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New Yellow Badge Item http://galaxylegion.com/forum/viewtopic.php?f=6&t=29611 |
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Author: | Hawkeblade [ Mon Oct 08, 2012 9:02 pm ] |
Post subject: | New Yellow Badge Item |
Nano dissassembler Uninstalls two hull modules, only can be used after a succesfull raid Costs 5 yellows |
Author: | Billik [ Mon Oct 08, 2012 9:07 pm ] |
Post subject: | Re: New Yellow Badge Item |
Hawkeblade wrote: Nano dissassembler Uninstalls two hull modules, only can be used after a succesfull raid Costs 5 yellows Why remove hulls after they're disabled? |
Author: | LaTempesta2 [ Mon Oct 08, 2012 9:10 pm ] |
Post subject: | Re: New Yellow Badge Item |
Hawkeblade wrote: Nano dissassembler Uninstalls two hull modules, only can be used after a succesfull raid Costs 5 yellows Why? So you can zero people more efficiently. Kinda useless as you would have already had to have him/her disabled. And if they notice the thing used then they can just wait to repair until AFTER the mods are back on. So while it would be interesting I have to give it a -1 |
Author: | DarthRavadge [ Mon Oct 08, 2012 9:19 pm ] |
Post subject: | Re: New Yellow Badge Item |
I would name this arti "The middle finger"... it would be useless except to tick someone off. |
Author: | Hawkeblade [ Mon Oct 08, 2012 10:12 pm ] |
Post subject: | Re: New Yellow Badge Item |
DarthRavadge wrote: I would name this arti "The middle finger"... it would be useless except to tick someone off. thats kinda what i want the arti for lol.... |
Author: | TimeManipulator [ Mon Oct 08, 2012 11:23 pm ] |
Post subject: | Re: New Yellow Badge Item |
Hawkeblade wrote: DarthRavadge wrote: I would name this arti "The middle finger"... it would be useless except to tick someone off. thats kinda what i want the arti for lol.... It'd be better if the hull module gets damaged as well. |
Author: | icarium81 [ Tue Oct 09, 2012 7:04 pm ] |
Post subject: | Re: New Yellow Badge Item |
well they would get damaged... just like the tactical bypass damages your equipment.. just like my relays take a beating every other day. |
Author: | itsSoulPLayAgain [ Tue Oct 09, 2012 10:36 pm ] |
Post subject: | Re: New Yellow Badge Item |
SirKillsALot wrote: Hawkeblade wrote: DarthRavadge wrote: I would name this arti "The middle finger"... it would be useless except to tick someone off. thats kinda what i want the arti for lol.... It'd be better if the hull module gets damaged as well. Bang your heads on the wall VERY hard!!! If u dont see why this arty is stupid and damaging mods like that is stupid! then face palm dont cut it. |
Author: | Hawkeblade [ Wed Oct 10, 2012 12:13 am ] |
Post subject: | Re: New Yellow Badge Item |
itsSoulPLayAgain wrote: Bang your heads on the wall VERY hard!!! If u dont see why this arty is stupid and damaging mods like that is stupid! then face palm dont cut it. I know its stupid dude, but i had fun making it up. |
Author: | itsSoulPLayAgain [ Wed Oct 10, 2012 12:52 am ] |
Post subject: | Re: New Yellow Badge Item |
Hawkeblade wrote: itsSoulPLayAgain wrote: Bang your heads on the wall VERY hard!!! If u dont see why this arty is stupid and damaging mods like that is stupid! then face palm dont cut it. I know its stupid dude, but i had fun making it up. I think your just became a troll. Welcome to the other side. |
Author: | varunjitsingh146 [ Wed Oct 10, 2012 12:54 am ] |
Post subject: | Re: New Yellow Badge Item |
Hawkeblade wrote: Nano dissassembler Uninstalls two hull modules, only can be used after a succesfull raid Costs 5 yellows on a serious note does this sound any better? uninstalls 1 hull module and can only be used after tripping a trap. costs 5 yellow badges. |
Author: | Zargor [ Wed Oct 10, 2012 1:42 pm ] |
Post subject: | Re: New Yellow Badge Item |
How about uninstalls 2 hull mods and they can't be repaired for 24hrs. |
Author: | failname [ Wed Oct 10, 2012 5:34 pm ] |
Post subject: | Re: New Yellow Badge Item |
Zargor wrote: How about uninstalls 2 hull mods and they can't be repaired for 24hrs. this will turn the game from war into flaming war will be abused to target certain players and make them unable to ever repair in the amount of time the attackers keep it up |
Author: | Annabell [ Wed Oct 10, 2012 5:49 pm ] |
Post subject: | Re: New Yellow Badge Item |
icarium81 wrote: well they would get damaged... just like the tactical bypass damages your equipment.. just like my relays take a beating every other day. It is a myth that a Tactical Inner-Bypass damages modules. It simply uninstalls them without reducing condition. |
Author: | DariousTheDark [ Wed Oct 10, 2012 6:30 pm ] |
Post subject: | Re: New Yellow Badge Item |
Nano Dissassembler Uninstalls one hull module, only can be used after shields are down. Cannot stack. Costs 15 yellow badges. |
Author: | varunjitsingh146 [ Wed Oct 10, 2012 11:26 pm ] |
Post subject: | Re: New Yellow Badge Item |
DariousTheDark wrote: Nano Dissassembler Uninstalls one hull module, only can be used after shields are down. Cannot stack. Costs 15 yellow badges. that sounds good. maybe 10 yellows instead of 15 but either way +1 |
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