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mission timers http://galaxylegion.com/forum/viewtopic.php?f=6&t=33448 |
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Author: | Spaceman [ Fri Feb 22, 2013 11:15 am ] |
Post subject: | mission timers |
8gp for 1 hour I suggest its changed to a permanent removal instead of just for the current mission, perhaps allow the timer to be adjusted up and down once they have been brought incase of future missions being harder to complete. |
Author: | failname [ Fri Feb 22, 2013 1:44 pm ] |
Post subject: | Re: mission timers |
8 gp for one hour out of 3 days, sorry that's bs make it like 6 hours at least, The legion missions are nice tho. |
Author: | Silver_Stiched_Crow [ Fri Feb 22, 2013 3:50 pm ] |
Post subject: | Re: mission timers |
Honestly, I say let us chose the timer, kind of like the GTC Short (24 hours) Medium (48 hours) Long (72 hours) That way, legions that can do the missions fast (Dysos, Ni, Eots, GP, etc) can do them daily, giving almost every member a shot at doing the mission, and then legions can chose 48 hours to give some slower players a chance at rewards, then then 3 days for legions who might struggle with 1-2 days. |
Author: | KJReed [ Fri Feb 22, 2013 4:16 pm ] |
Post subject: | Re: mission timers |
Its supposed to be a legion thing. Its not supposed to be one person doing it. if the cost I'd shared its not too bad. |
Author: | FerrusManus [ Fri Feb 22, 2013 4:19 pm ] |
Post subject: | Re: mission timers |
Yeah, I'd been considering the possibility of getting a chunk of GP and using them for these, but I'd need an entire GP purchase just to make a dent in one mission. |
Author: | Willeitner [ Fri Feb 22, 2013 5:28 pm ] |
Post subject: | Re: mission timers |
the real issue is do you really want to pay 8 gp to remove the same 1 hour each round? that will build up very fast in cost. |
Author: | Wolfy Minion [ Fri Feb 22, 2013 5:37 pm ] |
Post subject: | Re: mission timers |
I rather 2 things: A GP purchased mod that fits into the base like a Command Beacon that reduces the time by a day. Watching the Clock Alter the duration of a Legion Mission 12 times. was removed completely...96 GP for nothing but 15 medal points. |
Author: | Epicownage [ Fri Feb 22, 2013 7:16 pm ] |
Post subject: | Re: mission timers |
Just Dan trying to scrounge some more money. |
Author: | Spaceman [ Fri Feb 22, 2013 9:37 pm ] |
Post subject: | Re: mission timers |
failname wrote: 8 gp for one hour out of 3 days, sorry that's bs make it like 6 hours at least, The legion missions are nice tho. +1 |
Author: | Feldshan [ Fri Feb 22, 2013 10:57 pm ] |
Post subject: | Re: mission timers |
Maybe have 4 GP removes 2 hours, and no more then 12 hours can be removed per mission. It still don't make too much of a dent, but it is better. Dan still won't have a ton of legions finishing these missions in just a few weeks like the base combat kind of happened. People would be more apt to drop some GP on it, so Dan would make more money, but it wouldn't be so overpowered where people would be dropping a ton of GP just to do the missions sooner. If they did then that would be their fault, not his. |
Author: | Spaceman [ Fri Feb 22, 2013 11:26 pm ] |
Post subject: | Re: mission timers |
Feldshan wrote: Maybe have 4 GP removes 2 hours, and no more then 12 hours can be removed per mission. It still don't make too much of a dent, but it is better. Dan still won't have a ton of legions finishing these missions in just a few weeks like the base combat kind of happened. People would be more apt to drop some GP on it, so Dan would make more money, but it wouldn't be so overpowered where people would be dropping a ton of GP just to do the missions sooner. If they did then that would be their fault, not his. it can only be dropped by 50% |
Author: | Feldshan [ Fri Feb 22, 2013 11:32 pm ] |
Post subject: | Re: mission timers |
Spaceman wrote: Feldshan wrote: Maybe have 4 GP removes 2 hours, and no more then 12 hours can be removed per mission. It still don't make too much of a dent, but it is better. Dan still won't have a ton of legions finishing these missions in just a few weeks like the base combat kind of happened. People would be more apt to drop some GP on it, so Dan would make more money, but it wouldn't be so overpowered where people would be dropping a ton of GP just to do the missions sooner. If they did then that would be their fault, not his. it can only be dropped by 50% eh, 50% is a bit much, and the cost is higher then most people would spend on, changing those would cause more people to spend money while keeping it better balanced. |
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