View unanswered posts | View active topics It is currently Tue Jul 22, 2025 7:12 pm



Reply to topic  [ 5 posts ] 
 More Medals 
Author Message
User avatar

Joined: Tue Jan 04, 2011 10:58 pm
Posts: 204
Reply with quote
I would like to suggest more medals to make achieving medals more valuable.

Lockdown (Defensive Medal - Requires enemy players to hack you)
Counter-hack 30 times.
Points: 5

[Tier Two] Code Red
Counter-hack 100 times.
Points: 10
_______________

Copy and Paste
Critically or counter-critically hack 5 planets.
Points: 5

[Tier Two] Select and Crop
Critically or counter-critically hack 25 planets.
Points: 10

[Tier Three] Open and Edit
Critically or counter-critically hack 70 planets.
Points: 15
Reward: Title: The Editor

_______________

Stealth and Wealth
Have a planet of 13x Mega Rich Mining or richer while under the effect of a Stealth Screen.
Points: 5
Reward: Stealth Drill - Planet Artifact: Size: 1, Mining: 2, Cloak: 300, Bonus doubles if built on a planet with a Stealth Screen.

Underground Railroad
Boost passive planetary defense to 1750 while under the effect of Subterranean Caverns.
Points: 5
Reward: Stronghold - Planet Artifact: Size: 1, Mining: 2, Artifact: 1, Invasion Defense: +10% (Meaning if planet has 1000 combined invasion defense, then this will add 100 more invasion defense)

Luscious Rush
Produce more than 750 units of production on a planet while under the effect of a Lush Biosphere.
Points: 5
Reward: Lush Serum - Planet Artifact: Permanently increases target planet population by 100%. Energy Cost: 50

_______________

There Goes the Neighborhood
Vaporize more than 1000 population with a Quantum Bio-Vaporizer on first use.
Points: 5

[Tier Two] There Goes the Next Generation
Vaporize more than 3000 population with a Quantum Bio-Vaporizer on first use.
Points: 10
Reward: [Suggest]
_______________

Invasive Actions
Successfully invade 25 enemy planets.
Points: 5

[Tier Two] You're Mine Now
Successfully invade 75 enemy planets.
Points: 10
Reward: Title: The Invader

[Tier Three] Make Them Hide Their Planets
Successfully invade 200 enemy planets.
Points: 15
Reward: Dynamic Decimator - Module: Size: 12, Attack: 85, Bonus: Gives random invasion bonus effects at random times. Ex: +5% Invasion Attack when attacking Barren, Toxic, and Volcanic planets.

_______________

You Can Run, But You Can't Hide
Use a lifetime total of 500 Positron Clouders on enemy ships that have performed an offensive action against you in the past 24 hours.
Points: 5
Reward: Title: The Seeker

Now You See Me, Soon You Won't
Use a lifetime total of 500 Quantum Flares on enemy ships that have performed an offensive action against you in the past 24 hours.
Points: 5
Reward: Title: The Mirage

Who's Next
Disable 3 ships that belong to the same legion.
Points: 5

Time Is Slipping Away
Use a lifetime total of 500 Time Manipulators.
Points: 5

Mythological
Scan a Natural Dyson planet.
Points: 5

[Tier Two] Legend's Myth
Scan 3 Natural Dyson planets.
Points: 10
Reward: Title: The Myth

Full of Outcomes
Encounter 50 planetary events (Natural/Colonize/Invade/Artifact).
Points: 5

Dancing in the Moonlight
Encounter Small or Large Moons on 3 planets.
Points: 5

Will you Marry Me?
Encounter Planetary Rings on 3 planets.
Points: 5

Active-Reactive
Encounter a Reactive Barrier on 3 planets.
Points: 5

_______________

For the PvP Kills Tier

[Tier Two] A Bounty on your Ship
Disable 2500 enemy players.
Points: 40
Reward: Title: The Eradicator

[Tier Three] A Ghost Galaxy
Disable 5000 enemy players.
Points: 50
Reward: Annihilator - Ship Ally: Attack: 100, Bonus: +0.5% Upgrade for each PvP kills once installed (basically +1 attack for every 2 PvP kills until 200, then +2 attack every 2 PvP kills until 300, and so on).
_______________

I am aware that new content is being developed so these ideas for medals can be put to the side. All criticism accepted, good and bad.

_________________
IGN: AlphaAura
Rank: 1500

-----
Status: Returning Player
Current Goal:
Reach rank 1800
Current Milestones:
10th Year Anniversary of playing GL (Started November 2010)
5 Million+ Population on a planet (Biologist 30% included)


Last edited by Tommy15551 on Thu Jan 24, 2013 1:39 am, edited 1 time in total.



Fri Jan 18, 2013 1:40 pm
Profile
User avatar

Joined: Tue Feb 08, 2011 4:26 pm
Posts: 1621
Location: Orbiting the ruins of your base
Reply with quote
-1, A couple more medals would be ok... maybe a ship design or something for crit hacks, but we don't need a bunch of easy ones. It would just make a shortcut for people to hit the required points for the badge items.

_________________
Image
"Honor is a fool's prize, glory is of no use to the dead"


Fri Jan 18, 2013 3:17 pm
Profile

Joined: Sun Jan 15, 2012 2:24 pm
Posts: 359
Location: Houston, TX
Reply with quote
I like most of the ideas and I'm sure Dan will use some of them, However....

Two things need to happen:

First: lower the amount of medal points per medal. Some of them are too high. Example: The highest amount of medal points for 1 medal currently is 60, and most are 5 to 15, very few over 20.

Second: Increase the difficultly of some of the "easier" ones. It's not suppose to easy to earn medals, that's why their medals and not tier awards.

Edit some of the numbers and I'll edit my assessment, +0.25

P.S. Well thought out overall in the name and type of medals. We need more ideas along these lines.

_________________
Officer of The Sith Lords
Rank 1075+ Epic Legend, Insane
1830 Medal Points, 5+ years of game play
7 Titles, 13 Ship Designs


Wed Jan 23, 2013 9:54 am
Profile
User avatar

Joined: Tue Dec 06, 2011 3:17 pm
Posts: 3632
Location: Gone.
Reply with quote
Too many "tiers", too many Titles, although I do like some of the Medal names.

_________________
Image

Devastation - Rank 1209 - Proud Officer of Imperium of Namalak


Thu Jan 24, 2013 12:35 am
Profile
User avatar

Joined: Tue Jan 04, 2011 10:58 pm
Posts: 204
Reply with quote
Caladis wrote:
I like most of the ideas and I'm sure Dan will use some of them, However....

Two things need to happen:

First: lower the amount of medal points per medal. Some of them are too high. Example: The highest amount of medal points for 1 medal currently is 60, and most are 5 to 15, very few over 20.

Second: Increase the difficultly of some of the "easier" ones. It's not suppose to easy to earn medals, that's why their medals and not tier awards.

Edit some of the numbers and I'll edit my assessment, +0.25

P.S. Well thought out overall in the name and type of medals. We need more ideas along these lines.

I lowered the medal points rewarded. Also made achieving the medals more difficult by raising the difficulty of the requirements.

DarthRavadge wrote:
-1, A couple more medals would be ok... maybe a ship design or something for crit hacks, but we don't need a bunch of easy ones. It would just make a shortcut for people to hit the required points for the badge items.

Then could we suggest some more badge items that require more medal points than the current ones?
Also, a few more medals would be fine for the game, I just suggested some potential ones.

XxDarthDexterxX wrote:
Too many "tiers", too many Titles, although I do like some of the Medal names.

Took out some of the tiers and titles but still may seem too many to some.

_________________
IGN: AlphaAura
Rank: 1500

-----
Status: Returning Player
Current Goal:
Reach rank 1800
Current Milestones:
10th Year Anniversary of playing GL (Started November 2010)
5 Million+ Population on a planet (Biologist 30% included)


Thu Jan 24, 2013 1:49 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 5 posts ] 

Who is online

Users browsing this forum: No registered users and 26 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.