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New Module to aid planets
http://galaxylegion.com/forum/viewtopic.php?f=6&t=30068
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Author:  playret0195x [ Mon Oct 22, 2012 10:51 pm ]
Post subject:  New Module to aid planets

Module Name: Bomb Detector (ship module)
Size: 10
Scan: 50
Special Effect: When guarding a planet that planet cannot be sabbed until the bearer of this module has been removed from guard position on zed planet

In other words that means that once that person is gone the planet can be sabbed. As the way I see it there's no defense against a sab.

What do you think?

Author:  icarium81 [ Mon Oct 22, 2012 11:01 pm ]
Post subject:  Re: New Module to aid planets

but there is defence.. vortex deflector, or xrp warp inhibitor.

and if your online to guard, then you should be able to easily pop a few cloning pods, ion repulsor, and tear down a production building to install some more population and defences..

Author:  Wolfy Minion [ Mon Oct 22, 2012 11:04 pm ]
Post subject:  Re: New Module to aid planets

5 extra damage for some cloak and a useless effect...pass.
I can just warp them, which I am likely to do any way since I need to have them off the planet to invade any way.

Author:  playret0195x [ Mon Oct 22, 2012 11:06 pm ]
Post subject:  Re: New Module to aid planets

icarium81 wrote:
but there is defence.. vortex deflector, or xrp warp inhibitor.

and if your online to guard, then you should be able to easily pop a few cloning pods, ion repulsor, and tear down a production building to install some more population and defences..

The deflector screws you up in the long run and I don't know if the warp inhibitor has that same effect.

Author:  Uy23e [ Mon Oct 22, 2012 11:07 pm ]
Post subject:  Re: New Module to aid planets

It's useless if you don't have deflector on: they can just warp you.
It's useless if you do have deflector on: they can't sab anyway.

It's useless anyway...

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