View unanswered posts | View active topics It is currently Sat Jul 26, 2025 12:29 am



Reply to topic  [ 6 posts ] 
 Combat reputation should be ratiowise 
Author Message

Joined: Thu Aug 04, 2011 1:56 pm
Posts: 1403
Reply with quote
Like the title says, I think combat reputation should go ratio wise, not the number of kills above or below deaths.
Such as (Not a for sure thing, I know my ratios are probably way off)
>.5 = Laughable
.5-.59= Feeble
.59-.69= Weak
.7-.79= Passive
.80-1.5=Balanced
1.51-2.0= Harmful
2.1-3.9= Dangerous
4.0-5.9= Deadly
6.0-7.9 = Menacing
8-9.9= Savage
10.0+ = Insane

_________________
Image
Check out my music!
http://www.soundcloud.com/silverstitchedcrow


Mon Aug 08, 2011 9:34 pm
Profile WWW

Joined: Sat Feb 19, 2011 10:55 pm
Posts: 374
Reply with quote
You mean "<", right?


Tue Aug 09, 2011 7:15 pm
Profile

Joined: Tue Nov 02, 2010 12:32 am
Posts: 4524
Reply with quote
Yeah, it sounds like a pretty good idea to me.


Tue Aug 09, 2011 7:21 pm
Profile

Joined: Sun Jul 24, 2011 6:15 pm
Posts: 385
Reply with quote
only problem is that if someone has had a bad start to their GL career and is say 200 kills down, it will be extremely hard to get the ratio up, especially as it gets harder to get player kills the higher up the game you go.

_________________
Rank 866 Attack: 52247 Defense: 37775 Hull: 87712 Shield: 41525 Energy:14000


Tue Aug 09, 2011 7:35 pm
Profile

Joined: Sat Oct 16, 2010 2:43 pm
Posts: 494
Reply with quote
Sahil667 wrote:
only problem is that if someone has had a bad start to their GL career and is say 200 kills down, it will be extremely hard to get the ratio up, especially as it gets harder to get player kills the higher up the game you go.

like me. I get killed a lot but i kill even more... i think the ratio is too high, make it smaller.

_________________
Image
No surrender.


Tue Aug 09, 2011 7:47 pm
Profile

Joined: Thu Aug 04, 2011 1:56 pm
Posts: 1403
Reply with quote
ExSeaD wrote:
Sahil667 wrote:
only problem is that if someone has had a bad start to their GL career and is say 200 kills down, it will be extremely hard to get the ratio up, especially as it gets harder to get player kills the higher up the game you go.

like me. I get killed a lot but i kill even more... i think the ratio is too high, make it smaller.



Like I said, the ratios are probably wrong, (Why I'm not a game designer) If anyone could generate a good ratio, that'd be awesome.

But I believe a ratio would generate a better idea of some's combat reputation then the current system

_________________
Image
Check out my music!
http://www.soundcloud.com/silverstitchedcrow


Wed Aug 10, 2011 12:35 am
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 6 posts ] 

Who is online

Users browsing this forum: No registered users and 101 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.