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 Grivv Prime - Rescued Stryll Captives 
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Joined: Wed Aug 08, 2012 1:36 am
Posts: 81
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Grivv Prime - Rescued Stryll Captives

I personally find the captives a reward that, while it makes sense, it is not in scale to the NPC. As it costs 250E just to use the arti even after you get it i came up with 2 options So i have a few suggestions on a change:

Option A- 6 rank points and 2 of each crew member

Option B- 7 rank points and a 1 use ability/arti Overwork Engineers - Methods gleaned from how the Stryll treat their forced labour camps have allowed a temperary boost in power. Gain 200E - So you spend 250 but have 200 you can recover later.

Yes i know alot of you can autorank, however alot cant and store and hoard Sithion energy sacs, and the prime shares lower so it help those upper middle rank players to recupe some of the 250E later.

--mystic


Fri Jan 25, 2013 12:26 am
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Joined: Mon Apr 18, 2011 9:37 am
Posts: 854
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Mystic71 wrote:
Grivv Prime - Rescued Stryll Captives

I personally find the captives a reward that, while it makes sense, it is not in scale to the NPC. As it costs 250E just to use the arti even after you get it i came up with 2 options So i have a few suggestions on a change:

Option A- 6 rank points and 2 of each crew member

Option B- 7 rank points and a 1 use ability/arti Overwork Engineers - Methods gleaned from how the Stryll treat their forced labour camps have allowed a temperary boost in power. Gain 200E - So you spend 250 but have 200 you can recover later.

Yes i know alot of you can autorank, however alot cant and store and hoard Sithion energy sacs, and the prime shares lower so it help those upper middle rank players to recupe some of the 250E later.

--mystic


It'd be simpler if Dan just increased the number or rank points it granted. I'd say at least 14.


Fri Jan 25, 2013 7:44 am
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Joined: Wed Aug 08, 2012 1:36 am
Posts: 81
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Yes, your way is easier, and likely more economical for the players as well... but i try to find fun ways to do things... even if they are harder for admins.

I don't expect much to come of this post as it does effect very few ppl so thanks for reading and commenting.

--myst


Sat Jan 26, 2013 1:39 am
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Joined: Thu Jun 02, 2011 7:05 am
Posts: 2794
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With every elite there is usually a 'bad' reward drop(s) but the prisoners are at least useful.
Every time you hit an elite you are betting on the good drop.

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Sat Jan 26, 2013 1:46 am
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