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Bases - Unclaimed Shipments
http://galaxylegion.com/forum/viewtopic.php?f=6&t=28989
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Author:  LukeD [ Wed Sep 19, 2012 3:39 pm ]
Post subject:  Bases - Unclaimed Shipments

Not sure if this has been suggested before, but can shipments that haven't been claimed be converted directly to base funds rather than be lost forever? (Essentially base crew just sells them to some race's government or whatever)

Unclaimed research could be converted to funds following the same exchange rate as the research contract (25,000 credits per research point), and it can't be too difficult to work out an exchange rate for unclaimed mineral or artefact points.

Any thoughts/feelings?

Author:  varunjitsingh146 [ Wed Sep 19, 2012 3:49 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

no reason to waste base production so +1

Author:  Darth Flagitious [ Wed Sep 19, 2012 3:52 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

It's that big of an issue for everyone to log on ONCE a day and claim their payout? If so, they're wasting personal production so you may as well just set the payout for percent.

Author:  Epicownage [ Wed Sep 19, 2012 4:17 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

No way, if you want your shipment what's so hard about getting up and collecting it yourself, and what happens with arti production bases which make up the vast majority.

Author:  Wolfy Minion [ Wed Sep 19, 2012 4:58 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

Did you even look to see if there was a thread?

Like this one
or this one

The unclaimed shipment is added to the shipment and distributed like normal, the excess is tossed. If you miss 2 days well that's your fault for losing out

Author:  Devastation [ Wed Sep 19, 2012 5:59 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

What if you go on vacation? Being unable to claim it, is wasting resources for the whole legion. I think this is a great idea. I know lots of people in my legion that don't log on every day of the week. The extra funds would be nice.

+1

Author:  RavenDark13 [ Fri Sep 21, 2012 8:16 am ]
Post subject:  Re: Bases - Unclaimed Shipments

-1
Totally defeats the purpose of even playing the game. If you're gonna set everything on cruise control, why play the game in the first place? I won't write this idea off completely because you're right. It would be nice to have that option but it should come at a high price. Let's say, an artifact added to the base to allow for such a thing; a rare artifact that's difficult to find and even harder to secure. Then...maybe.

Author:  bobdebouwer [ Fri Sep 21, 2012 9:59 am ]
Post subject:  Re: Bases - Unclaimed Shipments

I cant remember exactly where it is but this already happens.

Any unclaimed production gets added to the next days shipment and divided as it would normally be.

Example:

10 member legion producing 100k gives each player 10k per day. If 1 player doesnt take his shipment then its added to the next day equalling 110k to be divided by 10, giving each person 11k. If they still dont take the shipment then it gets added in again and again and again, until they are no longer active/loyal.

Just to remind you guys, this ALREADY HAPPENS.

Author:  Wolfy Minion [ Fri Sep 21, 2012 10:00 am ]
Post subject:  Re: Bases - Unclaimed Shipments

bobdebouwer wrote:
I cant remember exactly where it is but this already happens.

Any unclaimed production gets added to the next days shipment and divided as it would normally be.

Example:

10 member legion producing 100k gives each player 10k per day. If 1 player doesnt take his shipment then its added to the next day equalling 110k to be divided by 10, giving each person 11k. If they still dont take the shipment then it gets added in again and again and again, until they are no longer active/loyal.

Just to remind you guys, this ALREADY HAPPENS.


my second link I say it somewhere in there.

Author:  narrwass [ Fri Sep 21, 2012 4:15 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

bobdebouwer wrote:
I cant remember exactly where it is but this already happens.

Any unclaimed production gets added to the next days shipment and divided as it would normally be.

Example:

10 member legion producing 100k gives each player 10k per day. If 1 player doesnt take his shipment then its added to the next day equalling 110k to be divided by 10, giving each person 11k. If they still dont take the shipment then it gets added in again and again and again, until they are no longer active/loyal.

Just to remind you guys, this ALREADY HAPPENS.


And one guy with multi accounts make 60 acc and take all the production from the base.

Author:  bobdebouwer [ Fri Sep 21, 2012 5:14 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

narrwass wrote:
bobdebouwer wrote:
I cant remember exactly where it is but this already happens.

Any unclaimed production gets added to the next days shipment and divided as it would normally be.

Example:

10 member legion producing 100k gives each player 10k per day. If 1 player doesnt take his shipment then its added to the next day equalling 110k to be divided by 10, giving each person 11k. If they still dont take the shipment then it gets added in again and again and again, until they are no longer active/loyal.

Just to remind you guys, this ALREADY HAPPENS.


And one guy with multi accounts make 60 acc and take all the production from the base.


Well all he would have to do is change it to % payout and he would get the lot anyway.

Author:  Epicownage [ Fri Sep 21, 2012 5:45 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

bobdebouwer wrote:
narrwass wrote:
bobdebouwer wrote:
I cant remember exactly where it is but this already happens.

Any unclaimed production gets added to the next days shipment and divided as it would normally be.

Example:

10 member legion producing 100k gives each player 10k per day. If 1 player doesnt take his shipment then its added to the next day equalling 110k to be divided by 10, giving each person 11k. If they still dont take the shipment then it gets added in again and again and again, until they are no longer active/loyal.

Just to remind you guys, this ALREADY HAPPENS.


And one guy with multi accounts make 60 acc and take all the production from the base.


Well all he would have to do is change it to % payout and he would get the lot anyway.

Not if he used his multis energy supplies.

Author:  strm avenger [ Fri Sep 21, 2012 6:37 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

Reset the multies, turn them all Vygoid.

Author:  itsSoulPLayAgain [ Fri Sep 21, 2012 9:27 pm ]
Post subject:  Re: Bases - Unclaimed Shipments

Darth Flagitious wrote:
It's that big of an issue for everyone to log on ONCE a day and claim their payout? If so, they're wasting personal production so you may as well just set the payout for percent.



Pointing out peoples laziness and overall stupidity . adding facts and logic to thing is Pure evil. I'm asking as some one who care. Darth stop this your heading down a slipper slope filled with knowledge. It's not to late to stop!

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