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new ability
http://galaxylegion.com/forum/viewtopic.php?f=6&t=33425
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Author:  Noirpa [ Thu Feb 21, 2013 8:53 pm ]
Post subject:  new ability

Just a random thought. :lol:

Could we Please have a ability that gives us a boost to our researched ship mods? Maybe like 10% to a mod every 40 hours up to a max of 500% upgrade.

Author:  failname [ Thu Feb 21, 2013 8:55 pm ]
Post subject:  Re: new ability

OP for low freeze rankers.. has to be for high ranks only...
+0.5..

Author:  icarium81 [ Fri Feb 22, 2013 1:20 am ]
Post subject:  Re: new ability

i would think a significantly lower total bonus, maybe 200.. 250% max.
keep in mind, that you have 8 researched cannons, 5 hulls, 8 def mods, 2 should be already maxed(1 at 100 and another at 50%), those are some pretty hefty increases in att and def stats.

plus energy, and scan.. cant wait to see the number of people complaining about needing to increase max cloak to over 35K

Author:  icarium81 [ Fri Feb 22, 2013 1:51 am ]
Post subject:  Re: new ability

i will say that its about time that we had some new research able mods though... atleast 2 more tiers of everything..
weve had the same stuff (minus bases) for 3 years now... how long ago has everyone finished all of that pretty much...

i havent finished quasis, since theres no point in doubling my upkeep, havent finished proxies either, ditto for the reason.
and i can increase both attack and energy sufficiently enough through prisoners that i doubt i ever will buy the upgrades.
but more hull... well meh, each one is only giving me about 1400 points each..
more scan.. wouldnt mind having more of that of course.. just means longer between scan runs, which is a good thing.
more cloak... well i have yet to ever install a researched cloak module.. im not quite to the point where i NEED them to hack everyone.

but the upside would be that it would give us a reasonable chance to hit the 30mill(billion) whatever research medal sometime in the next decade.

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