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Using all energy http://galaxylegion.com/forum/viewtopic.php?f=6&t=31391 |
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Author: | foreverfrost [ Wed Dec 05, 2012 7:47 pm ] |
Post subject: | Using all energy |
Is there a chance we could get a button that would allow us to use all of our energy on a mission? Clicking to use up 1800 energy on a mission that requires 25 each takes a while and is a lot of clicks. How about a button that says "Use all energy" that would save me a ton of clicking? |
Author: | blackfox [ Wed Dec 05, 2012 8:50 pm ] |
Post subject: | Re: Using all energy |
this has been suggested loads of times so i think its about time its used +1 btw |
Author: | Fireblade [ Wed Dec 05, 2012 8:52 pm ] |
Post subject: | Re: Using all energy |
foreverfrost wrote: Is there a chance we could get a button that would allow us to use all of our energy on a mission? Clicking to use up 1800 energy on a mission that requires 25 each takes a while and is a lot of clicks. How about a button that says "Use all energy" that would save me a ton of clicking? lol your complaining at 1800E try dropping 25k+ that's when it starts to get really tiresome. |
Author: | Darth Flagitious [ Wed Dec 05, 2012 10:18 pm ] |
Post subject: | Re: Using all energy |
The reason I suspect Dan has never put this sort of thing in is this... If you can do something now in 5 minutes and can do it in 20 seconds with a "spend all" option, that's 4 minutes 40 seconds less you are actually going to be online playing the game. More chance of you becoming a "resource dumper" and eventually just wander away from the game. Wanderers don't buy GP. People that are active and online for extended periods of time are much more likely to financially support the game. While a quick and easy option is more player-friendly than the current system, it's not developer-friendly, in that he would gradually lose paying customers. It's a business. Dan wants income. |
Author: | itsSoulPLayAgain [ Wed Dec 05, 2012 11:21 pm ] |
Post subject: | Re: Using all energy |
lol, try upgrading a base 2k nrg at a time or doing the purger mission a few thousand times. 1,800 nrg. lols All a waist of Time . |
Author: | Uy23e [ Thu Dec 06, 2012 3:04 am ] |
Post subject: | Re: Using all energy |
Darth Flagitious wrote: The reason I suspect Dan has never put this sort of thing in is this... If you can do something now in 5 minutes and can do it in 20 seconds with a "spend all" option, that's 4 minutes 40 seconds less you are actually going to be online playing the game. More chance of you becoming a "resource dumper" and eventually just wander away from the game. Wanderers don't buy GP. People that are active and online for extended periods of time are much more likely to financially support the game. While a quick and easy option is more player-friendly than the current system, it's not developer-friendly, in that he would gradually lose paying customers. It's a business. Dan wants income. that being quite possibly true, having to dump 10k energy into 25/click mission is overkill IMO. some kind of compromise in between would be better, such as maybe unlock 2x, 3x etc option on the lower energy/click missions as your max energy grows. Ideally such that you will be able to spend at least 1% of your max energy per click. Most likely still takes 2 min or so to complete the task so ppl won't just wonder away but significantly reduce the effort where extreme (high energy) meets extreme (low energy/click) |
Author: | stuffybeary [ Thu Dec 06, 2012 3:13 am ] |
Post subject: | Re: Using all energy |
Uy23e wrote: Darth Flagitious wrote: The reason I suspect Dan has never put this sort of thing in is this... If you can do something now in 5 minutes and can do it in 20 seconds with a "spend all" option, that's 4 minutes 40 seconds less you are actually going to be online playing the game. More chance of you becoming a "resource dumper" and eventually just wander away from the game. Wanderers don't buy GP. People that are active and online for extended periods of time are much more likely to financially support the game. While a quick and easy option is more player-friendly than the current system, it's not developer-friendly, in that he would gradually lose paying customers. It's a business. Dan wants income. that being quite possibly true, having to dump 10k energy into 25/click mission is overkill IMO. some kind of compromise in between would be better, such as maybe unlock 2x, 3x etc option on the lower energy/click missions as your max energy grows. Ideally such that you will be able to spend at least 1% of your max energy per click. Most likely still takes 2 min or so to complete the task so ppl won't just wonder away but significantly reduce the effort where extreme (high energy) meets extreme (low energy/click) -1 people complain about missions way too much when it's not even an issue. high ranks have a larger problem when they take 2-3 hours to rank up(including all the leftover energy they donate at the end of their rank). They rarely complain and people doing missions shouldn't complain. |
Author: | BigBadBoris [ Fri Dec 07, 2012 6:50 am ] |
Post subject: | Re: Using all energy |
+10 TO THIS IDEA I don't think this is anti-revenue.. anything that makes the game more user-friendly wil encourage someone to spend more money on the game. If I have enough energy to finish a mission of 50 x 35 XP with one click, why not... If I have money and no time, and want to progress quick , I'll but the energy recharges. With 15,000 Energy I could do this often, and would actually enjoy the game more. This could also be used to disable big NPCs... let me take out a big NC with 30x attacks combined into one. As long as the assault does not complete if I run out of energy / hulls in the process. Would seriously help players who are working on their XP/energy ratio to level up many times with the Neural + RSL implant... |
Author: | Darth Flagitious [ Fri Dec 07, 2012 4:18 pm ] |
Post subject: | Re: Using all energy |
BigBadBoris wrote: Would seriously help players who are working on their XP/energy ratio to level up many times with the Neural + RSL implant... Another reason why it won't be implemented. Dan doesn't want people ranking up too fast because there's little content at high ranks. More and more people would get to the high ranks, figure out there's nothing to do, and then quit. |
Author: | Sharp [ Sat Dec 08, 2012 4:51 pm ] |
Post subject: | Re: Using all energy |
-1 Its not needed can you live with out it |
Author: | MXer42 [ Sat Dec 08, 2012 11:34 pm ] |
Post subject: | Re: Using all energy |
i for one believe it should be implemented, makes it much easier on the hands and figures, also it would keep people away from auto clickers |
Author: | Chakotay [ Sun Dec 09, 2012 12:02 am ] |
Post subject: | Re: Using all energy |
Only reason I play the game still is I have put some money into it... I would love the energy all so I can do it quick before work. The thing I need to pay Dan... ya. ![]() |
Author: | Preliator Xzien [ Sun Dec 09, 2012 3:11 am ] |
Post subject: | Re: Using all energy |
As Flag said, this would go against Dan wanting people to slow down in ranking. He cannot keep up with people that level 20-50 times a day and then complain that Dan is not making content for them. Slow the heck down ffs. Enjoy the game. |
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