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 homeworlds 
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Joined: Mon May 28, 2012 8:32 pm
Posts: 2397
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so everyone would like a world to call there homeworld

so i though of this

available via mission
available at rank 50

what does it do? :
makes your planet impervious to artys
it can be invaded still but cant be fluxed from your planet list
improves size and resource by 1 but if there already full then it will still make it your homeworld

also adds a title to the planet:
a planet title:

cairfulbin
homworld of blackfox
massive demon
rare

new planet animation:
animation of small ships passing into and around
your planet (as if entering and going or defending it)

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Sat Jan 05, 2013 3:13 am
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Joined: Tue Apr 17, 2012 12:11 am
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Location: Alpha Legion 100
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i remembered follyuu suggested something like this a while back. ill dig up the thread when im not feeling lazy.

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Sat Jan 05, 2013 3:34 am
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Joined: Tue Dec 13, 2011 11:20 pm
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Location: The Milky Way
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viewtopic.php?f=6&t=25178&start=20

Not really the same idea beyond the name of "Homeworld"

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Sat Jan 05, 2013 5:37 am
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lol i think dan should just do this and get homeworlds over with, so we never have to suggest it again :D

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Sun Jan 06, 2013 3:31 am
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Joined: Tue Feb 28, 2012 11:42 am
Posts: 779
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Perhaps a production and/or stat bonus to the planet? I think that you should get a recoverable artifact to make a planet your home-world, or perhaps have the mission be repeatable and the following can happen

Complete a mission to make a planet your homeworld (Maybe it gives you an artifact?) - Unlocks a new mission which is more energy intensive - Repeatable at any time.
Make Planet A your homeworld.
Time passes
You now want Planet B to be your new homeworld.
Complete the new mission to make Planet B your homeworld - Planet A automatically loses 'homeworld' status and any benefits that may come with that.

The second chain being more energy intensive suggests that more energy is required to recover things from Planet A (Perhaps important members of your empire and symbolic structures) and transport them to Planet B.

Homeworld perhaps gets a defense and production bonus; you're gonna want to protect important people/structure more and there's going to be much more trade going on around the central hub of your empire. Perhaps the world just becomes invinsible and gets a smaller production bonus or none at all.

Repeatable mission also allows you to make better planets you acquire later on to be your homeworld if you stupidly made that Average, 2x Mega Rich Terra planet your homeworld at rank 50.

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Mon Jan 07, 2013 4:19 am
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