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Put Module Granted Activations together
http://galaxylegion.com/forum/viewtopic.php?f=6&t=32934
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Author:  acceber [ Thu Jan 31, 2013 7:59 am ]
Post subject:  Put Module Granted Activations together

I've got a half dozen modules with activated abilities now, some for +% shield, some old one for + npc damage with charges (litheor thing) and now the Q-pedd. And I'm pretty sure I missed a special module sometime around christmas for a +hull% boost.

As we get higher and higher rank, we get more and more modules, meaning finding the 2-3 abilities we want to click can be annoying. Dan, Can you PLEASE put all those module-granted-clicky-activation-abilities all together somewhere?

:!: We've got an 'abilities' section in the ship menu, lets use it! Put another section/tab under the race abilities for module-based ones! :!:

I'd love you forever... and give you a cookie! :D

Author:  Christian.Carson.37 [ Thu Jan 31, 2013 2:14 pm ]
Post subject:  Re: Put Module Granted Activations together

+1

Author:  Clangeddin [ Thu Jan 31, 2013 2:42 pm ]
Post subject:  Re: Put Module Granted Activations together

This is a BIG +1 .. we are definitely now over 10 and there in every subsection.. As it is scrolling through installed mods is dangerous.. clickclickclick too fast and you have sold off your energy mods and activated a gp fill arti on accident instead of just going to page 3 and 4... I LOVE the addition of these mods to the game .. its fantastic .. but we have to have a ui modification to make it usable..

Author:  Levrosh [ Thu Jan 31, 2013 2:47 pm ]
Post subject:  Re: Put Module Granted Activations together

+1 (Though I don't have any yet....)

Author:  Rambojr [ Thu Jan 31, 2013 3:28 pm ]
Post subject:  Re: Put Module Granted Activations together

+1

Author:  kirkeastment [ Thu Jan 31, 2013 3:32 pm ]
Post subject:  Re: Put Module Granted Activations together

+1

We definitely need a place for all of these to be accumulated together, be it under a separate sub-section of the "Ship" tab.

At the same time, an are you sure message should be necessary for the "most pivotal" abilities, aka Galaxy Point ability modules.

Both features will save time for Dan on having to rectify all the fast fingered mistakes made when clicking through the pages, so its a win-win for all.

Author:  Silens [ Fri Feb 01, 2013 3:55 pm ]
Post subject:  Re: Put Module Granted Activations together

Gigantic +1 from me. Many of us have made very similar threads in the past regarding the exact same issue as this but there never seems to be enough attention for it at any one time. Dan needs to address this issue!

Author:  SovietOfficer [ Fri Feb 01, 2013 5:35 pm ]
Post subject:  Re: Put Module Granted Activations together

I've seen this suggestion so many times, heck even I've posted one in the past, +1 with out a doubt. This needs to be addressed as soon as possibly.

Author:  varunjitsingh146 [ Fri Feb 01, 2013 7:02 pm ]
Post subject:  Re: Put Module Granted Activations together

+1

Author:  Mystic71 [ Fri Feb 01, 2013 9:38 pm ]
Post subject:  Re: Put Module Granted Activations together

i was just coming to start a thread about this exact thing.

+1

--myst

Author:  Topherousenator [ Fri Feb 01, 2013 11:52 pm ]
Post subject:  Re: Put Module Granted Activations together

+1
I too would give you a cookie :D

Author:  blackfox [ Sat Feb 02, 2013 12:12 am ]
Post subject:  Re: Put Module Granted Activations together

id just ask him to put them all in the ability's tab, to make it simple :)

+1 btw

Author:  Joseph4 [ Sat Feb 02, 2013 1:49 am ]
Post subject:  Re: Put Module Granted Activations together

I don't have any of these modules you speak of, but I give it a +1.
Who wants to scroll through all those pages anyways?

Author:  SovietOfficer [ Sat Feb 02, 2013 5:13 am ]
Post subject:  Re: Put Module Granted Activations together

blackfox wrote:
id just ask him to put them all in the ability's tab, to make it simple :)

+1 btw
Thats what he just said? +1 come on Dan lets see this in the next update.

Author:  Silens [ Sat Feb 02, 2013 1:19 pm ]
Post subject:  Re: Put Module Granted Activations together

Other topics with the same idea;

viewtopic.php?f=6&t=32477
viewtopic.php?f=6&t=32451
viewtopic.php?f=6&t=32126
viewtopic.php?f=6&t=31918
viewtopic.php?f=6&t=31759
viewtopic.php?f=6&t=31700
viewtopic.php?f=6&t=31386
viewtopic.php?f=6&t=31350
viewtopic.php?f=6&t=30770

Author:  rifter81 [ Sun Feb 03, 2013 2:40 pm ]
Post subject:  Re: Put Module Granted Activations together

+1 I am totally for this. Navigating through my modules is a huge hassle.

Author:  failname [ Mon Feb 04, 2013 7:51 pm ]
Post subject:  Re: Put Module Granted Activations together

"use abilities"
"Use module abilities"
YES, must happen

Author:  Ko-Chan [ Tue Feb 05, 2013 6:20 am ]
Post subject:  Module Ability Tab

I'm guessing this has been suggested already...but can we PLEASE get a button where we can view and use abilities from all the newer ship modules? It's such a pain going through all the pages of mods to use each ability...

Author:  Spaceman [ Tue Feb 05, 2013 6:22 am ]
Post subject:  Re: Module Ability Tab

viewtopic.php?f=6&t=32934

Author:  Ko-Chan [ Tue Feb 05, 2013 6:25 am ]
Post subject:  Re: Put Module Granted Activations together

PLEASE.....................

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