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draxsiss
Joined: Wed Apr 24, 2013 3:10 pm Posts: 772
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Ok with us now having all 3 races that boost a planet by 1 resource per day, x15's are almost the standard from which people base a "good planet" why not allow us to repeat the terraformer mission to get more hyper teraformers ? (since a x15 planet is no longer exception but only acceptable) ?
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Thu Aug 29, 2013 3:40 pm |
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imrockerman
Joined: Mon May 21, 2012 10:43 pm Posts: 769
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draxsiss wrote: Ok with us now having all 3 races that boost a planet by 1 resource per day, x15's are almost the standard from which people base a "good planet" why not allow us to repeat the terraformer mission to get more hyper teraformers ? (since a x15 planet is no longer exception but only acceptable) ? Rank 2000+ people will be getting 4 mission exotics a week...Too OP.
_________________ Don't mess. With my pie.
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Thu Aug 29, 2013 3:43 pm |
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draxsiss
Joined: Wed Apr 24, 2013 3:10 pm Posts: 772
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If they are doing 40 terraformers a week they are already do so well I don't think it will matter much.
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Thu Aug 29, 2013 8:56 pm |
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Chloron
Joined: Fri Dec 09, 2011 5:47 pm Posts: 1513
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How much are you thinking about this? If they use them to make 15x INVINCIBLE planets it is way OP. Making 15x non-invincible planets is fine as that's what I'm scanning for anyway.
_________________XxDarthDexterxX wrote: You deserve a cookie, and earn yourself one cookie point. 
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Thu Aug 29, 2013 9:16 pm |
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playret0195x
Joined: Thu Aug 11, 2011 9:48 pm Posts: 2251
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This would only be feasible if the energy requirement scaled with your rank or something. Also if you could only complete it like once every month or so.
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Thu Aug 29, 2013 11:37 pm |
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Fireblade
Joined: Wed Nov 16, 2011 1:42 am Posts: 1148
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This isn't as Op as people are making out bear in mind the chain only offers you a massive 13x for your troubles
a C 22x can output more and max cloaked it is basically unobtainable.
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Fri Aug 30, 2013 1:51 am |
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Mystic71
Joined: Wed Aug 08, 2012 1:36 am Posts: 81
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I don't think so fireblade. A x22 Col that you have too build and either protect or cloak will produce less or really close too then a x20 VM invincible planet.
Most x22 require, 2x quasi, 5x enum, and a conversion arti Vs x20 1x quasi, 5x enum, and 12x terraformers
Once you adjust for def artis and cloak artis the mission exotic better. Also all your earned passives can go elsewhere too. It's OP too make it repeatable.
--myst
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Fri Aug 30, 2013 7:19 pm |
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draxsiss
Joined: Wed Apr 24, 2013 3:10 pm Posts: 772
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a) we are compaireing a x13 massive not a x20 VM. b) it would make dan more money. even if some of the VERY VERY high rank people would NOT pay many of the lower ranks would.
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Sat Aug 31, 2013 10:55 am |
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Acidburn
Joined: Thu Aug 22, 2013 5:46 pm Posts: 38 Location: Subspace Delta
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how about just making terraformers a bit more accessible? i've only gotten one since i started that mission.
_________________ Officer of Subspace Delta, Formerly of PK and TT
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Sat Aug 31, 2013 10:58 am |
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XxMercasterxX
Joined: Wed Aug 15, 2012 4:32 pm Posts: 186
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So you want high rankers to get 4 planets a week that are invincible and can each easily produce 900 arti? So that means that in around half a year they will have around 100k arti production just from invincible planets...
_________________ Co-leader of SGORIP TROYMN
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Sat Aug 31, 2013 4:32 pm |
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PLURVIOUS
Joined: Fri Jan 06, 2012 3:10 am Posts: 1653 Location: Shredding NPCs and fantasizing about natural Dysons in this beefy UFO that I built in my basement
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XxMercasterxX wrote: So you want high rankers to get 4 planets a week that are invincible and can each easily produce 900 arti? So that means that in around half a year they will have around 100k arti production just from invincible planets... Yes. I would build as many as I could.
_________________PLURVION: Immortal GP Jedi and Loyal Distinguished Minion to Ms. T.  
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Sat Aug 31, 2013 4:34 pm |
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jx2012
Joined: Sun Feb 19, 2012 9:02 pm Posts: 142
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How about scaling the required number of terraformers with rank? the higher your rank, the more terraformers you need to make the exotic
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Sat Aug 31, 2013 4:37 pm |
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Fireblade
Joined: Wed Nov 16, 2011 1:42 am Posts: 1148
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jx2012 wrote: How about scaling the required number of terraformers with rank? the higher your rank, the more terraformers you need to make the exotic Lol why is everyone trying to penalize higher rank people?
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Sat Aug 31, 2013 4:49 pm |
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imrockerman
Joined: Mon May 21, 2012 10:43 pm Posts: 769
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Fireblade225 wrote: jx2012 wrote: How about scaling the required number of terraformers with rank? the higher your rank, the more terraformers you need to make the exotic Lol why is everyone trying to penalize higher rank people? It's not penalizing, fact is, those higher ranks get more terraformers than the lower ranks.
_________________ Don't mess. With my pie.
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Sat Aug 31, 2013 6:15 pm |
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kirkeastment
Joined: Sun Jun 19, 2011 6:24 pm Posts: 2810 Location: UK
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imrockerman wrote: Fireblade225 wrote: jx2012 wrote: How about scaling the required number of terraformers with rank? the higher your rank, the more terraformers you need to make the exotic Lol why is everyone trying to penalize higher rank people? It's not penalizing, fact is, those higher ranks get more terraformers than the lower ranks. Wrong. Get to rank 2201, then you'll see how rankist that statement is. Fact is, its easy for anyone to farm terraformers at any rank, provided you have a good enough attack and a starting nrg:rank ratio of say 13:1, as well as a legion willing to help kill your elites.
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Sat Aug 31, 2013 6:16 pm |
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imrockerman
Joined: Mon May 21, 2012 10:43 pm Posts: 769
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kirkeastment wrote: Wrong. Get to rank 2201, then you'll see how rankist that statement is.
Fact is, its easy for anyone to farm terraformers at any rank, provided you have a good enough attack and a starting nrg:rank ratio of say 13:1, as well as a legion willing to help kill your elites. I believe it was Shockwave, rank 3469, that stated a while ago that he got 3-4 terraformers a day. Point proven.
_________________ Don't mess. With my pie.
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Sat Aug 31, 2013 6:40 pm |
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rkngl
Joined: Sat Aug 20, 2011 11:57 pm Posts: 250 Location: here
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draxsiss wrote: a) we are compaireing a x13 massive not a x20 VM. b) it would make dan more money. even if some of the VERY VERY high rank people would NOT pay many of the lower ranks would. actually since you can still use arts on it you can make the invincible a 20x as well
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Sun Sep 01, 2013 12:34 am |
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Fireblade
Joined: Wed Nov 16, 2011 1:42 am Posts: 1148
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imrockerman wrote: kirkeastment wrote: Wrong. Get to rank 2201, then you'll see how rankist that statement is.
Fact is, its easy for anyone to farm terraformers at any rank, provided you have a good enough attack and a starting nrg:rank ratio of say 13:1, as well as a legion willing to help kill your elites. I believe it was Shockwave, rank 3469, that stated a while ago that he got 3-4 terraformers a day. Point proven. If a rank 0-2200 did the amount of npcing that shockwave does they'd be seeing probably double that per day.
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Sun Sep 01, 2013 1:49 am |
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Wolfy Minion
Joined: Mon Sep 05, 2011 9:16 am Posts: 2737
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lol this is still going? This will never happen. Dan won't even let us take the resets' invincible planets. I could make 8 right now, and i wouldn't bother making it 15x since I can keep making them. Easily producing 800+ as a 13x M pp planet. with all the new +1 art structures it would just be ridiculously easy to increase ap dramatically and no one could invade these planets. Just no.
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Sun Sep 01, 2013 7:42 am |
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Acidburn
Joined: Thu Aug 22, 2013 5:46 pm Posts: 38 Location: Subspace Delta
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maybe you could repeat till you get to a certain level to keep it fair.
_________________ Officer of Subspace Delta, Formerly of PK and TT
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Sun Sep 01, 2013 12:46 pm |
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