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 legion co-op tasks ideas 
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Joined: Mon May 28, 2012 8:32 pm
Posts: 2397
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Hi GL players!

Here's some updates on things we are working on!

Game Features In Development:
* Legion Missions (formerly called coop tasks)

Legion missions are multi-day events that require planning and coordination of many members. Once a legion decides to start a mission, an eligible Legion Mission arc will be chosen at random. The Legion’s success within that mission will be determined by its choices and capabilities over its duration.

Legion missions will have randomized success conditions, some of which are hidden and unknown to the legion. Missions have multiple segments, each with different requirements. A legion will need to carefully decide which members to lock in for each requirement. However, neglecting a segment, or violating one or more of its conditions (whether known or hidden), may have a negative impact on the success of the mission as a whole.

Each phase of the mission arc differs based on the success of the previous, so its possible to do the same arc and have different mission objectives next time.

More details to come soon.



a few ideas for possible rewards, and extras

.more base designs

.new modules

.a bonus production point or 2 ?

.no space special mods,(like extra member cap going over 60 ? or bonus diplomacy)

.base medals with new leader-board option for most medal points in the legion

can you guys think of any
these are all ideas btw

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Sat Jan 12, 2013 12:38 pm
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Joined: Mon Jun 04, 2012 9:35 pm
Posts: 1975
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blackfox wrote:
Quote:
Hi GL players!

Here's some updates on things we are working on!

Game Features In Development:
* Legion Missions (formerly called coop tasks)

Legion missions are multi-day events that require planning and coordination of many members. Once a legion decides to start a mission, an eligible Legion Mission arc will be chosen at random. The Legion’s success within that mission will be determined by its choices and capabilities over its duration.

Legion missions will have randomized success conditions, some of which are hidden and unknown to the legion. Missions have multiple segments, each with different requirements. A legion will need to carefully decide which members to lock in for each requirement. However, neglecting a segment, or violating one or more of its conditions (whether known or hidden), may have a negative impact on the success of the mission as a whole.

Each phase of the mission arc differs based on the success of the previous, so its possible to do the same arc and have different mission objectives next time.

More details to come soon.



a few ideas for possible rewards, and extras

.more base designs

.new modules

.a bonus production point or 2 ?

.no space special mods,(like extra member cap going over 60 ? or bonus diplomacy)

.base medals with new leader-board option for most medal points in the legion

can you guys think of any
these are all ideas btw


+1

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Sat Jan 12, 2013 1:24 pm
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