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Solution to Holiday NPC problem... http://galaxylegion.com/forum/viewtopic.php?f=6&t=38347 |
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Author: | William Murphy [ Sat Oct 12, 2013 1:21 am ] |
Post subject: | Solution to Holiday NPC problem... |
We have the Mission Market, We have the Battle Market and the Artifact market. Why not have a Holiday market, where the NPC's (Banes, Terran Outsiders, Scruuge, Q-pedd's Lepus, ect,) you Kill drop Badges instead based on the Holiday, which you turn in for the Gear, and of course Level restrictions apply for scaling based on rank. That way Dan can set the prices for mods, and increase the spawn rate to farm for badges based on the NPC class Common 1-3 badges elite 5-10 badges ( just an idea, not set in stone) to get the gear instead of doing enough Endless clicking to land yourself in the hospital with Carpultunnel's Syndrome to find them. The badge system is already in place, why not utilize it further? Your only allowed a limited number of mods to install and upgrade the ghosts of holidays past anyway, why not just place them on a limited holiday market to be exchanged for the Corresponding seasonal badges? And increase the spawn rates to something achievable? Remember, It's a HOLIDAY event... It's not supposed to be a chore. it's supposed to be fun. You still gotta put in the work in the get the badges, to get the gear, but atleast this way even if you NEVER see an elite, you can still kill enough Holiday critters to buy the Ship mods like the "Frame of Bane" if you kill more regular banes to achive the numbers listed for those defense mods. The spawn rate could be equal to the Legion Mission NPC's spawn rate based on the 2 week time frame instead of the 3 day time frame for legion missions. Thoughts? |
Author: | Devastation [ Sat Oct 12, 2013 2:24 am ] |
Post subject: | Re: Solution to Holiday NPC problem... |
We don't need more markets. Personally, I'd rather see them all combined into one. |
Author: | DarkMar [ Sat Oct 12, 2013 6:32 pm ] |
Post subject: | Re: Solution to Holiday NPC problem... |
-1 NO thanks, we dont need any more markets atm we have 3 markets, Battle Market (for red, green Yellow, Blue, Dark and silver badges), Mission Market (for Relic Badges) and Uldrinan Market (for Uldrinan Trade Credits) all we realy need is 1 marked with 2 tabs, 1 for badges and 1 for special Trade Credits also prices would proberly just be stupitly high so you woull still need to kill a few 1000 extreamly rare NPC's to buy what you want, just like you need to kill 319 * 21 = 6699 Stryll Assassin to get the fully upgraded version of the Cosmic Rail theire is nothing wrong with the season NPC's the way they are now, so no need to change it if you dont like hunting for them, just ignore the event |
Author: | William Murphy [ Sun Oct 13, 2013 8:35 am ] |
Post subject: | Re: Solution to Holiday NPC problem... |
Well there's OBVIOUSLY a problem with the spawn rate. When you spend over 50k energy in 2 days level 4 times and you only roll 4 bane phantoms and one elite bane, THERE IS A PROBLEM WITH THE SYSTEM and the RNG! This has been addressed by myself and others over the last 3 years of this game. Maybe YOU dont have a problem with it's set up, but others do, and maybe YOU dont have a life other than being glued infront of the pc for 8+ hrs at the time. I have a life outside of the box. I work because i have bills to pay and responsibilities to my family! MY suggestion here was to make a FAIR event to all, not to those that have no life, and for the benefit of those that program ridiculous strings that would force people a to spend ridiculous gp on energy refills to live on the computer just to participate and get a piece of the action. All these events are always slanted and ENERGY HEAVY and the spawn rates for the NPC's ARE ridiculous. It's a Serious turd hunt, and IT DOES need to be addressed! And for the record i AM a premium player, and i buy gp, and stuff from all markets, So that means i got a say in how i feel about the state of the game. That's my right as a paying customer. |
Author: | umbongo [ Sun Oct 13, 2013 8:47 am ] |
Post subject: | Re: Solution to Holiday NPC problem... |
3 days of about 3 hours play per day is all it took me to get all the weapons and medals... The events are totally fair, as it is a random (well as close to random as you can truly be)draw, you just had bad luck. Also it sounds a lot like you want to have the rewards without putting the time in, like others may be willing to. Things are fine as they are and that is my right as a paying customer. |
Author: | Devastation [ Sun Oct 13, 2013 10:17 pm ] |
Post subject: | Re: Solution to Holiday NPC problem... |
William Murphy wrote: That's my right as a paying customer. Sorry, I don't see that anywhere in the Terms of Service. There's nothing wrong with the spawn or drop rates. I've found thirty-seven Bane, and have all my drops. Did it in about 20 ranks. See: viewtopic.php?p=392032#p392032 |
Author: | DarkMar [ Mon Oct 14, 2013 8:21 am ] |
Post subject: | Re: Solution to Holiday NPC problem... |
William Murphy wrote: Well there's OBVIOUSLY a problem with the spawn rate. When you spend over 50k energy in 2 days level 4 times and you only roll 4 bane phantoms and one elite bane, THERE IS A PROBLEM WITH THE SYSTEM and the RNG! This has been addressed by myself and others over the last 3 years of this game. Maybe YOU dont have a problem with it's set up, but others do, and maybe YOU dont have a life other than being glued infront of the pc for 8+ hrs at the time. I have a life outside of the box. I work because i have bills to pay and responsibilities to my family! Please..... 50K energy over 2 days ![]() NO problem with the system, and you dont need to be online 24-7 to actualy find the banes Yesterday I found 6 on a 1 to 2 hours NPC hunt.... you got around 21 days * 6 banes on a 2 hour hunt (presuming you can be online 2 hours) = 126 banes Phantoms during the event if you just do 2 hours pr day all you need is a little thing called autoranking.... that gives you more or less unlimited energy when you need it, like during season events and when hunting for Legion mission NPC's 126 Bane kills should be more then you need to get your Emitters Devastation wrote: Just got my last Terrorcharged Bane Emitter. Here's the full list: Code: Number Name Drop 1 Bane Phantom Hallows Bane Trick 2 Bane Phantom Hallows Bane Trick 3 Bane Phantom Hallows Bane Trick 4 Bane Phantom Hallows Bane Trick 5 Bane Phantom Hallows Bane Trick 6 Bane Phantom Hallows Bane Trick 7 Bane Phantom Hallows Bane Trick 8 Bane Phantom Hallows Bane Trick 9 Bane Phantom Hallows Bane Trick 10 Bane Phantom Hallows Bane Trick 11 Bane Phantom Hallows Bane Trick 12 Bane Phantom Hallows Bane Trick 13 Bane Phantom Hallows Bane Trick 14 Bane Phantom Hallows Bane Trick 15 Bane Phantom Hallows Bane Trick 16 Bane Phantom Hallows Bane Trick 17 Bane Phantom Terrorcharged Bane Emitter 18 Bane Phantom Terrorcharged Bane Emitter 19 Bane Phantom Hallows Bane Trick 20 Bane Phantom Hallows Bane Trick 21 Bane Phantom Terrorcharged Bane Emitter 22 Bane Phantom Hallows Bane Trick 23 Bane Phantom Hallows Bane Trick 24 Bane Phantom Hallows Bane Trick 25 Bane Phantom Hallows Bane Trick 26 Bane Phantom Hallows Bane Trick 27 Bane Phantom Hallows Bane Trick 28 Bane Phantom Hallows Bane Trick 29 Bane Phantom Hallows Bane Trick 30 Bane Phantom Hallows Bane Trick 31 Bane Phantom Hallows Bane Trick 32 Bane Phantom Hallows Bane Trick 33 Bane Phantom Hallows Bane Trick 34 Bane Phantom Hallows Bane Trick 35 Bane Phantom Hallows Bane Trick 36 Bane Phantom Hallows Bane Trick 37 Bane Phantom Terrorcharged Bane Emitter personaly, I'm just unlucky 22 kills so far, and 0 Emitters for me only Hallows Bane Trick (Uses Left: 27) |
Author: | mh1ultramarine [ Mon Oct 14, 2013 3:24 pm ] |
Post subject: | Re: Solution to Holiday NPC problem... |
I still to find one and I have killed about 100 up to now |
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