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Load-out tabs for ship modules http://galaxylegion.com/forum/viewtopic.php?f=6&t=32551 |
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Author: | Jellysickle [ Thu Jan 17, 2013 4:34 am ] |
Post subject: | Load-out tabs for ship modules |
Those who have limited space (which is most players) are constantly changing equipment for different needs. Basing mode, hack mode, rank-up/energy refill mode, scan mode, NPC mode, and PVP mode. I know many of us don't even bother with taking off relays and energy draining weapons when ranking up, simply because it is to much off a hassle. I would like to see an option where I could save a ship design an then reload it with one simple click. I think 2 or 3 tabs would be sufficient. |
Author: | KJReed [ Thu Jan 17, 2013 4:48 am ] |
Post subject: | Re: Load-out tabs for ship modules |
-1 if you do not want to have to flip modules around add more decks. the constant module changing is one of the prices you pay for running a ssb. i might be able to accept it though if every time you used it every module on your ship got damaged(not just the ones changing) |
Author: | Darth Flagitious [ Thu Jan 17, 2013 4:50 am ] |
Post subject: | Re: Load-out tabs for ship modules |
Suggested many many many times. The main reason (I suspect) that something like this has never been given serious consideration by Dan is that you would in essence have 2 or more complete sets of ship data saved on the server. Meaning more memory would be required just to keep ship data, potentially slowing down the system even more. |
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