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Making hacks better
http://galaxylegion.com/forum/viewtopic.php?f=6&t=34817
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Author:  Spaceman [ Mon Apr 15, 2013 12:50 am ]
Post subject:  Making hacks better

When you steal the location of a planet from someone, it should be guaranteed to be a planet they own.

The message already states you steal the location of one of there planets so that's what it should do.

Author:  playret0195x [ Mon Apr 15, 2013 1:07 am ]
Post subject:  Re: Making hacks better

-1

The system is fine the way it is.

Author:  varunjitsingh146 [ Mon Apr 15, 2013 1:53 am ]
Post subject:  Re: Making hacks better

-1

Author:  senatorhung [ Mon Apr 15, 2013 2:56 am ]
Post subject:  Re: Making hacks better

-1

why would i want to preclude the chance of hacking someone 150 ranks ahead of me, who has higher scan and can scan the nicer planets of those even higher ranked ? i may not be able to take the planet ... but someone in my legion might ...

Author:  Sivarty [ Mon Apr 15, 2013 3:45 am ]
Post subject:  Re: Making hacks better

-1 i like it the way it is now

Author:  elerian [ Mon Apr 15, 2013 6:25 am ]
Post subject:  Re: Making hacks better

+1 as long as I get to automatically invade it as well

Author:  Preliator Xzien [ Mon Apr 15, 2013 3:01 pm ]
Post subject:  Re: Making hacks better

Oh, what the hell.

+1 It would add a new dynamic to hacking.

Author:  chiaroscuro [ Mon Apr 15, 2013 3:31 pm ]
Post subject:  Re: Making hacks better

-1 because it could be abused against lower ranks (1. they generally have less scan and cloak than higher ranks, which means they can be more easily crit-hacked; 2. they occupy much fewer planets, meaning that there's a much larger chance of the low rank losing a valuable planet).

If the "stealing location of a planet that they must own" thing can apply only to players within badging range, however, I think this would be a very interesting idea.

Author:  Levrosh [ Mon Apr 15, 2013 4:56 pm ]
Post subject:  Re: Making hacks better

+1

Author:  Tree7304 [ Mon Apr 15, 2013 5:13 pm ]
Post subject:  Re: Making hacks better

-1
No. I will probably just quit the game if this happened.
I work too hard to keep my planet list full and the planets I own safe.
The planets I do own are very nice on purpose, to take up less planet slots.

Not to mention how much rage there will be from the rank 2200 guys who start losing their planets and they can't replace them quick enough.

Author:  icarium81 [ Tue Apr 16, 2013 12:03 am ]
Post subject:  Re: Making hacks better

something needs to be done.. the way it is now, ive only ever hacked one reasonable planet, a massive rich arti... still havent stolen it and its been on scan for months.
everything else has just been AWFUL

Author:  123 [ Tue Apr 16, 2013 1:36 am ]
Post subject:  Re: Making hacks better

I have a suggestion. What about you automatically hack a planet that SOMEONE owns? So basically, you would steal the location of an enemy owned planet that's in the data-base of the guy. Any thoughts?

Author:  Uy23e [ Tue Apr 16, 2013 1:39 am ]
Post subject:  Re: Making hacks better

icarium81 wrote:
something needs to be done.. the way it is now, ive only ever hacked one reasonable planet, a massive rich arti... still havent stolen it and its been on scan for months.
everything else has just been AWFUL

for refrence, how many hacks have you ever performed?
I haven't gotten even one good planet from hacking, because I simply don't hack much. Now you will most likely have hacked more than I did, but if it's just a few hundred times, what you just said won't mean much.
IMO, one decent planet in 2000 hacks would be more than sufficient, as I'd gladly pay 10k energy for a decent planet. Granted much of hacking have more to do with TM than energy but still...

Author:  Spaceman [ Tue Apr 16, 2013 1:40 am ]
Post subject:  Re: Making hacks better

123 wrote:
I have a suggestion. What about you automatically hack a planet that SOMEONE owns? So basically, you would steal the location of an enemy owned planet that's in the data-base of the guy. Any thoughts?


That could work, although there should be a minimum planet size and resources...something like very large +, mega rich +

Author:  icarium81 [ Tue Apr 16, 2013 1:45 am ]
Post subject:  Re: Making hacks better

Successful Hacks 1928

not quite 2K, but yeah, ive done a few. and im almost never multi hacking.
only certain folks get that sort of attention. i DID critically hack one person 3 or 4 times in about 40-50 hacks... NADA for good ones. not even worth alerting for a rank 2 player.


the enemy owned planet is a bit better of an idea..

with the exception of sh!t like this
Rho Bootis IX Barren Very Large Artifact: Sparse Enemy

Uppleth Gas Massive Research: Sparse Enemy
Thricrimme Volcanic Very Large Mining: Average Enemy
Ketilean Gas Very Massive Research: Average Enemy
Bilidoth Gas Very Massive Research: Average Enemy
Linzelfyn Icy Very Large Artifact: Abundant Enemy
Elkorret Toxic Very Large Mining: Abundant Enemy
Divonna Gas Massive Research: Abundant Enemy
Meadgword Barren Average Research: Abundant Enemy
Remoireaghue Gas Massive Research: Abundant Enemy
Jaezrymeir Gas Massive Research: Abundant Enemy
Derimax Gas Very Massive Research: Abundant Enemy
Donaghene Gas Very Large Research: Abundant Enemy
Sithantigh Toxic Very Large Artifact: Very Abundant Enemy
Gwicus Oceanic Massive Artifact: Very Abundant Enemy
Wynhauna Toxic Very Large Artifact: Very Abundant Enemy
Kevnetti Toxic Small Artifact: Very Abundant Enemy
Alyn Barren Very Large Mining: Very Abundant Enemy
Bhardola Barren Very Large Mining: Very Abundant Enemy
Wandras Metallic Massive Mining: Very Abundant Enemy
Gevran Barren Tiny Mining: Very Abundant Enemy
Galbacush Volcanic Average Mining: Very Abundant Enemy
Unticia Volcanic Average Mining: Very Abundant Enemy
Ekssessaior Gas Very Massive Research: Very Abundant Enemy
Hilliacan Desert Tiny Research: Very Abundant Enemy
Barthugur Gas Very Massive Research: Very Abundant Enemy
Kelinsalen Gas Massive Research: Very Abundant Enemy
Deirien Oceanic Small Artifact: Extremely Abundant Enemy
Hilman Toxic Very Small Mining: Extremely Abundant Enemy
Pornen Barren Very Large Mining: Extremely Abundant Enemy

Author:  Chris24markey [ Wed Apr 17, 2013 8:38 pm ]
Post subject:  Re: Making hacks better

Spaceman wrote:
When you steal the location of a planet from someone, it should be guaranteed to be a planet they own.

The message already states you steal the location of one of there planets so that's what it should do.


No it should not. It is what it is it gives you one of their scanned planets. Sad you cannot understand th-at.
1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1

Author:  icarium81 [ Wed Apr 17, 2013 9:07 pm ]
Post subject:  Re: Making hacks better

how about an amendment to the coding. gives you the location of something thats between rich and x5. doesnt have to be their planet, but anyone that they have scanned that fits into that category.
ofcourse dependent on them having such a planet on scan, otherwise broaden the gap.

Author:  Peticks [ Wed Apr 17, 2013 11:18 pm ]
Post subject:  Re: Making hacks better

icarium81 wrote:
how about an amendment to the coding. gives you the location of something thats between rich and x5. doesnt have to be their planet, but anyone that they have scanned that fits into that category.
ofcourse dependent on them having such a planet on scan, otherwise broaden the gap.

No no no Then the cloaked good planets become totaly invisible
and -1 to the original idea

Author:  Monk223 [ Wed Apr 17, 2013 11:28 pm ]
Post subject:  Re: Making hacks better

So, about that silver platter combo....

Author:  Sivarty [ Thu Apr 18, 2013 2:41 am ]
Post subject:  Re: Making hacks better

still -1

Hacking is fine the way it is i have gotten good planets and bad ones from it

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