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Put Module Granted Activations together http://galaxylegion.com/forum/viewtopic.php?f=6&t=32934 |
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Author: | acceber [ Thu Jan 31, 2013 7:59 am ] |
Post subject: | Put Module Granted Activations together |
I've got a half dozen modules with activated abilities now, some for +% shield, some old one for + npc damage with charges (litheor thing) and now the Q-pedd. And I'm pretty sure I missed a special module sometime around christmas for a +hull% boost. As we get higher and higher rank, we get more and more modules, meaning finding the 2-3 abilities we want to click can be annoying. Dan, Can you PLEASE put all those module-granted-clicky-activation-abilities all together somewhere? ![]() ![]() I'd love you forever... and give you a cookie! ![]() |
Author: | Christian.Carson.37 [ Thu Jan 31, 2013 2:14 pm ] |
Post subject: | Re: Put Module Granted Activations together |
+1 |
Author: | Clangeddin [ Thu Jan 31, 2013 2:42 pm ] |
Post subject: | Re: Put Module Granted Activations together |
This is a BIG +1 .. we are definitely now over 10 and there in every subsection.. As it is scrolling through installed mods is dangerous.. clickclickclick too fast and you have sold off your energy mods and activated a gp fill arti on accident instead of just going to page 3 and 4... I LOVE the addition of these mods to the game .. its fantastic .. but we have to have a ui modification to make it usable.. |
Author: | Levrosh [ Thu Jan 31, 2013 2:47 pm ] |
Post subject: | Re: Put Module Granted Activations together |
+1 (Though I don't have any yet....) |
Author: | Rambojr [ Thu Jan 31, 2013 3:28 pm ] |
Post subject: | Re: Put Module Granted Activations together |
+1 |
Author: | kirkeastment [ Thu Jan 31, 2013 3:32 pm ] |
Post subject: | Re: Put Module Granted Activations together |
+1 We definitely need a place for all of these to be accumulated together, be it under a separate sub-section of the "Ship" tab. At the same time, an are you sure message should be necessary for the "most pivotal" abilities, aka Galaxy Point ability modules. Both features will save time for Dan on having to rectify all the fast fingered mistakes made when clicking through the pages, so its a win-win for all. |
Author: | Silens [ Fri Feb 01, 2013 3:55 pm ] |
Post subject: | Re: Put Module Granted Activations together |
Gigantic +1 from me. Many of us have made very similar threads in the past regarding the exact same issue as this but there never seems to be enough attention for it at any one time. Dan needs to address this issue! |
Author: | SovietOfficer [ Fri Feb 01, 2013 5:35 pm ] |
Post subject: | Re: Put Module Granted Activations together |
I've seen this suggestion so many times, heck even I've posted one in the past, +1 with out a doubt. This needs to be addressed as soon as possibly. |
Author: | varunjitsingh146 [ Fri Feb 01, 2013 7:02 pm ] |
Post subject: | Re: Put Module Granted Activations together |
+1 |
Author: | Mystic71 [ Fri Feb 01, 2013 9:38 pm ] |
Post subject: | Re: Put Module Granted Activations together |
i was just coming to start a thread about this exact thing. +1 --myst |
Author: | Topherousenator [ Fri Feb 01, 2013 11:52 pm ] |
Post subject: | Re: Put Module Granted Activations together |
+1 I too would give you a cookie ![]() |
Author: | blackfox [ Sat Feb 02, 2013 12:12 am ] |
Post subject: | Re: Put Module Granted Activations together |
id just ask him to put them all in the ability's tab, to make it simple ![]() +1 btw |
Author: | Joseph4 [ Sat Feb 02, 2013 1:49 am ] |
Post subject: | Re: Put Module Granted Activations together |
I don't have any of these modules you speak of, but I give it a +1. Who wants to scroll through all those pages anyways? |
Author: | SovietOfficer [ Sat Feb 02, 2013 5:13 am ] |
Post subject: | Re: Put Module Granted Activations together |
blackfox wrote: id just ask him to put them all in the ability's tab, to make it simple ![]() +1 btw |
Author: | Silens [ Sat Feb 02, 2013 1:19 pm ] |
Post subject: | Re: Put Module Granted Activations together |
Other topics with the same idea; viewtopic.php?f=6&t=32477 viewtopic.php?f=6&t=32451 viewtopic.php?f=6&t=32126 viewtopic.php?f=6&t=31918 viewtopic.php?f=6&t=31759 viewtopic.php?f=6&t=31700 viewtopic.php?f=6&t=31386 viewtopic.php?f=6&t=31350 viewtopic.php?f=6&t=30770 |
Author: | rifter81 [ Sun Feb 03, 2013 2:40 pm ] |
Post subject: | Re: Put Module Granted Activations together |
+1 I am totally for this. Navigating through my modules is a huge hassle. |
Author: | failname [ Mon Feb 04, 2013 7:51 pm ] |
Post subject: | Re: Put Module Granted Activations together |
"use abilities" "Use module abilities" YES, must happen |
Author: | Ko-Chan [ Tue Feb 05, 2013 6:20 am ] |
Post subject: | Module Ability Tab |
I'm guessing this has been suggested already...but can we PLEASE get a button where we can view and use abilities from all the newer ship modules? It's such a pain going through all the pages of mods to use each ability... |
Author: | Spaceman [ Tue Feb 05, 2013 6:22 am ] |
Post subject: | Re: Module Ability Tab |
viewtopic.php?f=6&t=32934 |
Author: | Ko-Chan [ Tue Feb 05, 2013 6:25 am ] |
Post subject: | Re: Put Module Granted Activations together |
PLEASE..................... |
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