|
Register •
FAQ
• Search • Login
|
|
Page 1 of 1
|
[ 7 posts ] |
|
Author |
Message |
senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
|
just watching our base go down again ... already used up the 1 repair in the last 4 hours.
just thinking that if the difference in level of bases is even, that a 4-hour repair timer makes sense, but that if the difference is 1 or more, the 'smaller' legion needs a better way to defend its base.
my first thought was to halve the timer, but that still means that the major push in the last 20 minutes will still take you down. instead, say you get an extra base repair (still within the 4 hour timer, but 2 repairs anywhere in the 4 hour period) for every difference in base level.
what would be the biggest problems with this idea ?
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
|
Mon Sep 17, 2012 7:25 am |
|
 |
Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
|
The level of their base is not a good indicator of how strong an attacking legion is. We have countless level 5 bases in our database that belong to legions who would struggle majorly to take out a level 3 base.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
|
Mon Sep 17, 2012 7:36 am |
|
 |
Levrosh
Joined: Mon Jun 04, 2012 9:35 pm Posts: 1975
|
Darth Flagitious wrote: The level of their base is not a good indicator of how strong an attacking legion is. We have countless level 5 bases in our database that belong to legions who would struggle majorly to take out a level 3 base. Isn't that because they're inactive? 
_________________ACREWREVOLT
|
Mon Sep 17, 2012 11:31 am |
|
 |
varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
|
+1
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
|
Mon Sep 17, 2012 1:48 pm |
|
 |
senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
|
Darth Flagitious wrote: The level of their base is not a good indicator of how strong an attacking legion is. We have countless level 5 bases in our database that belong to legions who would struggle majorly to take out a level 3 base. so, legion strength would be a better modifier for an idea like this ? say, for every 10x difference in legion strength, you get 1 extra base repair ?
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
|
Tue Sep 18, 2012 5:02 am |
|
 |
KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
|
Darth Flagitious wrote: The level of their base is not a good indicator of how strong an attacking legion is. We have countless level 5 bases in our database that belong to legions who would struggle majorly to take out a level 3 base. Kinda like this?
|
Tue Sep 18, 2012 5:09 am |
|
 |
Chris24markey
Joined: Thu Aug 05, 2010 11:58 pm Posts: 1146
|
well i do not agree more timers are neeeded i would suport an idear of for every active meber online at said moment , you get .5% repair ability every 1hr so you could have a potential 30% heal every hr if all mebers were active for that hr.
this would makes more seince seeing your active players are being proactive in the fight and are helping to repair the base.
_________________ as always Semper Fidelis (CPL USMC)
|
Tue Sep 18, 2012 5:12 am |
|
 |
|
|
Page 1 of 1
|
[ 7 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 24 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|