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Joined: Fri Jan 14, 2011 11:50 am
Posts: 208
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Hi, There has been talk in the forum about games and reward systems for players and especially group related content for all levels. As a proposal if coding new rewards is tough in terms of the whole game dynamics and balance why not offer something that has come and gone before.

like the opportunity to redo certain missions, cluster missiles, Ice melter, paradox generators. Id like to see the occasional reintroduction of a titan or something.

This is like adding stuff without having to totally reinvent the wheel

whatever the reward is for it needs to be extremely tough to achieve, possibly as a reward for level 7 or 8 base we get a relatively minor one like co-ordinates to a titan or something like that.

This is not really for players below rank 600 but it will inject some more fun having more standard rewards for achieving certain goals. the Junior guys will get there and will understand our wishes for something like this.

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Fri Oct 26, 2012 1:20 am
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Joined: Tue Feb 28, 2012 11:42 am
Posts: 779
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I feel the same way with all things like this; I'm not against your content but the suggestion of reaching a ertain base level is what gets me. Whilst, yes, the way it is intended is that EVERYBODY puts in the effort, this is not the case. Even if one or two players piggyback along on everybody else's merits. Imagine a rank 100 (For example, doubt this will every happen) was in Dysos and got this reward. It would be too easy. I think when rewards come out for an individual, it should be by that individual's merits. The reward you get for upgrading your base is more size and more production and stuff (Depending on the level, I think that size stops increasing after level 6/7 but I could well be wrong) and it rewards the group as a whole, not each individual specifically. If you want a reward that benefits a single player (Like a new mass surface melter) then that single player should earn it by their own merits and not by all of their friends making a bigger base.

Aside from this, I see very little problem with this. Some people might disagree with repeating items which have a limited quantity for a reason.

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Fri Oct 26, 2012 3:56 pm
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Joined: Tue Jun 08, 2010 3:47 pm
Posts: 2180
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That may be Silens and I see where your going with the piggy back thing. (I've given nearly 22% of all base resources) I don't think everyone should be given something but I do like where he is going with this. I never thought that the reason that Dan doesn't do a lot of things is because he doesn't want to think or program new content into the game all the time. I would be fine with some old school arti's or NPC's that high ranks can no longer get or that no one can get any more instead of something new as well. This would be be fine if it mine more new content that would allow the game to be more fun.

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Fri Oct 26, 2012 5:19 pm
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