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Vanir
Joined: Tue Sep 27, 2011 9:34 pm Posts: 108
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When we scan for planets or when we click on the name of a planet (not the planets tab, they already are small pictures there for a good reason, no need to scale them in that view) Can the planet reflect its size? I dono its just an immersion thing for me I would like to see anyone else have the same thought?
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Wed Sep 25, 2013 4:22 am |
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Chloron
Joined: Fri Dec 09, 2011 5:47 pm Posts: 1513
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Vanir wrote: When we scan for planets Really I don't want any information except perhaps the planet's name when I scan. My browser already freezes during scan runs and I'd prefer it not to update or have any more information until I refreshed the page to cut down on this lag.
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Wed Sep 25, 2013 5:16 pm |
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Devastation
Joined: Tue Dec 06, 2011 3:17 pm Posts: 3632 Location: Gone.
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The lag is a client-side issue. Adding in any more information won't slow it down further.
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Wed Sep 25, 2013 5:20 pm |
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Chloron
Joined: Fri Dec 09, 2011 5:47 pm Posts: 1513
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XxDarthDexterxX wrote: The lag is a client-side issue. Adding in any more information won't slow it down further. This client has trouble continuously loading the already present information. More information to load would of course slow it down further. Clearly not everyone would have the same trouble, but from my perspective it's a -1.
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Wed Sep 25, 2013 6:01 pm |
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Devastation
Joined: Tue Dec 06, 2011 3:17 pm Posts: 3632 Location: Gone.
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Chloron wrote: XxDarthDexterxX wrote: The lag is a client-side issue. Adding in any more information won't slow it down further. This client has trouble continuously loading the already present information. More information to load would of course slow it down further. Clearly not everyone would have the same trouble, but from my perspective it's a -1. I don't think you understand just how fast processors are. A single line of text, maybe 25 characters at most will make no noticeable difference whatsoever.
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Wed Sep 25, 2013 6:34 pm |
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Chloron
Joined: Fri Dec 09, 2011 5:47 pm Posts: 1513
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XxDarthDexterxX wrote: A single line of text, maybe 25 characters at most will make no noticeable difference whatsoever. And I'm not sure you understand what the OP is suggesting. Vanir wrote: Can the planet reflect its size? It's not just a line of text, it's an altering of the planet image. If the planet reflects it's size, then there's an additional process to scale the image based on its size. Again -1.
_________________XxDarthDexterxX wrote: You deserve a cookie, and earn yourself one cookie point. 
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Wed Sep 25, 2013 9:01 pm |
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Devastation
Joined: Tue Dec 06, 2011 3:17 pm Posts: 3632 Location: Gone.
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I do understand. See: http://www.w3schools.com/tags/att_img_width.aspAll the server would need to do would be to calculate an appropriate height/width and add the following, with different values, of course: Code: height="42" width="42"
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Wed Sep 25, 2013 9:08 pm |
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Serpentarius
Joined: Sat Oct 01, 2011 4:21 am Posts: 51
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Have considered there are players using mobile as well?
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Thu Sep 26, 2013 1:38 am |
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Malevolentia
Joined: Tue May 21, 2013 2:47 am Posts: 841
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As Dexter has explained, the extra information would be next to nothing. It's going to affect your loading time by a fraction of a percent, at best.
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Thu Sep 26, 2013 4:53 pm |
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Vanir
Joined: Tue Sep 27, 2011 9:34 pm Posts: 108
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Malevolentia wrote: As Dexter has explained, the extra information would be next to nothing. It's going to affect your loading time by a fraction of a percent, at best. Thats exactly what I was thinking!
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Thu Sep 26, 2013 7:15 pm |
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