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 new race: quasi 
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Joined: Fri Nov 26, 2010 10:38 pm
Posts: 1300
Location: BattleStar Dysonia
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the quasi are the most powerful beings in the known universe and can out match any other species we have in countered


missions
the quasi have requested for your assistance in an assault on a planet that is within our sector but has far superior cloak to any we have ever encountered and the quasi have qiven us blueprints of scanners that can detect this planet's defenses for an impending attack
becomes available on rank 120
per round requirments 150 energy 1continuum beacon
rewards per round 400xp 500,000 credits
per completion reward(s) 1 quasi flux sensor (500 scan)
per round risks defenders detect your scann and fire back epic damage 3000damage
can be completed twice
upon ending grants location of 'the red jewel' (red tinted dyson sphere) yes this is another exotica
mega colossal 30x mega rich everything passive abilities 50000 attack 50000 defense
and new mission truce with the quasi
the quasi are impressed for such a young race we ahave extremly advanced weapons
per round requirments 250energy 500K
ungray requiments finished research of anti- protons
can be finished once unlocks race quasi (+30% attack to npc's +25%researchproduction)

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Last edited by sgtlynch on Sat Dec 25, 2010 6:51 am, edited 3 times in total.



Sat Dec 25, 2010 12:57 am
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Joined: Sun Sep 05, 2010 12:46 am
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sgtlynch wrote:
the quasi are the most powerful beings in the known universe and can out match any other species we have in countered

if quasi are that powerful they won't need our assistance :shock:

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Sat Dec 25, 2010 1:18 am
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Joined: Thu Nov 25, 2010 6:49 pm
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becomes available on rank 120
......epic damage 3000damage

I'm 151 and the only way I would survive 3000 damage is with a nanite swarm and shield amp..

Storyline is Ok, but the numbers are completely out of whack for such a low level.

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Sat Dec 25, 2010 1:27 am
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the mission dysons and exotics have 10k passive attack/defence/cloak now. 500 passive seems a bit weak.

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Sat Dec 25, 2010 1:57 am
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Joined: Fri Nov 26, 2010 10:38 pm
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Location: BattleStar Dysonia
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Darth Flagitious wrote:
Quote:
becomes available on rank 120
......epic damage 3000damage

I'm 151 and the only way I would survive 3000 damage is with a nanite swarm and shield amp..

Storyline is Ok, but the numbers are completely out of whack for such a low level.

the damage is done by a race far superiour to any in this game that even continuum anaysers (the last scanner i have seen) can effectivly cloak against

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Sat Dec 25, 2010 5:48 am
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Joined: Tue Nov 02, 2010 12:32 am
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Vekno wrote:
the mission dysons and exotics have 10k passive attack/defence/cloak now. 500 passive seems a bit weak.


Yeah, but that's because those planets are supposed to be almost invincible now, because they take a ton of work to get; 500 is pretty good.

EDIT: I hadn't read what it was actually for, but I finally got through the first post and it probably could stand to be a little higher.
Also, the name, "Quasi", seems a little weird because it already has a meaning, one which doesn't seem related at all.


Sat Dec 25, 2010 5:51 am
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Joined: Fri Nov 26, 2010 10:38 pm
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Location: BattleStar Dysonia
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FerrusManus wrote:
Also, the name, "Quasi", seems a little weird because it already has a meaning, one which doesn't seem related at all.

ive just noticed all the good stuff like the best weapons and planet expanders are quasi

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Sat Dec 25, 2010 6:05 am
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http://en.wiktionary.org/wiki/quasi

quasi (not comparable)
resembling or having a likeness to something


Sat Dec 25, 2010 6:09 am
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