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New Profession
http://galaxylegion.com/forum/viewtopic.php?f=6&t=30130
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Author:  Hawkeblade [ Thu Oct 25, 2012 2:29 am ]
Post subject:  New Profession

Veteran
Available only to players that have played Galaxy legion for more then two years, For Gentarr, Mylarai, Sillix, Lazuli, Human, Inergon, Kronyn, Drannik.

Stats:+5% Planet Defence,+3% to all resources, +3% to chance to raid or hack. -7% upkeep.


Tell me what you think? Be Brutal ppl i can take it.

Author:  Fireblade [ Thu Oct 25, 2012 2:37 am ]
Post subject:  Re: New Profession

Hawkeblade wrote:
Veteran
Available only to players that have played Galaxy legion for more then two years, For Gentarr, Mylarai, Sillix, Lazuli, Human, Inergon, Kronyn, Drannik.

Stats:+5% Planet Defence,+3% to all resources, +3% to chance to raid or hack. -7% upkeep.


Tell me what you think? Be Brutal ppl i can take it.



Nothing really wrong with it i just don't see why people would choose this over Talth excavator or konqul excavator?

Author:  Hawkeblade [ Thu Oct 25, 2012 2:41 am ]
Post subject:  Re: New Profession

Fireblade225 wrote:
Hawkeblade wrote:
Veteran
Available only to players that have played Galaxy legion for more then two years, For Gentarr, Mylarai, Sillix, Lazuli, Human, Inergon, Kronyn, Drannik.

Stats:+5% Planet Defence,+3% to all resources, +3% to chance to raid or hack. -7% upkeep.


Tell me what you think? Be Brutal ppl i can take it.



Nothing really wrong with it i just don't see why people would choose this over Talth excavator or konqul excavator?


just something different i suppose..

Author:  KJReed [ Thu Oct 25, 2012 2:41 am ]
Post subject:  Re: New Profession

Fireblade225 wrote:
Hawkeblade wrote:
Veteran
Available only to players that have played Galaxy legion for more then two years, For Gentarr, Mylarai, Sillix, Lazuli, Human, Inergon, Kronyn, Drannik.

Stats:+5% Planet Defence,+3% to all resources, +3% to chance to raid or hack. -7% upkeep.


Tell me what you think? Be Brutal ppl i can take it.



Nothing really wrong with it i just don't see why people would choose this over Talth excavator or konqul excavator?


agreed. might be a bit underpowered. then again theres a ton of builder out there.....

Author:  Hawkeblade [ Thu Oct 25, 2012 2:53 am ]
Post subject:  Re: New Profession

I figure its pretty balanced, not too powerfull and not too under powered. You gotta think alot of players are in that 2 year time frame are pretty decent in rank so those little percentages make up for it completely.

Author:  Fireblade [ Thu Oct 25, 2012 3:01 am ]
Post subject:  Re: New Profession

Hawkeblade wrote:
I figure its pretty balanced, not too powerfull and not too under powered. You gotta think alot of players are in that 2 year time frame are pretty decent in rank so those little percentages make up for it completely.



There's also a reason why 90% of high ranks are excavators there not going to give up that arti production unless there is something better not saying it should be easy to get but it needs to beat a 10% boost to your artifact production.

Author:  KJReed [ Thu Oct 25, 2012 3:02 am ]
Post subject:  Re: New Profession

Hawkeblade wrote:
I figure its pretty balanced, not too powerfull and not too under powered. You gotta think alot of players are in that 2 year time frame are pretty decent in rank so those little percentages make up for it completely.


a few things:

those who have played for 2 years shouldnt be hurting for mining or res so that bonus is basically 3% to arti.
somewhat related to the previous a 7% reduction to upkeep also is probably fairly pointless for most who have been playing for 2 years.
5% planet defence while its a boost is only a small one.
and i dont see most people complaining about not being able to raid or hack. theres a reason those two professions arent really used later on.

Author:  itsSoulPLayAgain [ Thu Oct 25, 2012 3:28 am ]
Post subject:  Re: New Profession

KJReed wrote:
Hawkeblade wrote:
I figure its pretty balanced, not too powerfull and not too under powered. You gotta think alot of players are in that 2 year time frame are pretty decent in rank so those little percentages make up for it completely.


a few things:

those who have played for 2 years shouldnt be hurting for mining or res so that bonus is basically 3% to arti.
somewhat related to the previous a 7% reduction to upkeep also is probably fairly pointless for most who have been playing for 2 years.
5% planet defence while its a boost is only a small one.
and i dont see most people complaining about not being able to raid or hack. theres a reason those two professions arent really used later on.

WOOOOOOwooo woooo wooo wo speak for your self buttercup! I have 60k+ MP and over 70k+RP that i can scrap . 60billion to colinze 120bill to take a planet. over 100 open planet slots and i can rank 10 ranks a day np if i wanted to for a long time. CR hurts upper ranks. there is a nice sweet spot around rank 800-1600, but after that Creds start to get tighter. alota auto ranks will feel it soon!

Author:  KJReed [ Thu Oct 25, 2012 3:36 am ]
Post subject:  Re: New Profession

itsSoulPLayAgain wrote:
KJReed wrote:
Hawkeblade wrote:
I figure its pretty balanced, not too powerfull and not too under powered. You gotta think alot of players are in that 2 year time frame are pretty decent in rank so those little percentages make up for it completely.


a few things:

those who have played for 2 years shouldnt be hurting for mining or res so that bonus is basically 3% to arti.
somewhat related to the previous a 7% reduction to upkeep also is probably fairly pointless for most who have been playing for 2 years.
5% planet defence while its a boost is only a small one.
and i dont see most people complaining about not being able to raid or hack. theres a reason those two professions arent really used later on.

WOOOOOOwooo woooo wooo wo speak for your self buttercup! I have 60k+ MP and over 70k+RP that i can scrap . 60billion to colinze 120bill to take a planet. over 100 open planet slots and i can rank 10 ranks a day np if i wanted to for a long time. CR hurts upper ranks. there is a nice sweet spot around rank 800-1600, but after that Creds start to get tighter. alota auto ranks will feel it soon!


yeah but your credit problems dont really stem from upkeep or low productions, but capping alot. you could easily be making 100B a day if you didnt lose a ton to capping. a little boost to mining and res wont help you.

Author:  varunjitsingh146 [ Thu Oct 25, 2012 3:39 am ]
Post subject:  Re: New Profession

+1 to the idea.

Author:  itsSoulPLayAgain [ Thu Oct 25, 2012 3:43 am ]
Post subject:  Re: New Profession

KJReed wrote:
yeah but your credit problems dont really stem from upkeep or low productions, but capping alot. you could easily be making 100B a day if you didnt lose a ton to capping. a little boost to mining and res wont help you.


Very true.. To bad storage cost so much. not going to spend $200+ on mp storage. I dont see why MP is at 50% AP when it comes to storage.

Author:  KJReed [ Thu Oct 25, 2012 3:45 am ]
Post subject:  Re: New Profession

itsSoulPLayAgain wrote:
KJReed wrote:
yeah but your credit problems dont really stem from upkeep or low productions, but capping alot. you could easily be making 100B a day if you didnt lose a ton to capping. a little boost to mining and res wont help you.


Very true.. To bad storage cost so much. not going to spend $200+ on mp storage. I dont see why MP is at 50% AP when it comes to storage.

think its just based off of the fact that you get 500 mp storage and 1k ap storage for every planet you own. 2:1 there. 2:1 for storages.

Author:  Common [ Thu Oct 25, 2012 8:47 pm ]
Post subject:  Re: New Profession

Some players may just choose excavator, a little bit underpowered.

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