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Sparky
Joined: Tue Mar 15, 2011 8:00 pm Posts: 2419
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When resetting we should be allowed to keep all our GP brought modules. Just put a level restriction on when they can be reinstalled, The Radiant Surge Cannons would revert back to unused as well and the stats would depend on when they are reinstalled.
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Tue Oct 02, 2012 7:41 pm |
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Adsibearsawsome
Joined: Mon Jan 16, 2012 6:02 pm Posts: 1327
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+1, as long as they have not already been used e.g. terraformers, base extenders ...
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Tue Oct 02, 2012 8:04 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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I think when u reset all GP mods and GP planets should be kept. Just saying you bought them let the people keep them.
you think its going to unbalance the game, Any one who resets who paid for mission planets will abadon and set them self up with planet any ways , so letthem keep there cash.
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Tue Oct 02, 2012 8:29 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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You cant abandon mission planets, but those nice mega colossals that you bought, put in the hands of a trusted friend and you can start off fairly well. as for gp bought artis, i would say you should be able to keep any that are in your cargo (youll have to extract the ones you want) and i agree with the surge cannons/trinity cores/fathers, should all be kept even if you already installed them.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Tue Oct 02, 2012 8:56 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Agreed it's a waste of GP otherwise to some extent, although the mission planets is a bit iffy as it would give a player a HUGE advantage starting off.
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Tue Oct 02, 2012 9:18 pm |
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itsSoulPLayAgain
Joined: Thu Jun 23, 2011 4:30 am Posts: 4230
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Epicownage wrote: Agreed it's a waste of GP otherwise to some extent, although the mission planets is a bit iffy as it would give a player a HUGE advantage starting off. A reset, who no doubt has many x22 planets going to be alerted to him soon. Every reset I have seen who paid for planets had others hold on to his best planets for him, I dont most restes don't get a huge advantage. Also there resetting and still they did buy the planet.
_________________ RNG makes mistake one time, People blame it for life. Damn sucks to be it.
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Tue Oct 02, 2012 9:27 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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itsSoulPLayAgain wrote: Epicownage wrote: Agreed it's a waste of GP otherwise to some extent, although the mission planets is a bit iffy as it would give a player a HUGE advantage starting off. A reset, who no doubt has many x22 planets going to be alerted to him soon. Every reset I have seen who paid for planets had others hold on to his best planets for him, I dont most restes don't get a huge advantage. Also there resetting and still they did buy the planet. That's a good point, but if a murderer goes on a rampage, let him kill one or two more cause he's already killed six. Incredibly bad example I know, but right now I'm running out of ideas why having your mission planets when you reset is a bad thing.
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Wed Oct 03, 2012 3:18 pm |
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Fear
Joined: Tue Nov 23, 2010 2:41 am Posts: 1069
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Epic I can say why Eris Media (owner of the game officially) would feel its a bad idea>>> you'd be cutting into their profit line in a noticeable manner....
You're talking about 100 bucks at a shot at a guess(500 gp gets you one mission dyso/rift roughly, factor in another 500 gp for the other stuff basically and we're at 100.00)
As much as that's a negative reason for them I wish they could consider it somehow, even if it meant a small additional fee to keep things>>> who wants to give up their rift after all the effort? especially if it was a special planet to start with...
I'd also like confirmation when special planets are abandoned - are they rediscoverable in some form??.... the guy who rifts a dyson and resets winds up taking it out of play for ever if not...
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Wed Oct 03, 2012 3:41 pm |
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Epicownage
Joined: Thu Oct 13, 2011 8:37 pm Posts: 4415
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Fear wrote: Epic I can say why Eris Media (owner of the game officially) would feel its a bad idea>>> you'd be cutting into their profit line in a noticeable manner....
You're talking about 100 bucks at a shot at a guess(500 gp gets you one mission dyso/rift roughly, factor in another 500 gp for the other stuff basically and we're at 100.00)
As much as that's a negative reason for them I wish they could consider it somehow, even if it meant a small additional fee to keep things>>> who wants to give up their rift after all the effort? especially if it was a special planet to start with...
I'd also like confirmation when special planets are abandoned - are they rediscoverable in some form??.... the guy who rifts a dyson and resets winds up taking it out of play for ever if not... I think after someone resets they're invincible planets should become like any other planet.
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Wed Oct 03, 2012 3:54 pm |
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