Author |
Message |
Elliot_Plur
Joined: Sun Jul 29, 2012 3:51 pm Posts: 42
|
There was a recent change to the staler cartography mission, everybody knows this. The players that were autoranking off of it were obviously a bit disgruntled. How about we change the mission back to how it was. BUT, cap it off at 1 or 2 completions per day and count the completion cap as a single daily mission.
Or just make it a daily and give it the usual 20 hour cooldown?
|
Fri Mar 29, 2013 5:59 am |
|
 |
KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
|
reasoning?
|
Fri Mar 29, 2013 6:19 am |
|
 |
Sereomontis
Joined: Tue Oct 18, 2011 8:15 pm Posts: 476
|
im gona have to say -1 to this. i like it as it is now.
|
Fri Mar 29, 2013 6:24 am |
|
 |
DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
|
-1, the problem has already been solved. This would cause even more grief
_________________ "Honor is a fool's prize, glory is of no use to the dead"
|
Fri Mar 29, 2013 6:26 am |
|
 |
Apollo_
Joined: Thu Jun 23, 2011 6:24 pm Posts: 178
|
2 purgers per day? would take a year to purge 730 planets....................-_-
_________________  Art done by the incredibly talented Xzien!!
|
Fri Mar 29, 2013 6:47 am |
|
 |
failname
Joined: Sun Nov 06, 2011 9:13 am Posts: 1695
|
I autoranked of it, and it's so much better now (no sarcasm)
Big -1
_________________▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ████▌▄▌▄▐▐▌█████ ████▌▄▌▄▐▐▌▀████ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀  
|
Fri Mar 29, 2013 11:45 am |
|
 |
SteveMcBob
Joined: Sat Feb 19, 2011 10:55 pm Posts: 374
|
I never autoranked off of it, but I actually use it more now this way. It's a good way to use weird amounts of energy when you get close to a level. I wouldn't mind it being switched over to a 1:1 ratio though. Make it easier to spot the switchover point.
|
Fri Mar 29, 2013 11:46 am |
|
 |
Milbrandt
Joined: Tue Aug 10, 2010 6:26 pm Posts: 146
|
its fine, its more of an energy dump now and the usefulness of the purger means its more balance
|
Sat Mar 30, 2013 12:37 pm |
|
 |
DarkMar
Joined: Sun Feb 12, 2012 2:27 pm Posts: 1220
|
-1
I love it the way it is now - gives you a mission where you can dump energy for less then 1 exp pr energy witch makes it perfect, for when you end up with more energy then you need to rank
_________________Champion of Darmos 
|
Sat Mar 30, 2013 2:34 pm |
|
 |
PLURVIOUS
Joined: Fri Jan 06, 2012 3:10 am Posts: 1653 Location: Shredding NPCs and fantasizing about natural Dysons in this beefy UFO that I built in my basement
|
-1. What needs to happen is for that mission to give ZERO experience. That way I can collect 700 purgers without worrying about inching ever closer to the dreaded rank 2200
_________________PLURVION: Immortal GP Jedi and Loyal Distinguished Minion to Ms. T.  
|
Sat Mar 30, 2013 4:23 pm |
|
 |
Devastation
Joined: Tue Dec 06, 2011 3:17 pm Posts: 3632 Location: Gone.
|
I hate that the XP:Energy ratio is negative now -- It's the only mission with such a ratio.
_________________ Devastation - Rank 1209 - Proud Officer of Imperium of Namalak
|
Sat Mar 30, 2013 4:47 pm |
|
 |
KJReed
Joined: Mon Nov 21, 2011 1:08 am Posts: 3142
|
XxDarthDexterxX wrote: I hate that the XP:Energy ratio is negative now -- It's the only mission with such a ratio. its not negative its just less that 1:1.
|
Sat Mar 30, 2013 5:21 pm |
|
 |
Devastation
Joined: Tue Dec 06, 2011 3:17 pm Posts: 3632 Location: Gone.
|
KJReed wrote: XxDarthDexterxX wrote: I hate that the XP:Energy ratio is negative now -- It's the only mission with such a ratio. its not negative its just less that 1:1. Yeah, that. 
_________________ Devastation - Rank 1209 - Proud Officer of Imperium of Namalak
|
Sat Mar 30, 2013 5:48 pm |
|
 |
|