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 Legion Implosions 
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So I'd like to start off by saying if you notice any errors in this post I'm sorry but I'm doing this on a phone with autocorrect.

Now to get to the issue, Dan has mentioned legion governments will be introduced to the game at some point. However I doubt that many legions who have been around need a new type of government, and that this will only cause issues in legions of smaller size where things may need to be done but the inactivity keeps things from happening. Right now I'd like to zero in on a recent and non recent issue and suggest a simpler and easier fix. This issue is the mass booting of legion members. This has happened many times in the game and twice to note able legions. My suggestion is to implant a system where only 2-3 members of a legion can be booted every 24-48 hours. This way if something suspicious does happen members and even possibly leaders/officers can act on the issue. People's time, pride, and money are lost every time a legion is mass booted. This is an issue that must be dealt with, immediately.

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Sun Jul 14, 2013 10:08 pm
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+1
many great legions have fallen due to this, its time for it to stop.

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Mon Jul 15, 2013 12:25 am
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I agree with this, +1.

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Mon Jul 15, 2013 12:51 am
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-1. Don't promote the wrong people! secondly Leaders have the right to kick who ever they want. limit this is a bad idea. Also consider the open join policys.

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Mon Jul 15, 2013 1:02 am
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itsSoulPLayAgain wrote:
-1. Don't promote the wrong people! secondly Leaders have the right to kick who ever they want. limit this is a bad idea. Also consider the open join policys.

Nobody is psychic or telepathic to know that someone you trust wont eventually kick everyone out, I'm sure Nocifer wasn't thinking "hey let's promote this guy, I know he's going to kick everyone someday!" when he promoted Blitz to be his successor. Anyway, while true that leaders have the right to kick anyone, there is usually no reason whatsoever to kick over half the legion in a few short minutes other than to purposely destroy the legion.

Also, was your suggestion that we should use the open join policy supposed to be an insult? :|

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Mon Jul 15, 2013 1:23 am
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Fenix wrote:
itsSoulPLayAgain wrote:
-1. Don't promote the wrong people! secondly Leaders have the right to kick who ever they want. limit this is a bad idea. Also consider the open join policys.

Nobody is psychic or telepathic to know that someone you trust wont eventually kick everyone out, I'm sure Nocifer wasn't thinking "hey let's promote this guy, I know he's going to kick everyone someday!" when he promoted Blitz to be his successor. Anyway, while true that leaders have the right to kick anyone, there is usually no reason whatsoever to kick over half the legion in a few short minutes other than to purposely destroy the legion.

Also, was your suggestion that we should use the open join policy supposed to be an insult? :|


If you have to worry about the majority of your legion being kicked at any given moment, I think it may be a good idea to find a new legion.

You should consider that in many cases, leaders of legions are the founders. It is their legion. They do as they like with it, and people who are promoted to that position enjoy the same responsibility. I do not think that I, or other leaders in the game should be restricted in our actions. If there's 5 people who have been inactive for months without warning, why should I not be allowed to kick them? If there's 5 people being complete #&$# heads nonstop despite warnings, why should I not be able to kick them?
If someone abuses that power, then that's on the leadership as a whole for putting that person in a position of responsibility. The Sith Acolytes, TSL's training legion had all of our members kicked at one point because of some dumbass. Sure, it sucked, but the responsibility was just as much on us for putting an irresponsible person in a position of power as it was on him for abusing that power.

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Mon Jul 15, 2013 1:59 am
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iDaze wrote:
Fenix wrote:
itsSoulPLayAgain wrote:
-1. Don't promote the wrong people! secondly Leaders have the right to kick who ever they want. limit this is a bad idea. Also consider the open join policys.

Nobody is psychic or telepathic to know that someone you trust wont eventually kick everyone out, I'm sure Nocifer wasn't thinking "hey let's promote this guy, I know he's going to kick everyone someday!" when he promoted Blitz to be his successor. Anyway, while true that leaders have the right to kick anyone, there is usually no reason whatsoever to kick over half the legion in a few short minutes other than to purposely destroy the legion.

Also, was your suggestion that we should use the open join policy supposed to be an insult? :|


If you have to worry about the majority of your legion being kicked at any given moment, I think it may be a good idea to find a new legion.

You should consider that in many cases, leaders of legions are the founders. It is their legion. They do as they like with it, and people who are promoted to that position enjoy the same responsibility. I do not think that I, or other leaders in the game should be restricted in our actions. If there's 5 people who have been inactive for months without warning, why should I not be allowed to kick them? If there's 5 people being complete #&$# heads nonstop despite warnings, why should I not be able to kick them?
If someone abuses that power, then that's on the leadership as a whole for putting that person in a position of responsibility. The Sith Acolytes, TSL's training legion had all of our members kicked at one point because of some dumbass. Sure, it sucked, but the responsibility was just as much on us for putting an irresponsible person in a position of power as it was on him for abusing that power.


It ceases to be "your" legion the moment they add "their" resources to the base. This is the main outcry from folks who have had this happen to them.

+1 to the OP

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Mon Jul 15, 2013 4:06 am
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I said that rather poorly, and did not take into account a legion's base contributions when I wrote it. I agree, it is incredibly unfair for people to donate hundreds of dollars worth of GP into a base, sometimes thousands, along with countless amounts of resources and then have it essentially stolen, and there should be measures against that happening. Placing a limit on the number of people you can kick in X hours is not going to prevent that from happening.

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Mon Jul 15, 2013 5:03 am
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iDaze wrote:
I said that rather poorly, and did not take into account a legion's base contributions when I wrote it. I agree, it is incredibly unfair for people to donate hundreds of dollars worth of GP into a base, sometimes thousands, along with countless amounts of resources and then have it essentially stolen, and there should be measures against that happening. Placing a limit on the number of people you can kick in X hours is not going to prevent that from happening.


This. all and all this idea will probaly end up doing more harm than good and becoming a nuance.

the thing I would like to see is some how the top base contributor also having immunity from being kicked. That would help cut down on legions being toltaly demeolished. atleast than the person who gave the most could re acept the request.

every time people have been kicked the leaders where able to let the other guys back in. only loss was loyalty. BIG DEAL there. you screwed it up by promoting the wrong guy. the only time i know of that there was a " oww we lost it all " time was dysions.two top leaders did that. having the top base comtributor immined to being kicked would even things out abit. at least a guy would be on the inside to reason with them. but limiting the number that can be kicked will way more often than not mean you cant kick a guy who need to GTFO!

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Mon Jul 15, 2013 7:51 am
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Well how about have this limit placed on OFFICERS instead of leaders? This I know would not of stopped the Dysonian Incident but the POTC Incident would not of happened. I like the initial idea of protecting legion members from mass-kicking, especially if, as said previously, they donate hundreds of dollars worth of GP into a base, sometimes thousands, along with countless amounts of resources and then have it essentially stolen.

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Mon Jul 15, 2013 12:46 pm
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Fenix wrote:
itsSoulPLayAgain wrote:
Also consider the open join policys.

Also, was your suggestion that we should use the open join policy supposed to be an insult? :|

I believe the point was not that a legion *should* used the open join policy, but that if they do, they need the ability to kick a scoundrel even if said scoundrel joins that legion more than 3 to 5 times in one day.

My big issue with trying to limit the number of ships kicked a day is that while you can prevent a whole legion from the drama of a mass kicking with a rate limit, individual ships are still subject to the whims of a bad officer/leader. The point has been made a few times before that trusting your officers and leaders is key (of course we all make mistakes, so bad leadership is bound to happen occasionally, but such is life).

I think the idea of the top contributor being unkickable creates the ability for there to be aggressive takeovers of legions fairly easily. If someone comes in, drops a ton of EM, energy, and/or CTP into the base, and then starts harassing other ships on the legion comm, breaking NAPs, stealing designated planet shares, it's only a matter of time before the bulk of the legion leaves due to the thorn in their side.

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Mon Jul 15, 2013 4:15 pm
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I don't think leaders should be limited to how many people they can kick because leaders are founders. A good way to prevent mass kicking is to limit how many people officers can kick.


Mon Jul 15, 2013 5:45 pm
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I say +1.

I've noticed internal sabotage such as mass booting in not only this game, but others as well. So when people say, 'this won't happen has there's no need for it', it does happen and we should definitely have a system to prevent this sought of stuff. In other MMO games, alliances can be broken from mass booting, but it won't hurt as much as it does here when people spend money on the bases.

When people say that leaders should be able to boot the offender before they cause damage, remember that if the leader promotes the offender, the offender can demote the original leaders and take complete control over a legion, but this is of course if you let a random become a leader.

Better yet, there should be something on the Rules section of the base that can be changed between who is limited from booting however many, so leaders may not be effected if the offender is an officer.


Mon Jul 15, 2013 6:07 pm
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I can see valid arguements on both sides, maybe if something like this was implemented (I'm guessing unlikely??) then perhaps the number of members you're able to boot is more, say 10, or maybe not more than 50%, in a 24 hour period??
Or another suggestion could be that only the longest serving leader has the ability to mass boot (ie more than 1 in 24 hours)??
I personally am against mass booting but can see where you might need to do this to several ships quickly.

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Mon Jul 15, 2013 6:49 pm
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Rebel4561 wrote:
So I'd like to start off by saying if you notice any errors in this post I'm sorry but I'm doing this on a phone with autocorrect.

Now to get to the issue, Dan has mentioned legion governments will be introduced to the game at some point. However I doubt that many legions who have been around need a new type of government, and that this will only cause issues in legions of smaller size where things may need to be done but the inactivity keeps things from happening. Right now I'd like to zero in on a recent and non recent issue and suggest a simpler and easier fix. This issue is the mass booting of legion members. This has happened many times in the game and twice to note able legions. My suggestion is to implant a system where only 2-3 members of a legion can be booted every 24-48 hours. This way if something suspicious does happen members and even possibly leaders/officers can act on the issue. People's time, pride, and money are lost every time a legion is mass booted. This is an issue that must be dealt with, immediately.
I

I have 1 addendum. Per officer.

My reasoning is, at some point the situation may arise when you genuinely have to kick more than 3 people within 48 hours. I do it occasionally with inactive purging. That way, 1 officer going off the rails is still safe but gives us the ability to kick more should we need to by getting another officer/leader to do it.

And if you can persuade 14 officers/leaders to kick people? They deserve to have their legion implode with that level of stupidity.

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Mon Jul 15, 2013 7:53 pm
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-1, just another request for idiot proofing

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Tue Jul 16, 2013 4:57 am
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in terms of coding this and whatever, it's probably not worth suggesting it, but meh

in the event of a player being kicked from a legion, a tab (newly introduced and everything) on the legion base page will give leaders the ability to re-invite each and every player seperately.

now, this'll only work if it wasn't the highest rank leader who kicked everyone, but it'll offer some protection against those crazy officers who kick all but the leaders

just my two pence on the argument

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Tue Jul 16, 2013 5:56 pm
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