Galaxy Legion Forum http://galaxylegion.com/forum/ |
|
firestalker ship design http://galaxylegion.com/forum/viewtopic.php?f=6&t=32972 |
Page 1 of 1 |
Author: | Elliot_Plur [ Fri Feb 01, 2013 11:01 pm ] |
Post subject: | firestalker ship design |
so, we all want medal points. Seeing red is clearly a target for that. However, having velox thrusters count as a temporary effect, according to my tests. I was 120% sure I had no artifacts active. I disabled a firehawk and it didn't count as disabling a crimson blade non-player character. Is there a possibility this can be fixed? |
Author: | Feldshan [ Fri Feb 01, 2013 11:10 pm ] |
Post subject: | Re: firestalker ship design |
Velox thrusters don't count. I have gotten a ton of points toward that medal while they have been active. |
Author: | umbongo [ Fri Feb 01, 2013 11:11 pm ] |
Post subject: | Re: firestalker ship design |
Just to jump on this but I assume traps DO count?? |
Author: | Tree7304 [ Fri Feb 01, 2013 11:15 pm ] |
Post subject: | Re: firestalker ship design |
Velox thrusters or any module that provides a % buff do not count. Being pacified counts as a buff. Having a krionus trap active does not count as a buff. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |