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acceber
Joined: Wed May 18, 2011 7:12 pm Posts: 16
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I've got a half dozen modules with activated abilities now, some for +% shield, some old one for + npc damage with charges (litheor thing) and now the Q-pedd. And I'm pretty sure I missed a special module sometime around christmas for a +hull% boost. As we get higher and higher rank, we get more and more modules, meaning finding the 2-3 abilities we want to click can be annoying. Dan, Can you PLEASE put all those module-granted-clicky-activation-abilities all together somewhere?  We've got an 'abilities' section in the ship menu, lets use it! Put another section/tab under the race abilities for module-based ones! I'd love you forever... and give you a cookie! 
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Thu Jan 31, 2013 7:59 am |
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Christian.Carson.37
Joined: Wed Oct 03, 2012 1:51 am Posts: 519
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+1
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Thu Jan 31, 2013 2:14 pm |
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Clangeddin
Joined: Thu May 31, 2012 12:46 pm Posts: 292
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This is a BIG +1 .. we are definitely now over 10 and there in every subsection.. As it is scrolling through installed mods is dangerous.. clickclickclick too fast and you have sold off your energy mods and activated a gp fill arti on accident instead of just going to page 3 and 4... I LOVE the addition of these mods to the game .. its fantastic .. but we have to have a ui modification to make it usable..
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Thu Jan 31, 2013 2:42 pm |
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Levrosh
Joined: Mon Jun 04, 2012 9:35 pm Posts: 1975
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+1 (Though I don't have any yet....)
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Thu Jan 31, 2013 2:47 pm |
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Rambojr
Joined: Wed Apr 13, 2011 8:09 pm Posts: 1237
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+1
_________________  The Galaxy Pub = A casual place to discuss anything off-topic, whatever suits your mood. - Forum topics are not the proper place to bring up inter-legion conflicts.
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Thu Jan 31, 2013 3:28 pm |
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kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
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+1
We definitely need a place for all of these to be accumulated together, be it under a separate sub-section of the "Ship" tab.
At the same time, an are you sure message should be necessary for the "most pivotal" abilities, aka Galaxy Point ability modules.
Both features will save time for Dan on having to rectify all the fast fingered mistakes made when clicking through the pages, so its a win-win for all.
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Thu Jan 31, 2013 3:32 pm |
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Silens
Joined: Tue Feb 28, 2012 11:42 am Posts: 779
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Gigantic +1 from me. Many of us have made very similar threads in the past regarding the exact same issue as this but there never seems to be enough attention for it at any one time. Dan needs to address this issue!
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Fri Feb 01, 2013 3:55 pm |
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SovietOfficer
Joined: Wed Oct 13, 2010 5:08 pm Posts: 509 Location: Lavender Town
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I've seen this suggestion so many times, heck even I've posted one in the past, +1 with out a doubt. This needs to be addressed as soon as possibly.
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Fri Feb 01, 2013 5:35 pm |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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+1
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Fri Feb 01, 2013 7:02 pm |
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Mystic71
Joined: Wed Aug 08, 2012 1:36 am Posts: 81
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i was just coming to start a thread about this exact thing.
+1
--myst
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Fri Feb 01, 2013 9:38 pm |
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Topherousenator
Joined: Wed Jul 25, 2012 3:11 am Posts: 899 Location: Turn Around
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+1 I too would give you a cookie 
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Fri Feb 01, 2013 11:52 pm |
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blackfox
Joined: Mon May 28, 2012 8:32 pm Posts: 2397
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id just ask him to put them all in the ability's tab, to make it simple +1 btw
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Sat Feb 02, 2013 12:12 am |
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Joseph4
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I don't have any of these modules you speak of, but I give it a +1. Who wants to scroll through all those pages anyways?
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Sat Feb 02, 2013 1:49 am |
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SovietOfficer
Joined: Wed Oct 13, 2010 5:08 pm Posts: 509 Location: Lavender Town
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blackfox wrote: id just ask him to put them all in the ability's tab, to make it simple +1 btw Thats what he just said? +1 come on Dan lets see this in the next update.
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Sat Feb 02, 2013 5:13 am |
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Silens
Joined: Tue Feb 28, 2012 11:42 am Posts: 779
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Sat Feb 02, 2013 1:19 pm |
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rifter81
Joined: Thu Jun 09, 2011 12:52 pm Posts: 7
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+1 I am totally for this. Navigating through my modules is a huge hassle.
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Sun Feb 03, 2013 2:40 pm |
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failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
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"use abilities" "Use module abilities" YES, must happen
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Mon Feb 04, 2013 7:51 pm |
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Ko-Chan
Joined: Tue Oct 04, 2011 12:51 am Posts: 515
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I'm guessing this has been suggested already...but can we PLEASE get a button where we can view and use abilities from all the newer ship modules? It's such a pain going through all the pages of mods to use each ability...
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Tue Feb 05, 2013 6:20 am |
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Spaceman
Joined: Wed Oct 24, 2012 5:30 pm Posts: 903
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Tue Feb 05, 2013 6:22 am |
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Ko-Chan
Joined: Tue Oct 04, 2011 12:51 am Posts: 515
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PLEASE.....................
_________________ "well Very large very rich (volcanic) with no defence... its just asking to get stolen"
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Tue Feb 05, 2013 6:25 am |
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