sub300level training pilots with 5 months on the job would picket the repair shop with signs claiming I am a 1%er and state I should blow up my ship instead of paying to modify it ..


I understand if people don't like the idea for whatever reason .. but I also enjoy constructive criticism as imo this is the point of a suggestion forum.. point and counter point etc..

If Mento did it it would break the game <-- not constructive adds nothing to the conversation
If you don't like it your stupid for not planning out your character 2 years ago when you started playing the game <---- not constructive
Stupid idea just reset <--- not constructive

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Tue Aug 28, 2012 2:19 pm
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1. i never used the word stupid <- editorial criticism :D
2. space has a miniscule effect on the coefficient of friction or drag, so the size / weight of something traveling through space only has a bearing on speed when concerning the gravitational effect of masses. <- physics criticism :D
3. I said reset with benefits, in DDO the only RL cash items you loose when you reset is your hair color, anything else paid for / earned stays with you in something called the TR cache, you can pull it out whenever you want, so if they reset and had a rift, they could start off having a rift at level 1. <- clarification criticism :D
4. yes the content is the same, but it would give the higher ranks a chance at a full fledged pvp battlefield again, the low rank struggle between decks and crew, and a chance to rebuild their ship another way if they want. <- constructive criticism :D

**im not advocating an idea for a reset arti, i was merely going off of the same example as I started using, please no derailing into that line of thought**

and more back to the point:
while yes ship bots would be worthless after you have unlocked and created this ship companion, the introduction of another CTL item that utiizes ship bots so soon after seems rather superfluous, and ill leave it at that.

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Tue Aug 28, 2012 4:33 pm
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