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npc kills medal reward http://galaxylegion.com/forum/viewtopic.php?f=6&t=34974 |
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Author: | RexMundiAbu [ Mon Apr 22, 2013 3:06 pm ] |
Post subject: | npc kills medal reward |
Hi , I was thinking that you should get medals for the amount of npcs that you kill : 100k 250k 500k 1 mil I think 1 of the rewards should be a npc unlockably ship skin : this means that your ship can get the design of any standard npc ship that you wish . Another reward would be the ability to change the colours of the npc design . The next reward would be the ability to change your ship to look like any npc boss that you wish The next reward could be to alter the colour of the npc boss skin thats on your ship . What do you guys think ? |
Author: | Kvick2nd [ Mon Apr 22, 2013 3:41 pm ] |
Post subject: | Re: npc kills medal reward |
I like the idea of getting credited for your hard work. I don't know if color changes would be the "best" reward though. Though I snigger at the thought of having a lot of bright pink ships floating around the galaxy.. As you've become a skilled hunter with all these kills, maybe camouflage could be a reward? Disguise like a comet or something like that? Maybe it could be an ability you activate once a day? Then it gives a bonus you get against NPCs. Attack and defense being the obvious bonuses, though increased scan for certain NPCs could also be good. Maybe the bonus is randomized? Just some of my immediate thougts.. |
Author: | RexMundiAbu [ Mon Apr 22, 2013 3:43 pm ] |
Post subject: | Re: npc kills medal reward |
Some great ideas there ! I defo like a randomised bonus vs npc factions , and a higher chance of finding said factions !!! |
Author: | Sereomontis [ Tue Apr 23, 2013 12:30 am ] |
Post subject: | Re: npc kills medal reward |
RexMundiAbu wrote: Hi , I was thinking that you should get medals for the amount of npcs that you kill : 100k 250k 500k 1 mil I think 1 of the rewards should be a npc unlockably ship skin : this means that your ship can get the design of any standard npc ship that you wish . Another reward would be the ability to change the colours of the npc design . The next reward would be the ability to change your ship to look like any npc boss that you wish The next reward could be to alter the colour of the npc boss skin thats on your ship . What do you guys think ? Loving the idea, I can always use some new medals. but i dont think they will all get rewards, because if you look at the system as it is now, less than 1/4 of the medals have rewards other than medal points. But, you might get one or two rewards out of it, for example the unlockable ship skin for 100k, then for example, a new ally for the 1M kills. But, can we make this one slightly different than the regular ones? I mean, no offense to Dan or anything, but the "max at 100, bonus at 30, 60 and 100" thing is getting boring and predictable. Also, since it would be a reward based on NPC's, it should help with NPC's. So, with that in mind, the ally would look something like this: Alterian, Neutronic Titan. 2% increase in Alterian, Neutronic Titans stats, while upkeep increases by 4% per rank. Max rank 200. Rank requirement: Each rank requires you to kill 1500 standard NPC's. (Bosses, Elites and Mission based NPC's do not count) Starts with: Upkeep: 200M credits/day. Attack: + 90. (before Bonus) defense: + 120. (before Bonus) With ranks: Rank 40 Unlocks: Hull: + 240 (before bonus) Rank 80 Unlocks: Shield : + 160 (before bonus) Rank 120 Unlocks: Energy: + 60 (before bonus) Rank 160 Unlocks: NPC attack: + 6% (permanent while ally is installed, no rank bonus.) Rank 200 Unlocks: Ability: Call to aid. (The Alterian, Neutronic Titan lures in an NPC elite, by sending out a distress beacon. Summons 1 random Elite NPC to your battletab. 40 hour cooldown) (only Elites within your rank-range of course) Maxed out, it would look like this: NPC kills to max ally rank: 298,500. Attack: + 448. Defense: + 597. Hull: + 1195. Shield: + 796. Energy: + 298. NPC attack: +6%. Ability to summon 1 random NPC elite, 40 hour cooldown. Upkeep: +1.792 B/day. Any thoughts on this? Keep in mind, all the details can be changed to make it more or less powerful, as needed. |
Author: | Caladis [ Tue Apr 23, 2013 2:19 pm ] |
Post subject: | Re: npc kills medal reward |
Sereomontis wrote: RexMundiAbu wrote: Hi , I was thinking that you should get medals for the amount of npcs that you kill : 100k 250k 500k 1 mil I think 1 of the rewards should be a npc unlockably ship skin : this means that your ship can get the design of any standard npc ship that you wish . Another reward would be the ability to change the colours of the npc design . The next reward would be the ability to change your ship to look like any npc boss that you wish The next reward could be to alter the colour of the npc boss skin thats on your ship . What do you guys think ? Loving the idea, I can always use some new medals. but i dont think they will all get rewards, because if you look at the system as it is now, less than 1/4 of the medals have rewards other than medal points. But, you might get one or two rewards out of it, for example the unlockable ship skin for 100k, then for example, a new ally for the 1M kills. But, can we make this one slightly different than the regular ones? I mean, no offense to Dan or anything, but the "max at 100, bonus at 30, 60 and 100" thing is getting boring and predictable. Also, since it would be a reward based on NPC's, it should help with NPC's. So, with that in mind, the ally would look something like this: Alterian, Neutronic Titan. 2% increase in Alterian, Neutronic Titans stats, while upkeep increases by 4% per rank. Max rank 200. Rank requirement: Each rank requires you to kill 1500 standard NPC's. (Bosses, Elites and Mission based NPC's do not count) Starts with: Upkeep: 200M credits/day. Attack: + 90. (before Bonus) defense: + 120. (before Bonus) With ranks: Rank 40 Unlocks: Hull: + 240 (before bonus) Rank 80 Unlocks: Shield : + 160 (before bonus) Rank 120 Unlocks: Energy: + 60 (before bonus) Rank 160 Unlocks: NPC attack: + 6% (permanent while ally is installed, no rank bonus.) Rank 200 Unlocks: Ability: Call to aid. (The Alterian, Neutronic Titan lures in an NPC elite, by sending out a distress beacon. Summons 1 random Elite NPC to your battletab. 40 hour cooldown) (only Elites within your rank-range of course) Maxed out, it would look like this: NPC kills to max ally rank: 298,500. Attack: + 448. Defense: + 597. Hull: + 1195. Shield: + 796. Energy: + 298. NPC attack: +6%. Ability to summon 1 random NPC elite, 40 hour cooldown. Upkeep: +1.792 B/day. Any thoughts on this? Keep in mind, all the details can be changed to make it more or less powerful, as needed. I like the idea but given that all the other allies stop at 100, it's a system i don't think will change. Getting an ally for 1 mil NPC kills does sound like a good reward, my question is will the people that already have 1 mil+ NPC kills get there allies already ranked up to the level they should be based on 1 rank every 1500 kills if there already over 1 mil when or if this ever came out? |
Author: | Flux [ Tue Apr 23, 2013 2:33 pm ] |
Post subject: | Re: npc kills medal reward |
Sereomontis wrote: .... But, you might get one or two rewards out of it, for example the unlockable ship skin for 100k, then for example, a new ally for the 1M kills. ... what about a more funny combination: each x00K ship design per last hitted NPC Elite (people would have to decide what hit) after 1M skills - chance to learn random NPC ability (list TBD) - thus NPC hitters can later have benfit for PvP/base/planet actions. Ability would be active 2 hours, 40 hours cool-down. My aim is to connect ends rather than let people go to far one way. |
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